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	<entry>
		<id>https://rimworldwiki.com/index.php?title=Crib&amp;diff=182209</id>
		<title>Crib</title>
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		<updated>2026-07-18T20:19:22Z</updated>

		<summary type="html">&lt;p&gt;173.176.232.218: /* Analysis */ fixed a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Biotech}}&lt;br /&gt;
{{Infobox main|furniture&lt;br /&gt;
| name = Crib&lt;br /&gt;
| image = Crib.png&lt;br /&gt;
| description = A cozy bed with safe latticed sides, perfect for a sleepy baby. A high quality crib will make a baby happy. Multiple cribs can be placed in a bedroom without turning it into a barracks.&lt;br /&gt;
| type = Building&lt;br /&gt;
| type2 = Furniture&lt;br /&gt;
| placeable = &lt;br /&gt;
| path cost = &lt;br /&gt;
| cover =&lt;br /&gt;
| minifiable = yes&lt;br /&gt;
| size = 1 ˣ 1&lt;br /&gt;
| mass base = 15&lt;br /&gt;
| flammability = 1&lt;br /&gt;
| hp = 70&lt;br /&gt;
| sell price multiplier = &lt;br /&gt;
| beauty = 1&lt;br /&gt;
| rest effectiveness = 1&lt;br /&gt;
| immunity gain speed factor = 1.07&lt;br /&gt;
| surgery success chance factor = 1&lt;br /&gt;
| heal per day = 4&lt;br /&gt;
| comfort = &amp;lt;!-- Not applicable--&amp;gt;&lt;br /&gt;
| terrain affordance = light&lt;br /&gt;
| paintable = yes&lt;br /&gt;
| skill 1 = &lt;br /&gt;
| skill 1 level = &lt;br /&gt;
| work to make = 400&lt;br /&gt;
| stuff tags = Woody, Stony, Metallic&lt;br /&gt;
| resource 1 = Stuff&lt;br /&gt;
| resource 1 amount = 25&lt;br /&gt;
| has quality = true&lt;br /&gt;
| page verified for version = 1.4.3525&lt;br /&gt;
| room role = Nursery&lt;br /&gt;
}}&lt;br /&gt;
The '''crib''' is a [[furniture]] item added by the [[Biotech DLC]]&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
{{Acquisition}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
[[Children|Babies]] spend most of their time in a crib. Nursing mothers or pawns with the Childcare labor enabled will remove them to engage in breastfeeding or play, replacing them when done. Babies receive a [[mood]] bonus from being inside a [[Quality|high-quality]] crib. Cribs do not turn a bedroom into a [[barracks]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Thought !! Description !! Mood effect&lt;br /&gt;
|-&lt;br /&gt;
| Good crib       || This crib is comfy.                                            || {{+|2}}&lt;br /&gt;
|-&lt;br /&gt;
| Excellent crib  || This crib is very comfy.                                       || {{+|4}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterwork crib || This crib is amazing. So comfortable.                          || {{+|6}}&lt;br /&gt;
|-&lt;br /&gt;
| Legendary crib  || This crib is wonderful. So very comfortable. Perfect for naps. || {{+|8}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When a child outgrows their crib, it will automatically be unassigned, causing them to seek a more suitably sized bed when they next rest.&lt;br /&gt;
&lt;br /&gt;
Unlike normal beds, cribs don't have owner types and don't change when other beds in the room change.&lt;br /&gt;
&lt;br /&gt;
== Analysis ==&lt;br /&gt;
Cribs are cheaper than a [[bed]], easily afforded for the vast majority of colonies, and 1 tile smaller. As babies have few [[mood]]lets available to them, a high-[[quality]] crib can have a great impact on their mood, and thus a whole colony's mood. As they are smaller and don't create barracks, cribs can be placed where it is most convenient.&lt;br /&gt;
&lt;br /&gt;
Note that babies can also sleep in beds. If a crib is not at least of good [[quality]], then using a regular bed would have no difference on the baby. {{Check Tag|Verify|Mechanics unclear. Also check stats of a crib}} Cribs are still cheaper to create while retaining their other advantages, but if you have a spare bed, it can be used in a pinch. It is also better to use a [[hospital bed]] if your baby gets a [[disease]].&lt;br /&gt;
&lt;br /&gt;
Lastly, a crib will heal the baby on it by 4 {{HP}} per day.&lt;br /&gt;
&lt;br /&gt;
{{Building Stats Table}}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* [[Biotech DLC]] Release - Added.&lt;br /&gt;
* [[Version/1.4.3555|1.4.3555]] - Cribs no longer require any research, so tribal colonies can use them in the early game. Previously they required [[Complex furniture]].&lt;br /&gt;
* [[Version/1.4.3641|1.4.3641]] - Unassign beds from pawns that have grown too large to fit in them. Don't display owner types for cribs since cribs don't have their owner types changed as the room changes.&lt;br /&gt;
&lt;br /&gt;
{{Nav|furniture|wide}}&lt;br /&gt;
[[Category:Furniture]]&lt;/div&gt;</summary>
		<author><name>173.176.232.218</name></author>
	</entry>
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