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		<id>https://rimworldwiki.com/index.php?title=Porcupine&amp;diff=184041</id>
		<title>Porcupine</title>
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		<updated>2026-09-17T23:51:29Z</updated>

		<summary type="html">&lt;p&gt;2001:4958:3A48:BD01:5D15:A06B:17E1:CEA9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Odyssey}}&lt;br /&gt;
{{Infobox main|animal&lt;br /&gt;
| name = Porcupine&lt;br /&gt;
| image = Porcupine east.png&lt;br /&gt;
| description = A large rodent. While slow moving, it has a cloak of sharp quills which protect it from predators.&lt;br /&gt;
| type = Animal&lt;br /&gt;
| movespeed = 3&lt;br /&gt;
| min comfortable temperature = -30&lt;br /&gt;
| max comfortable temperature = 40&lt;br /&gt;
| toxic resistance = 0.5&lt;br /&gt;
| toxic environment resistance = 0.5&lt;br /&gt;
| flammability = 0.7&lt;br /&gt;
| marketvalue = 35&lt;br /&gt;
| filth rate = 1&lt;br /&gt;
| wildness = 0.75&lt;br /&gt;
| combatPower = 30&lt;br /&gt;
| bodysize = 0.35&lt;br /&gt;
| healthscale = 0.4&lt;br /&gt;
| hungerrate = 0.15&lt;br /&gt;
| diet = herbivorous&lt;br /&gt;
| leathername = Lightleather&lt;br /&gt;
| manhunter = 0&lt;br /&gt;
| manhuntertame = 0&lt;br /&gt;
| trainable = none&lt;br /&gt;
| petness = 0&lt;br /&gt;
| mateMtb = 8&lt;br /&gt;
| gestation = 5.661&lt;br /&gt;
| lifespan = 8&lt;br /&gt;
| juvenileage = 0.1&lt;br /&gt;
| maturityage = 0.2222&lt;br /&gt;
| tradeTags = AnimalUncommon&lt;br /&gt;
| offspring = 1-2&lt;br /&gt;
| avg offspring = 1.60&lt;br /&gt;
| attack1dmg = 3.6&lt;br /&gt;
| attack1type = Scratch&lt;br /&gt;
| attack1cool = 1.5&lt;br /&gt;
| attack1part = left claw&lt;br /&gt;
| attack2dmg = 3.6&lt;br /&gt;
| attack2type = Scratch&lt;br /&gt;
| attack2cool = 1.5&lt;br /&gt;
| attack2part = right claw&lt;br /&gt;
| attack3dmg = 6&lt;br /&gt;
| attack3type = Bite&lt;br /&gt;
| attack3cool = 2&lt;br /&gt;
| attack3part = Teeth&lt;br /&gt;
| attack3chancefactor = 0.7&lt;br /&gt;
| attack4dmg = 2&lt;br /&gt;
| attack4type = Blunt&lt;br /&gt;
| attack4cool = 2&lt;br /&gt;
| attack4part = head&lt;br /&gt;
| attack4chancefactor = 0.2&lt;br /&gt;
| isCoastal = false&lt;br /&gt;
| livesin_borealforest = 0.2&lt;br /&gt;
| livesin_temperateforest = 0.2&lt;br /&gt;
| livesin_temperateswamp = 0.2&lt;br /&gt;
| livesin_grassland = 0.2&lt;br /&gt;
| page verified for version = 1.6.4518&lt;br /&gt;
}}&lt;br /&gt;
A '''porcupine''' is an [[animal]] added by the [[Odyssey DLC]].&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
{{PAGENAME}}s can be found in {{Habitats}}. They can either be tamed by a [[Work #Handle|handler]] or self-tame in a random event. &lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Exotic goods trader 2|exotic goods traders]]. {{PAGENAME}}s purchased from traders will be already tamed.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
When struck in melee, slaughtered, or when a porcupine attacks a creature, porcupines leave quills against their enemy. Attacking or slaughtering always leaves a quill in the attacker's torso, while being attacked by a porcupine leaves quills in whichever body parts were harmed. Quills cause {{++|5%}} [[pain]] each, but do not appear to have any other negative effects.{{Check Tag|Infections?}} Each body part can only receive one quill, although tiny parts like toes can each get a quill, and they can be removed through a [[Doctoring#Operations|medical procedure]].&lt;br /&gt;
&lt;br /&gt;
== Analysis ==&lt;br /&gt;
Porcupines can be hunted safely using ranged attacks, and butchering them doesn't result in any quills.&lt;br /&gt;
&lt;br /&gt;
Quills may be intentionally left in [[Masochist|masochistic]] or [[Pain (precept)|pain idealized]]{{IdeologyIcon}} pawns to improve mood, or to incapacitate [[prisoner]]s or [[entities]]{{AnomalyIcon}} that can feel pain.&lt;br /&gt;
&lt;br /&gt;
=== Tamed animal ===&lt;br /&gt;
Porcupines make poor general tamed animals due to their high wildness, small size, and inability to be trained without a [[sentience catalyst]]. They have low HP, so they are ineffective in combat even when considering their quills. Instead, the main reason to tame a porcupine is to inflict quills onto a desired target. &lt;br /&gt;
&lt;br /&gt;
=== Nutrition ===&lt;br /&gt;
An adult porcupine consumes {{P|Real Hunger Rate}} nutrition per day, and a female creates up to {{#expr: 1/{{P|Gestation Period Days}} round 2}} offspring per day.&lt;br /&gt;
* When offspring are slaughtered as babies, a female porcupine will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving an optimal nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}.&lt;br /&gt;
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.&lt;br /&gt;
When considering a population of equal numbers of males and females, these nutrition efficiencies fall to {{%|{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{%|{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter. This is further reduced in practice by the [[overeating]] factor.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
{{TrainingTable}}&lt;br /&gt;
&lt;br /&gt;
== Health ==&lt;br /&gt;
{{Animal Health Table|QuadrupedAnimalWithPaws}}&lt;br /&gt;
{{Pawn Attack Table}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Porcupine east.png|Facing east&lt;br /&gt;
Porcupine north.png|Facing north&lt;br /&gt;
Porcupine south.png|Facing south&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dessicated Porcupine east.png|Desiccated facing east&lt;br /&gt;
File:Dessicated Porcupine north.png|Desiccated facing north&lt;br /&gt;
File:Dessicated Porcupine south.png|Desiccated facing south&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In real life, porcupine quills are coated in mildly antibiotic fatty acids, which are believed to serve the purpose of protecting the porcupine from infections in the event of self-injury.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* [[Odyssey DLC]] Release - Added. &lt;br /&gt;
&lt;br /&gt;
{{Nav|animal}}&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>2001:4958:3A48:BD01:5D15:A06B:17E1:CEA9</name></author>
	</entry>
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