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		<id>https://rimworldwiki.com/index.php?title=Toxic_Environment_Resistance&amp;diff=178916</id>
		<title>Toxic Environment Resistance</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Toxic_Environment_Resistance&amp;diff=178916"/>
		<updated>2026-04-03T18:58:27Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:5290:459:F109:46BA:EEAA:B96E: /* Offsets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|reason=Descriptions with and without Biotech}}{{See also|Toxic Resistance}}{{Stat&lt;br /&gt;
| def name = ToxicEnvironmentResistance&lt;br /&gt;
| label = toxic environment resistance&lt;br /&gt;
| description = How resistant this creature is to the effects of environmental toxins. This protects against [[toxic fallout]] and [[rot stink]] exposure, but not against direct attacks with venom or injected poison.&lt;br /&gt;
| default base value = 0&lt;br /&gt;
| min value = 0&lt;br /&gt;
| max value = 1&lt;br /&gt;
| to string style = PercentZero&lt;br /&gt;
| category = BasicsPawn&lt;br /&gt;
| display priority in category = 3450&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Thus, a pawn with a 50% toxic environment resistance would take half the [[toxic buildup]] severity increase tox gas or half the rot stink severity from corpses, but would take all the toxic build-up from a [[cobra]]'s bite. A pawn with 50% [[Toxic Resistance]] would instead take half the toxic buildup from both the tox gas and the cobra's bite, but would take all the rot stink severity.  &lt;br /&gt;
&lt;br /&gt;
[[Human]]s and most creatures have a base value of 0% resistance. The following exceptions apply:&lt;br /&gt;
* [[Waste rat]]:{{BiotechIcon}} 100%&lt;br /&gt;
* [[Toxalope]]:{{BiotechIcon}} 100%&lt;br /&gt;
* [[Bog hound]]:{{OdysseyIcon}} 100%&lt;br /&gt;
* [[Monitor lizard]]:{{OdysseyIcon}} 95%&lt;br /&gt;
* [[Vulture]]:{{OdysseyIcon}} 90%&lt;br /&gt;
* [[Boomalope]]: 90%&lt;br /&gt;
* [[Rat]]: 90%&lt;br /&gt;
* [[Boomrat]]: 90%&lt;br /&gt;
* [[Raccoon]]: 80%&lt;br /&gt;
* [[Iguana]]: 95%&lt;br /&gt;
* [[Warg]]: 80%&lt;br /&gt;
* All [[Insectoids]]: 80%&lt;br /&gt;
* All [[Mechanoids]]: 100%&lt;br /&gt;
* All [[Drones]]{{OdysseyIcon}}: 100%&lt;br /&gt;
&lt;br /&gt;
Note that this is in addition to any toxic resistance they may have.&lt;br /&gt;
&lt;br /&gt;
Also note that many references to the resistance are keyed to the [[Biotech DLC]] being present, despite the stat being defined in Core. It is currently unclear what the effect of this is.  &lt;br /&gt;
&lt;br /&gt;
== Factors ==&lt;br /&gt;
=== Base ===&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! {{DLC Icons|{{{?Name}}} }}&lt;br /&gt;
| {{{?Type}}} {{#if:{{{?Type2|}}}| - {{{?Type2}}}}}&lt;br /&gt;
| colspan=2 |{{%|{{{?Toxic Environment Resistance}}}}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{STDT| sortable c_08 text-center mw-collapsible mw-collapsed}}&lt;br /&gt;
! Animal!! Type !! Toxic&amp;lt;br&amp;gt;Environment&amp;lt;br&amp;gt;Resistance !!&lt;br /&gt;
|-&lt;br /&gt;
{{#ask: [[Toxic Environment Resistance::+]]&lt;br /&gt;
| named args = true&lt;br /&gt;
| ?Name = ?Name&lt;br /&gt;
| ?Type = ?Type&lt;br /&gt;
| ?Type2 = ?Type2&lt;br /&gt;
| ?Toxic Environment Resistance = ?Toxic Environment Resistance&lt;br /&gt;
| format = template&lt;br /&gt;
| template = :Toxic Environment Resistance&lt;br /&gt;
| link = none&lt;br /&gt;
| limit = 300&lt;br /&gt;
| sort = From DLC, Type, Type2, Name}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Offsets ===&lt;br /&gt;
* [[Partial antitoxic lungs]] gene:{{BiotechIcon}} {{+|50%}}&lt;br /&gt;
* [[Total antitoxic lungs]] gene:{{BiotechIcon}} {{+|100%}}&lt;br /&gt;
* [[Detoxifier lung]]:{{BiotechIcon}} {{+|60%}}&lt;br /&gt;
* [[Detoxifier kidney]]:{{BiotechIcon}} {{+|50%}}&lt;br /&gt;
* [[Fleshmass lung]]:{{AnomalyIcon}} {{+|30%}}&lt;br /&gt;
* [[Gas mask]]:{{BiotechIcon}} {{+|80%}}&lt;br /&gt;
* [[Face mask]]:{{BiotechIcon}} {{+|50%}}&lt;br /&gt;
* [[Vacsuit helmet]]:{{OdysseyIcon}} {{+|80%}}&lt;br /&gt;
* [[Veil]]: {{+|35%}}&lt;br /&gt;
* [[Prestige robe]]: {{RoyaltyIcon}} {{+|20%}}&lt;br /&gt;
* [[Breathless]] gene:{{OdysseyIcon}} {{+|100%}}&lt;br /&gt;
&lt;br /&gt;
== Stat Def Data ==&lt;br /&gt;
{| {{STDT| c_01}}&lt;br /&gt;
! Def Name&amp;lt;br /&amp;gt;Label&amp;lt;br /&amp;gt;Label For Full Stat List&amp;lt;br /&amp;gt;Offset Label&amp;lt;br /&amp;gt;Attributes !! Description !! Category !! Parameters !! Complex&amp;lt;br /&amp;gt;Parameters !! Display&amp;lt;br /&amp;gt;Priority&amp;lt;br /&amp;gt;In&amp;lt;br /&amp;gt;Category&lt;br /&gt;
|- id=&amp;quot;Toxic Environment Resistance&amp;quot; &amp;lt;!--&amp;lt;StatDef&amp;gt;--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* '''Def Name:'''&amp;lt;br /&amp;gt;ToxicEnvironmentResistance&lt;br /&gt;
* '''Label:'''&amp;lt;br /&amp;gt;toxic environment resistance&lt;br /&gt;
| How resistant this creature is to the effects of environmental toxins. This protects against toxic fallout and rot stink exposure, but not against direct attacks with venom or injected poison.&lt;br /&gt;
|&lt;br /&gt;
* Display Order:&amp;lt;br /&amp;gt;'''11'''&lt;br /&gt;
* Def Name:&amp;lt;br /&amp;gt;'''BasicsPawn'''&lt;br /&gt;
* Label:&amp;lt;br /&amp;gt;'''Basics'''&lt;br /&gt;
* Display All By Default:&amp;lt;br /&amp;gt;{{Bad|false}}&lt;br /&gt;
|&lt;br /&gt;
* '''To String Style:''' PercentZero&lt;br /&gt;
* '''Default Base Value:''' {{%|0}}&lt;br /&gt;
* '''Min Value:''' {{%|0}}&lt;br /&gt;
* '''Max Value:''' {{%|1}}&lt;br /&gt;
| -&lt;br /&gt;
| 3450&lt;br /&gt;
&amp;lt;!--&amp;lt;/StatDef&amp;gt;--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* [[Version/1.4.3523|1.4.3523]] - Added.&lt;br /&gt;
&lt;br /&gt;
{{nav|stats|wide}}&lt;/div&gt;</summary>
		<author><name>2607:FB91:5290:459:F109:46BA:EEAA:B96E</name></author>
	</entry>
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