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	<updated>2026-04-06T01:06:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Wffo9i2iid8ohm6l&amp;topic_postId=wffo9i2iih6qpq4t&amp;topic_revId=wffo9i2iih6qpq4t&amp;action=single-view</id>
		<title>Topic:Wffo9i2iid8ohm6l</title>
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		<updated>2021-08-27T15:05:27Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/index.php?title=User:Anarchronist&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Anarchronist (page does not exist)&quot;&gt;&lt;bdi&gt;Anarchronist&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Anarchronist&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Anarchronist (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Anarchronist&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Anarchronist&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Wffo9i2iid8ohm6l&amp;amp;topic_showPostId=wffo9i2iih6qpq4t#flow-post-wffo9i2iih6qpq4t&quot;&gt;commented&lt;/a&gt; on &quot;Game Mechanic Relevance&quot; (&lt;em&gt;I removed the unnecessary explanation of possible transport methods, along with the irrelevant mathematics. The average player is likely...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Anarchronist</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Long-range_mineral_scanner&amp;diff=90319</id>
		<title>Long-range mineral scanner</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Long-range_mineral_scanner&amp;diff=90319"/>
		<updated>2021-08-27T14:59:12Z</updated>

		<summary type="html">&lt;p&gt;Anarchronist: /* Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{rewrite|reason=Format standardisation}}{{infobox main|misc|&lt;br /&gt;
| name = Long-range mineral scanner&lt;br /&gt;
| image = LongRangeMineralScanner.png|Long-range mineral scanner&lt;br /&gt;
| description =  A lateral sensor unit used by researchers to detect a specific type of mineral across the planet. The chance to find a resource depends on the operator's research ability. This sensor can be tuned to target a specific resource type. It consumes a lot of electricity. If you find a resource, you'll need to travel to collect it.&lt;br /&gt;
| type = Misc&lt;br /&gt;
| type2 = Resources&lt;br /&gt;
| placeable = Yes&lt;br /&gt;
| size = 3 ˣ 3&lt;br /&gt;
| hp = 250&lt;br /&gt;
| flammability = 0.5&lt;br /&gt;
| cover = 0.4&lt;br /&gt;
| path cost = 25&lt;br /&gt;
| beauty = -8&lt;br /&gt;
| power = - 700&lt;br /&gt;
| work to make = 1000&lt;br /&gt;
| resource 1 = Steel&lt;br /&gt;
| resource 1 amount = 200&lt;br /&gt;
| resource 2 = Component&lt;br /&gt;
| resource 2 amount = 6&lt;br /&gt;
| resource 3 = Advanced component&lt;br /&gt;
| resource 3 amount = 2&lt;br /&gt;
| skill 1 = Construction&lt;br /&gt;
| skill 1 level = 8&lt;br /&gt;
}}&lt;br /&gt;
The '''long-range mineral scanner''' can detect mineral deposits in the nearby areas outside your colony when manned by a researcher. It can be tuned to different minerals, such that it will only find deposits of a certain kind.&lt;br /&gt;
&lt;br /&gt;
The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious minerals found|respective world event]] which always has an expiry date of 30 days. They can either be unguarded (60% chance), guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the [[caravan]] leaves.&lt;br /&gt;
&lt;br /&gt;
* Pirate defenders will surround the lump with a rudimentary base and possibly turrets.&lt;br /&gt;
* Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance.&lt;br /&gt;
&lt;br /&gt;
The amount of time taken is random, though better researchers increase the chances that a mineral deposit may be found. At its baseline, it finds lumps with a mean time between of 9.2 days and will guarantee a lump after 8 days of work. The mean time between finding deposits is dependent on the [[Research Speed]] of the user.&lt;br /&gt;
&lt;br /&gt;
While scanning, a pawn will gain Intellectual skill, but only at about half the rate they would while working at a research bench.&lt;br /&gt;
&lt;br /&gt;
Although not explicitly mentioned in the item description, the long-range mineral scanner is not usable if there is a roof over it. (Similar to the [[ground-penetrating scanner]].)&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
All minerals, as well as [[component]]s, can be discovered with the scanner. The expected yield and mass from a lump can be found in the table below; this is useful for knowing how many [[Pack animal]]s to send to various discovered lumps.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &amp;lt;!--- IF you edit this table, please edit the one on the Quests --&amp;gt;&lt;br /&gt;
! Resource       !! No. of Tiles !! Total Yield !! Total Mass (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel]]      || 55 - 60      || 2200 - 2400 || 1100 - 1200&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasteel]]   || 10 - 15      || 400 - 600   || 100 - 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Component]]s || 50 - 70      || 100 - 140   || 60 - 84&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]     || 60 - 80      || 2400 - 3200 || 16.8 - 22.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]       || 8 - 12       || 320 - 480   || 2.5 - 3.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Uranium]]    || 15 - 20      || 600 - 800   || 600 - 800&lt;br /&gt;
|-&lt;br /&gt;
| [[Jade]]       || 20 - 25      || 700 - 875   || 350 - 438&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
It received a rework in Beta 19. Prior to that:&lt;br /&gt;
*It can only find gold or jade, and cannot be tuned.&lt;br /&gt;
*It did not require a colonist to operate.&lt;br /&gt;
*The lumps did not expire.&lt;br /&gt;
*Only one scanner is effective in the same map- building more did nothing.&lt;br /&gt;
&lt;br /&gt;
In 1.1 its power cost was increased, and the time between finding ore veins is displayed.&lt;br /&gt;
&lt;br /&gt;
{{nav|misc}}&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>Anarchronist</name></author>
	</entry>
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