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	<id>https://rimworldwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Evzhy</id>
	<title>RimWorld Wiki - User contributions [en]</title>
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	<updated>2026-04-04T08:46:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.8</generator>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62067</id>
		<title>Talk:Quality</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62067"/>
		<updated>2019-01-09T13:18:32Z</updated>

		<summary type="html">&lt;p&gt;Evzhy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This table is outdated. Game code of 1.0 now clamps quality at 5 (masterwork) unless the pawn crafter has an &amp;quot;inspiration&amp;quot; which adds 2 grades to the crafted item. So crafting legendaries without inspiration isn't possible in 1.0, with inspiration pawn needs to craft excellent or masterwork tier for it to be internally promoted to legendary.{{unsigned|‎Evzhy|21:45, 7 January 2019 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:I know the table is outdated, but unless someone good at datamining or experimenting manages to grab the values, we don't have the values for the new table so we can't make a new one. &amp;lt;br&amp;gt;&lt;br /&gt;
:Also, this talk page is broken, and you will need to manually sign by adding &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; after your message; if you consent I will refresh this page by deleting it. '''[[User:PigeonGuru|PigeonGuru]]''', Strategist  ( [[User_talk:PigeonGuru|talk]] | [[Special:Contributions/PigeonGuru|contribs]] | [[Guides|assist]] ) 14:06, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::No, we don't delete comments, learn to use [[Template:Unsigned]].&amp;lt;div style=&amp;quot;background:gold&amp;quot;&amp;gt;[[File:LongRangeMineralScanner.png|25px]]&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;[[User:Yoshida Keiji|'''Yoshida Keiji''']]&amp;lt;/span&amp;gt;([[User_talk:Yoshida_Keiji|Let's talk]][[File:beer b.png|25px]])[[File:LongRangeMineralScanner.png|25px]]&amp;lt;/div&amp;gt; 21:56, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I meant to say that unsigned comments aren't the only reason- the page is not updated and hence needs to be refreshed. But yeah, thanks for telling me that there is that template. '''[[User:PigeonGuru|PigeonGuru]]''', Strategist  ( [[User_talk:PigeonGuru|talk]] | [[Special:Contributions/PigeonGuru|contribs]] | [[Guides|assist]] ) 22:41, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok done [https://www.reddit.com/r/RimWorld/comments/ae1dc9/v10_crafted_item_quality_chances/] {{unsigned|‎Evzhy|01:22, 9 January 2019 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
::I'm new to the game, but how come noone here knew about a debug screen &amp;quot;Quality Generation Data&amp;quot; that shows all chances?&lt;/div&gt;</summary>
		<author><name>Evzhy</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62066</id>
		<title>Talk:Quality</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62066"/>
		<updated>2019-01-09T01:24:37Z</updated>

		<summary type="html">&lt;p&gt;Evzhy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This table is outdated. Game code of 1.0 now clamps quality at 5 (masterwork) unless the pawn crafter has an &amp;quot;inspiration&amp;quot; which adds 2 grades to the crafted item. So crafting legendaries without inspiration isn't possible in 1.0, with inspiration pawn needs to craft excellent or masterwork tier for it to be internally promoted to legendary.{{unsigned|‎Evzhy|21:45, 7 January 2019 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
:I know the table is outdated, but unless someone good at datamining or experimenting manages to grab the values, we don't have the values for the new table so we can't make a new one. &amp;lt;br&amp;gt;&lt;br /&gt;
:Also, this talk page is broken, and you will need to manually sign by adding &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; after your message; if you consent I will refresh this page by deleting it. '''[[User:PigeonGuru|PigeonGuru]]''', Strategist  ( [[User_talk:PigeonGuru|talk]] | [[Special:Contributions/PigeonGuru|contribs]] | [[Guides|assist]] ) 14:06, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::No, we don't delete comments, learn to use [[Template:Unsigned]].&amp;lt;div style=&amp;quot;background:gold&amp;quot;&amp;gt;[[File:LongRangeMineralScanner.png|25px]]&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;[[User:Yoshida Keiji|'''Yoshida Keiji''']]&amp;lt;/span&amp;gt;([[User_talk:Yoshida_Keiji|Let's talk]][[File:beer b.png|25px]])[[File:LongRangeMineralScanner.png|25px]]&amp;lt;/div&amp;gt; 21:56, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I meant to say that unsigned comments aren't the only reason- the page is not updated and hence needs to be refreshed. But yeah, thanks for telling me that there is that template. '''[[User:PigeonGuru|PigeonGuru]]''', Strategist  ( [[User_talk:PigeonGuru|talk]] | [[Special:Contributions/PigeonGuru|contribs]] | [[Guides|assist]] ) 22:41, 7 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok done [https://www.reddit.com/r/RimWorld/comments/ae1dc9/v10_crafted_item_quality_chances/] {{unsigned|‎Evzhy|01:22, 9 January 2019 (UTC)}}&lt;/div&gt;</summary>
		<author><name>Evzhy</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Quality&amp;diff=62046</id>
		<title>Quality</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Quality&amp;diff=62046"/>
		<updated>2019-01-07T13:52:42Z</updated>

		<summary type="html">&lt;p&gt;Evzhy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Top Nav Box--&amp;gt;&lt;br /&gt;
{| align=center&lt;br /&gt;
| {{Gameplay_Nav}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;!-- End of Nav --&amp;gt;&lt;br /&gt;
{{Stat|description = An item's quality is how well-made it is.}}&lt;br /&gt;
{| {{STDT| sortable left}} style = 'float: right; margin-left: 1em'&lt;br /&gt;
! Quality !! Beauty&amp;lt;br&amp;gt;Factor !! Comfort&amp;lt;br&amp;gt;Factor !! Protection&amp;lt;br&amp;gt;Factor !! Insulation&amp;lt;br&amp;gt;Factor !! Melee Damage&amp;lt;br&amp;gt;Factor !! Ranged Accuracy&amp;lt;br&amp;gt;Factor !! Market Value&amp;lt;br&amp;gt;Factor !! Deterioration Rate&amp;lt;br&amp;gt;Factor&lt;br /&gt;
|-&lt;br /&gt;
|Awful      || style=&amp;quot;text-align:center;&amp;quot; | -0.1 || style=&amp;quot;text-align:center;&amp;quot; | 0.40 || style=&amp;quot;text-align:center;&amp;quot; |  0.4  || style=&amp;quot;text-align:center;&amp;quot; |  0.7  || style=&amp;quot;text-align:center;&amp;quot; |  0.4  || style=&amp;quot;text-align:center;&amp;quot; |  0.7  || style=&amp;quot;text-align:center;&amp;quot; |  0.4  || style=&amp;quot;text-align:center;&amp;quot; |  2&lt;br /&gt;
|-&lt;br /&gt;
|Poor       || style=&amp;quot;text-align:center;&amp;quot; |  0.5 || style=&amp;quot;text-align:center;&amp;quot; | 0.85 || style=&amp;quot;text-align:center;&amp;quot; |  0.85  || style=&amp;quot;text-align:center;&amp;quot; |  0.9  || style=&amp;quot;text-align:center;&amp;quot; |  0.85  || style=&amp;quot;text-align:center;&amp;quot; |  0.93  || style=&amp;quot;text-align:center;&amp;quot; |  0.8  || style=&amp;quot;text-align:center;&amp;quot; |  1.25&lt;br /&gt;
|-&lt;br /&gt;
|Normal     || style=&amp;quot;text-align:center;&amp;quot; |  1   || style=&amp;quot;text-align:center;&amp;quot; | 1 || style=&amp;quot;text-align:center;&amp;quot; |  1  || style=&amp;quot;text-align:center;&amp;quot; |  1  || style=&amp;quot;text-align:center;&amp;quot; |  1  || style=&amp;quot;text-align:center;&amp;quot; |  1  || style=&amp;quot;text-align:center;&amp;quot; |  1    || style=&amp;quot;text-align:center;&amp;quot; |  1&lt;br /&gt;
|-&lt;br /&gt;
|Good       || style=&amp;quot;text-align:center;&amp;quot; |  1.5 || style=&amp;quot;text-align:center;&amp;quot; | 1.1 || style=&amp;quot;text-align:center;&amp;quot; |  1.1  || style=&amp;quot;text-align:center;&amp;quot; |  1.05  || style=&amp;quot;text-align:center;&amp;quot; |  1.1  || style=&amp;quot;text-align:center;&amp;quot; |  1.05  || style=&amp;quot;text-align:center;&amp;quot; |  1.2  || style=&amp;quot;text-align:center;&amp;quot; |  0.85&lt;br /&gt;
|-&lt;br /&gt;
|Excellent  || style=&amp;quot;text-align:center;&amp;quot; |  3.5   || style=&amp;quot;text-align:center;&amp;quot; | 1.3 || style=&amp;quot;text-align:center;&amp;quot; |  1.5  || style=&amp;quot;text-align:center;&amp;quot; |  1.15  || style=&amp;quot;text-align:center;&amp;quot; |  1.35  || style=&amp;quot;text-align:center;&amp;quot; |  1.2  || style=&amp;quot;text-align:center;&amp;quot; |  2    || style=&amp;quot;text-align:center;&amp;quot; |  0.63&lt;br /&gt;
|-&lt;br /&gt;
|Masterwork || style=&amp;quot;text-align:center;&amp;quot; |  5   || style=&amp;quot;text-align:center;&amp;quot; | 1.4 || style=&amp;quot;text-align:center;&amp;quot; |  1.7  || style=&amp;quot;text-align:center;&amp;quot; |  1.2  || style=&amp;quot;text-align:center;&amp;quot; |  1.45  || style=&amp;quot;text-align:center;&amp;quot; |  1.35  || style=&amp;quot;text-align:center;&amp;quot; |  3    || style=&amp;quot;text-align:center;&amp;quot; |  0.51&lt;br /&gt;
|-&lt;br /&gt;
|Legendary  || style=&amp;quot;text-align:center;&amp;quot; | 10   || style=&amp;quot;text-align:center;&amp;quot; | 1.5 || style=&amp;quot;text-align:center;&amp;quot; |  2.1  || style=&amp;quot;text-align:center;&amp;quot; |  1.25  || style=&amp;quot;text-align:center;&amp;quot; |  1.55  || style=&amp;quot;text-align:center;&amp;quot; |  1.5  || style=&amp;quot;text-align:center;&amp;quot; |  6    || style=&amp;quot;text-align:center;&amp;quot; |  0.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some crafted items have a '''quality''' level, which affects their stats and is determined by the crafter's relevant [[skills|skill]].&lt;br /&gt;
&lt;br /&gt;
When an item requiring a quality is finished, the quality is randomly determined using a standard distribution with a standard deviation of 1.25 quality levels and a mean of approximately one quality level per three skill levels. (Note that while every skill level typically increases the mean by one-third of a quality level, the jumps from levels 16 to 17 and 19 to 20 are twice as large as all others.)&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
If a crafted or built item has Excellent or above quality, a piece of random artwork will be engraved on it. It does not affect beauty beyond quality bonuses. &lt;br /&gt;
&lt;br /&gt;
The following table shows the probabilities per skill level. You can squeeze extra x0.02-x0.08 of market value by deconstructing and retrying until the most likely quality, but this is only worth it for valuable low-work furniture and only if using a mod such as QualityBuilder, otherwise the extra walking will easily decimate the profit.&lt;br /&gt;
&lt;br /&gt;
The following table is outdated for 1.0, see talk page.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable center}} style = 'width: auto'&lt;br /&gt;
|-&lt;br /&gt;
! data-sort-type='number' | Skill level&lt;br /&gt;
! Awful&lt;br /&gt;
! Poor&lt;br /&gt;
! Normal&lt;br /&gt;
! Good&lt;br /&gt;
! Excellent&lt;br /&gt;
! Masterwork&lt;br /&gt;
! Legendary&lt;br /&gt;
! Avg. Value&lt;br /&gt;
|-&lt;br /&gt;
!0 Barely heard of it&lt;br /&gt;
| style='background:#8F7' | 74.74% || style='background:#FC7' | 5.96% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.47&lt;br /&gt;
|-&lt;br /&gt;
!1 Utter beginner&lt;br /&gt;
| style='background:#8F7' | 65.54% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.50&lt;br /&gt;
|-&lt;br /&gt;
!2 Beginner&lt;br /&gt;
| style='background:#8F7' | 55.31% || style='background:#FC7' | 13.38% || style='background:#F86' | 3.58% || style='background:#D66' | 0.52% || style='background:#D66' | - || style='background:#D66' | - || style='background:#D66' | - || x0.53&lt;br /&gt;
|-&lt;br /&gt;
!3 Basic familiarity&lt;br /&gt;
| style='background:#8F7' | 44.72% || style='background:#CF8' | 18.12% || style='background:#FC7' | 5.95% || style='background:#F86' | 1.06% || style='background:#D66' | 0.01% || style='background:#D66' | - || style='background:#D66' | - || x0.58&lt;br /&gt;
|-&lt;br /&gt;
!4 Some familiarity&lt;br /&gt;
| style='background:#8F7' | 34.46% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.02% || style='background:#D66' | - || style='background:#D66' | - || x0.63&lt;br /&gt;
|-&lt;br /&gt;
!5 Significant familiarity&lt;br /&gt;
| style='background:#CF8' | 25.26% || style='background:#CF8' | 27.16% || style='background:#FC7' | 13.38% || style='background:#F86' | 3.58% || style='background:#D66' | 0.04% || style='background:#D66' | - || style='background:#D66' | - || x0.68&lt;br /&gt;
|-&lt;br /&gt;
!6 Capable amateur&lt;br /&gt;
| style='background:#CF8' | 17.55% || style='background:#8F7' | 30.05% || style='background:#CF8' | 18.12% || style='background:#FC7' | 5.95% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || style='background:#D66' | - || x0.74&lt;br /&gt;
|-&lt;br /&gt;
!7 Weak professional&lt;br /&gt;
| style='background:#FC7' | 11.51% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || style='background:#D66' | - || x0.81&lt;br /&gt;
|-&lt;br /&gt;
!8 Employable professional&lt;br /&gt;
| style='background:#FC7' | 7.13% || style='background:#8F7' | 30.06% || style='background:#CF8' | 27.16% || style='background:#FC7' | 13.38% || style='background:#D66' | 0.52% || style='background:#D66' | 0.04% || style='background:#D66' | - || x0.88&lt;br /&gt;
|-&lt;br /&gt;
!9 Solid professional&lt;br /&gt;
| style='background:#F86' | 4.16% || style='background:#CF8' | 27.17% || style='background:#8F7' | 30.05% || style='background:#CF8' | 18.12% || style='background:#F86' | 1.06% || style='background:#D66' | 0.10% || style='background:#D66' | 0.01% || x0.95&lt;br /&gt;
|-&lt;br /&gt;
!10 Skilled professional&lt;br /&gt;
| style='background:#F86' | 2.28% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#CF8' | 22.95% || style='background:#F86' | 2.02% || style='background:#D66' | 0.24% || style='background:#D66' | 0.02% || x1.02&lt;br /&gt;
|-&lt;br /&gt;
!11 Very skilled professional&lt;br /&gt;
| style='background:#F86' | 1.39% || style='background:#CF8' | 19.35% || style='background:#8F7' | 30.50% || style='background:#CF8' | 26.21% || style='background:#F86' | 3.13% || style='background:#D66' | 0.43% || style='background:#D66' | 0.03% || x1.08&lt;br /&gt;
|-&lt;br /&gt;
!12 Expert&lt;br /&gt;
| style='background:#D66' | 0.82% || style='background:#CF8' | 15.71% || style='background:#8F7' | 28.81% || style='background:#8F7' | 28.81% || style='background:#F86' | 4.66% || style='background:#D66' | 0.75% || style='background:#D66' | 0.07% || x1.15&lt;br /&gt;
|-&lt;br /&gt;
!13 Strong expert&lt;br /&gt;
| style='background:#D66' | 0.47% || style='background:#FC7' | 12.27% || style='background:#CF8' | 26.21% || style='background:#8F7' | 30.50% || style='background:#FC7' | 6.69% || style='background:#F86' | 1.26% || style='background:#D66' | 0.13% || x1.22&lt;br /&gt;
|-&lt;br /&gt;
!14 Master&lt;br /&gt;
| style='background:#D66' | 0.26% || style='background:#FC7' | 9.23% || style='background:#CF8' | 22.95% || style='background:#8F7' | 31.08% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.02% || style='background:#D66' | 0.26% || x1.29&lt;br /&gt;
|-&lt;br /&gt;
!15 Strong master&lt;br /&gt;
| style='background:#D66' | 0.15% || style='background:#FC7' | 7.15% || style='background:#CF8' | 20.08% || style='background:#8F7' | 30.71% || style='background:#FC7' | 11.63% || style='background:#F86' | 2.87% || style='background:#D66' | 0.41% || x1.36&lt;br /&gt;
|-&lt;br /&gt;
!16 Region-known master&lt;br /&gt;
| style='background:#D66' | 0.09% || style='background:#FC7' | 5.41% || style='background:#CF8' | 17.15% || style='background:#8F7' | 29.61% || style='background:#FC7' | 14.30% || style='background:#F86' | 3.99% || style='background:#D66' | 0.66% || x1.44&lt;br /&gt;
|-&lt;br /&gt;
!17 Region-leading master&lt;br /&gt;
| style='background:#D66' | 0.05% || style='background:#F86' | 3.99% || style='background:#FC7' | 14.30% || style='background:#CF8' | 27.87% || style='background:#CF8' | 17.15% || style='background:#FC7' | 5.41% || style='background:#F86' | 1.02% || x1.52&lt;br /&gt;
|-&lt;br /&gt;
!18 Planet-known master&lt;br /&gt;
| style='background:#D66' | 0.03% || style='background:#F86' | 2.87% || style='background:#FC7' | 11.63% || style='background:#CF8' | 25.60% || style='background:#CF8' | 20.08% || style='background:#FC7' | 7.15% || style='background:#F86' | 1.54% || x1.62&lt;br /&gt;
|-&lt;br /&gt;
!19 Planet-leading master&lt;br /&gt;
| style='background:#D66' | 0.02% || style='background:#F86' | 2.02% || style='background:#FC7' | 9.23% || style='background:#CF8' | 22.95% || style='background:#CF8' | 22.95% || style='background:#FC7' | 9.23% || style='background:#F86' | 2.28% || x1.72&lt;br /&gt;
|-&lt;br /&gt;
!20 Legendary master&lt;br /&gt;
| style='background:#D66' | 0.01% || style='background:#F86' | 1.38% || style='background:#FC7' | 7.15% || style='background:#CF8' | 20.08% || style='background:#CF8' | 25.60% || style='background:#FC7' | 11.63% || style='background:#F86' | 3.29% || x1.84&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evzhy</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62045</id>
		<title>Talk:Quality</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Talk:Quality&amp;diff=62045"/>
		<updated>2019-01-07T13:50:52Z</updated>

		<summary type="html">&lt;p&gt;Evzhy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This table is outdated. Game code of 1.0 now clamps quality at 5 (masterwork) unless the pawn crafter has an &amp;quot;inspiration&amp;quot; which adds 2 grades to the crafted item. So crafting legendaries without inspiration isn't possible in 1.0, with inspiration pawn needs to craft excellent or masterwork tier for it to be internally promoted to legendary.&lt;/div&gt;</summary>
		<author><name>Evzhy</name></author>
	</entry>
</feed>