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	<updated>2026-04-06T02:52:01Z</updated>
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	<entry>
		<id>https://rimworldwiki.com/index.php?title=Filth&amp;diff=74339</id>
		<title>Filth</title>
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		<updated>2020-08-30T04:56:57Z</updated>

		<summary type="html">&lt;p&gt;SamTheApple: This wasn't my friend Jakek1356. Can Jimyoda block me for a time of indefinite?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Game data for this page can be found in \ThingDefs_Misc\Filth_Various.xml --&amp;gt;&lt;br /&gt;
'''Filth''' is something on the ground that has negative [[beauty]].  &lt;br /&gt;
&lt;br /&gt;
Filth is removed by colonists assigned to [[Menus#Clean|Cleaning]]. Only filth in the [[Home area]] will be cleaned, anything outside the area will be ignored. Note that a home area is automatically created when placing buildings or structures.&lt;br /&gt;
&lt;br /&gt;
==Summary Table==&lt;br /&gt;
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.&lt;br /&gt;
&lt;br /&gt;
The effect of filth on outdoors beauty is 30% of the effect indoors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Default values--&amp;gt;{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}}&lt;br /&gt;
{| {{STDT| sortable c_25 text-center}}&lt;br /&gt;
! style=&amp;quot;width: 110px;&amp;quot; | Name !! Beauty (indoors) !! Beauty (outdoors) !! Cleanliness !! Trackable !! Washes away !! {{h:title|Ticks required to clean 1 layer of the filth|Work to clean}} !! Notes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Fluid produced when an animal gives birth|Amniotic fluid}}&lt;br /&gt;
| -30 || -9 || {{#var:cleanliness}} || yes || yes || 70 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Produced after flammables catch fire.|Ash}}&lt;br /&gt;
| -20 || -7 || {{#var:cleanliness}} || yes || yes || 70 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Produced by animals when walking on constructed floors|Animal filth}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|From a bleeding human or animal|Blood}}&lt;br /&gt;
| -30 || -9 || -10 || yes || yes || 70 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|From a bleeding insectoid|Bugblood}}&lt;br /&gt;
| -40 || -12 || -15 || yes || yes || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Debris created by collapsed structures|Building rubble}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|From a rotting corpse|Corpse bile}}&lt;br /&gt;
| -50 || -15 || -15 || yes || yes || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Produced by humanlikes when walking on constructed floors|Dirt}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Fireproof foam from a firefoam popper|Firefoam}}&lt;br /&gt;
| -25 || -8 || {{#var:cleanliness}} || yes || yes || 70 || It prevents fire from igniting.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Flammable puddles created by incendiary weapons.|Chemfuel puddle}}&lt;br /&gt;
| -10 || -3 || {{#var:cleanliness}} || yes || yes || 70 || It can be lit on fire, and despawns on its own.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Debris created by digging into mineral rocks|Rock rubble}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Produced by pawns when walking on constructed floors after sand|Sand}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Remnants from damaged or destroyed sandbags|Scattered sandbags}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Spawned by crashed ships|Scattered slag}}&lt;br /&gt;
| {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Found after opening a cryptosleep casket or during infestations|Slime}}&lt;br /&gt;
| -25 || -8 || -15 || yes || yes || 70 ||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left; padding-left: 6px;&amp;quot; | {{h:title|Vomit from a human or animal|Vomit}}&lt;br /&gt;
| -40 || -12 || -15 || yes || yes || 70 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
[[Category:Environment]]&lt;/div&gt;</summary>
		<author><name>SamTheApple</name></author>
	</entry>
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