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	<updated>2026-04-06T04:47:38Z</updated>
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		<id>https://rimworldwiki.com/index.php?title=Wild_healroot&amp;diff=170623</id>
		<title>Wild healroot</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Wild_healroot&amp;diff=170623"/>
		<updated>2025-10-03T15:23:18Z</updated>

		<summary type="html">&lt;p&gt;Transhumanist: Wild root also appears in Grassland with odessy dlc. Sorry for my warcrime that I have no idea how to use habitats, also help page is no help if I need to modyfy on of those.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details}}&lt;br /&gt;
{{infobox main|plant|&lt;br /&gt;
| page verified for version = 1.2.2900&lt;br /&gt;
| name = Wild healroot&lt;br /&gt;
| image = Healroot.png&lt;br /&gt;
| description = A slow-growing plant which yields herbal medicine when harvested.&amp;lt;br&amp;gt;This wild breed of healroot is hardier than domesticated healroot, but too difficult to cultivate. It is prized by tribespeople in colder climates.&lt;br /&gt;
| type = Plant&lt;br /&gt;
| type2 = Wild&lt;br /&gt;
| path cost = 14&lt;br /&gt;
| hp = 60&lt;br /&gt;
| flammability = 1&lt;br /&gt;
| beauty outdoors = 1&lt;br /&gt;
| grow days = 10&lt;br /&gt;
| harvest work = 400&lt;br /&gt;
| product = herbal medicine&lt;br /&gt;
| yield = 1&lt;br /&gt;
| min fertility = 0.7&lt;br /&gt;
| fertility sensitivity = 1&lt;br /&gt;
| nutrition = 0.2&lt;br /&gt;
| livesin_temperateforest = 0.05&lt;br /&gt;
| livesin_temperateswamp = 0.05&lt;br /&gt;
| livesin_borealforest = 0.16&lt;br /&gt;
| livesin_tundra = 0.05&lt;br /&gt;
| livesin_coldbog = 0.05&lt;br /&gt;
| livesin_grassland = 0.05&lt;br /&gt;
}}{{See also|Healroot}}&lt;br /&gt;
'''Wild healroot''' grows in {{Habitats}} also Grassland with Oddesyy DLC. Each healroot plant yields 1 herbal medicine when fully grown. Harvesting it early results in a chance of failing to receive anything from the harvest, even though it is not marked as failed. Any colonist capable of plant cutting can harvest wild healroot. Once the basics of a base is set up, harvesting all healroot near your base is advised.&lt;br /&gt;
&lt;br /&gt;
Wild healroot is statistically identical to normal [[healroot]], except it cannot be cultivated manually. It has a grow time of 10 days, but harvesting wild healroot will reduce its growth percentage to 30% - so effectively grows for the same time.&lt;br /&gt;
&lt;br /&gt;
== Growing ==&lt;br /&gt;
{{Grow Table}}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* [[Version/1.3.3066|1.3.3066]] - Nutrition increased from 0.15 -&amp;gt; 0.2&lt;br /&gt;
&lt;br /&gt;
{{nav|plant|wide}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Plants]]&lt;br /&gt;
[[Category:Wild plants]]&lt;br /&gt;
[[Category:Resource plants]]&lt;/div&gt;</summary>
		<author><name>Transhumanist</name></author>
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