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	<id>https://rimworldwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xillen</id>
	<title>RimWorld Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://rimworldwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xillen"/>
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	<updated>2026-04-23T05:57:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=urhdzy3n7bl7axe5&amp;topic_revId=urhdzy3n7bl7axe5&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=urhdzy3n7bl7axe5&amp;topic_revId=urhdzy3n7bl7axe5&amp;action=single-view"/>
		<updated>2019-01-01T18:05:22Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=urhdzy3n7bl7axe5#flow-post-urhdzy3n7bl7axe5&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;I&amp;#039;ve updated the regular Backstories on my userpage: https://rimworldwiki.com/wiki/User:Xillen Green = Childhood, Blue = Adulthood. I&amp;#039;m n...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62010</id>
		<title>User:Xillen</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62010"/>
		<updated>2019-01-01T17:55:47Z</updated>

		<summary type="html">&lt;p&gt;Xillen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|c_24}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| | 4 || |  || |  || |  || |  || |  || |  || |  || | -3 || |  || |  || | -3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| | -3 || |  || |  || | 2 || |  || | 4 || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| | -2 || |  || | 1 || | 6 || |  || |  || |  || | {{cross}} || |  || |  || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| | 5 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | -3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 3 || |  || | 3 || | -2 || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
| |  || |  || | -2 || | -2 || |  || |  || |  || |  || |  || |  || | 4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| | {{cross}} || | {{cross}} || | 3 || |  || |  || | 3 || |  || |  || |  || |  || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 5 || | -3 || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || | 3 || |  || |  || |  || |  || | 3 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
| |  || |  || |  || | 3 || |  || |  || |  || | 3 || |  || |  || |  || | -2 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || |  || | 5 || |  || |  || | {{cross}} || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
| |  || |  || | -1 || | -1 || |  || | -1 || |  || |  || |  || |  || | 4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
| |  || |  || | 2 || | 2 || |  || | 2 || |  || |  || |  || |  || |  || | -3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 5 || |  || | -2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || | 5 || |  || |  || |  || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || |  || |  || |  || |  || |  || | 5 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
| |  || |  || |  || |  || | -2 || |  || |  || |  || | 3 || |  || | -3 || |  || | {{cross}} || |  || | &lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| | 3 || |  || | 1 || |  || |  || |  || |  || | 2 || | {{cross}} || |  || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
| |  || |  || | -2 || | -2 || |  || |  || |  || |  || |  || | 3 || | 2 || | 3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | 4 || | 2 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| |  || | -2 || | -2 || |  || |  || |  || |  || |  || |  || | 5 || | -2 || | 4 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 4 || |  || |  || | 3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| | 4 || |  || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || | {{cross}} || |  || | {{cross}} || |  || | &lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| | 2 || | 4 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| | 4 || | 4 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || | 2 || |  || |  || | 2 || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || | 3 || |  || |  || |  || |  || | 3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
| |  || | 3 || |  || |  || |  || |  || |  || | 3 || |  || |  || | -2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
| |  || |  || | 3 || | 3 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
| |  || |  || |  || |  || | 2 || |  || |  || | 2 || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
| |  || | 3 || |  || |  || |  || |  || |  || |  || |  || | 3 || | -2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
| |  || | 4 || |  || |  || |  || |  || |  || | 3 || |  || |  || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
| |  || |  || |  || | 3 || |  || |  || |  || |  || |  || |  || |  || | 3 || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || | 3 || | 3 || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| | 2 || | 2 || |  || |  || |  || | 2 || |  || |  || |  || |  || |  || | -3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| | 3 || | 3 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || | 3 || |  || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
| |  || |  || | 5 || |  || |  || |  || |  || | -3 || | 7 || |  || |  || | (R) || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || | 2 || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || | 2 || | {{cross}} || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
| |  || | 2 || |  || |  || | (R)&amp;lt;br /&amp;gt;2 || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Fat (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| | -4 || |  || |  || |  || | {{cross}} || | 6 || | 6 || | {{cross}} || | (R) || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| | -5 || | 4 || | (R) || | (R) || | (R) || | (R) || |  || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;4 || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
| |  || | 5 || | 4 || |  || |  || | (R) || | 3 || |  || | {{cross}} || |  || | {{cross}} || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
| |  || |  || | (R) || | (R)&amp;lt;br /&amp;gt;3 || | (R) || | (R) || |  || | (R) || |  || |  || | 2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || | -3 || |  || |  || |  || |  || |  || | (R) || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
| |  || |  || | -2 || |  || |  || |  || |  || |  || |  || |  || | 3 || | 3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Male (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;4 || | (R)&amp;lt;br /&amp;gt;4 || | (R) || | (R)&amp;lt;br /&amp;gt;4 || |  || | (R) || |  || |  || |  || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;10 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || | 1 || | (R)&amp;lt;br /&amp;gt;8 || | {{cross}} || | {{cross}} || |  || |  || | {{cross}} || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;8 || | (R) || | (R)&amp;lt;br /&amp;gt;{{cross}} || | (R)&amp;lt;br /&amp;gt;-3 || |  || | (R) || |  || |  || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
| |  || |  || |  || |  || | {{cross}} || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;9 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
| |  || | 2 || | (R)&amp;lt;br /&amp;gt;3 || | (R)&amp;lt;br /&amp;gt;7 || | (R) || | (R) || |  || | (R) || |  || |  || |  || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;5 || | (R) || |  || |  || |  || |  || |  || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;3 || | -4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
| |  || |  || | 3 || |  || | 3 || |  || |  || |  || | -4 || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| | (R) || | (R) || |  || | 4 || |  || |  || |  || | 2 || |  || | {{cross}} || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 4 || | (R)&amp;lt;br /&amp;gt;-3 || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| | (R) || | (R) || |  || | 5 || |  || |  || |  || |  || |  || |  || |  || | 5 || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;3 || | (R) || | (R)&amp;lt;br /&amp;gt;{{cross}} || | (R) || | (R)&amp;lt;br /&amp;gt;3 || | (R)&amp;lt;br /&amp;gt;2 || | {{cross}} || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
| |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || | {{cross}} || |  || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
| |  || |  || |  || | 8 || |  || |  || |  || | 3 || |  || |  || |  || | (R) || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || |  || |  || |  || |  || |  || | 2 || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| | (R) || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || |  || |  || |  || | 4 || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;5 || | (R)&amp;lt;br /&amp;gt;3 || | 1 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer ,  or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
| |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || | -2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them ,  for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;5 || | (R)&amp;lt;br /&amp;gt;4 || | (R) || | (R) || |  || | (R) || | {{cross}} || |  || | -2 || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
| |  || |  || |  || | -3 || | 4 || | -3 || |  || |  || |  || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
| |  || |  || |  || |  || | 3 || |  || |  || | 2 || |  || | 3 || |  || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| | 3 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || |  || |  || | (R)&amp;lt;br /&amp;gt;7 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;2 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| | (R) || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || | 3 || |  || |  || |  || |  || | {{cross}} || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 3 || | 2 || |  || | (R)&amp;lt;br /&amp;gt;2 || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
| |  || |  || |  || |  || | 4 || | 3 || |  || | 3 || |  || |  || |  || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
| |  || | 3 || | 3 || | 2 || |  || |  || |  || | {{cross}} || |  || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || | -3 || | 6 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| | 4 || | 3 || |  || |  || | {{cross}} || |  || |  || |  || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| | -3 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
| |  || | 6 || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;1 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
| |  || |  || |  || | (R)&amp;lt;br /&amp;gt;3 || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || |  || |  || |  || | {{cross}} || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| | 5 || | 5 || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || |  || |  || | (R)&amp;lt;br /&amp;gt;7 || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
| |  || | 2 || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || | 3 || |  || | 4 || |  || |  || | {{cross}} || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
| |  || | 3 || |  || |  || |  || |  || | 4 || |  || |  || |  || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
| |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || |  || |  || | 2 || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;3 || | (R) || |  || |  || |  || |  || |  || |  || |  || |  || | (R) || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;(Note: The Military commissar is listed to have a social bonus of +6, but due to an error in formatting, this bonus is not applied.)&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
| |  || |  || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;6 || | {{cross}} || | (R)&amp;lt;br /&amp;gt;5 || | {{cross}} || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
| |  || |  || | -5 || | -5 || |  || |  || |  || |  || | 8 || |  || | {{cross}} || | (R) || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying - and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;5 || | 4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;-5 || | (R) || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || | -2 || |  || |  || | -2 || |  || | {{cross}} || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
| |  || |  || |  || | -4 || | -4 || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
| |  || | 5 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
| |  || | 4 || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || | 4 || | {{cross}} || |  || |  || | 4 || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
| |  || |  || |  || | 4 || | {{cross}} || | -4 || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;9 || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;4 || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || |  || |  || |  || |  || | 4 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;2 || | (R) || | (R) || | (R) || |  || | (R)&amp;lt;br /&amp;gt;3 || |  || |  || |  || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| | 4 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || |  || | {{cross}} || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
| |  || |  || | -4 || |  || | (R)&amp;lt;br /&amp;gt;7 || |  || |  || | -4 || |  || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| | {{cross}} || | {{cross}} || |  || |  || |  || | 5 || | 5 || |  || |  || |  || |  || | (R) || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || | (R)&amp;lt;br /&amp;gt;3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| | (R) || | (R)&amp;lt;br /&amp;gt;6 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;6 || | 3 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
| |  || |  || |  || |  || | -4 || |  || | 4 || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
| |  || |  || | 3 || |  || |  || | 4 || |  || |  || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
| |  || |  || |  || |  || | 4 || |  || |  || | 2 || |  || | 3 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
| |  || |  || | 2 || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
| |  || |  || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
| |  || |  || |  || |  || |  || | 3 || |  || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| | 3 || | 2 || | 1 || |  || |  || | 5 || |  || |  || |  || |  || | {{cross}} || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
| |  || |  || |  || |  || |  || |  || |  || |  || | 2 || |  || | 3 || | (R)&amp;lt;br /&amp;gt;2 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
| |  || | 5 || |  || |  || |  || |  || |  || |  || |  || |  || | 2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;2 || | (R) || |  || |  || |  || |  || |  || |  || |  || |  || | 2 || | 2 || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| | 2 || | 6 || |  || |  || |  || |  || |  || |  || |  || |  || | -2 || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
| |  || |  || |  || |  || |  || | 2 || |  || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;10 || | (R)&amp;lt;br /&amp;gt;10 || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || |  || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
| |  || | 3 || | {{cross}} || | {{cross}} || | {{cross}} || | {{cross}} || |  || | {{cross}} || |  || |  || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || | {{cross}} || | {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
| |  || |  || | 1 || |  || |  || | (R)&amp;lt;br /&amp;gt;4 || |  || | (R)&amp;lt;br /&amp;gt;3 || |  || |  || | {{cross}} || |  || |  || | (R) || | (R)&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
| |  || |  || | (R)&amp;lt;br /&amp;gt;7 || | (R) || | (R) || | (R) || |  || | (R) || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| | (R) || | (R)&amp;lt;br /&amp;gt;8 || |  || |  || |  || |  || |  || |  || |  || | {{cross}} || |  || | {{cross}} || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;7 || | (R)&amp;lt;br /&amp;gt;5 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| | (R)&amp;lt;br /&amp;gt;4 || | (R)&amp;lt;br /&amp;gt;4 || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || |  || | &lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62009</id>
		<title>User:Xillen</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62009"/>
		<updated>2019-01-01T17:12:12Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Updated colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_24}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| 4 ||  ||  ||  ||  ||  ||  ||  || -3 ||  ||  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| -3 ||  ||  || 2 ||  || 4 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| -2 ||  || 1 || 6 ||  ||  ||  || {{cross}} ||  ||  ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| 5 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 3 ||  || 3 || -2 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
|  ||  || -2 || -2 ||  ||  ||  ||  ||  ||  || 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| {{cross}} || {{cross}} || 3 ||  ||  || 3 ||  ||  ||  ||  ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 5 || -3 ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3 ||  ||  ||  ||  || 3 ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
|  ||  ||  || 3 ||  ||  ||  || 3 ||  ||  ||  || -2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || 5 ||  ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
|  ||  || -1 || -1 ||  || -1 ||  ||  ||  ||  || 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
|  ||  || 2 || 2 ||  || 2 ||  ||  ||  ||  ||  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 5 ||  || -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
|  ||  ||  ||  ||  ||  || 5 ||  ||  ||  || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  ||  ||  ||  ||  ||  || 5 ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
|  ||  ||  ||  || -2 ||  ||  ||  || 3 ||  || -3 ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 3 ||  || 1 ||  ||  ||  ||  || 2 || {{cross}} ||  ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
|  ||  || -2 || -2 ||  ||  ||  ||  ||  || 3 || 2 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 4 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
|  || -2 || -2 ||  ||  ||  ||  ||  ||  || 5 || -2 || 4 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 4 ||  ||  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| 4 ||  ||  ||  ||  ||  ||  ||  ||  || {{cross}} || {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| 2 || 4 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| 4 || 4 ||  ||  ||  ||  ||  ||  ||  || {{cross}} || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2 ||  ||  || 2 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
|  ||  ||  ||  ||  ||  || 3 ||  ||  ||  ||  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
|  || 3 ||  ||  ||  ||  ||  || 3 ||  ||  || -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
|  ||  || 3 || 3 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
|  ||  ||  ||  || 2 ||  ||  || 2 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
|  || 3 ||  ||  ||  ||  ||  ||  ||  || 3 || -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
|  || 4 ||  ||  ||  ||  ||  || 3 ||  ||  || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
|  ||  ||  || 3 ||  ||  ||  ||  ||  ||  ||  || 3 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3 || 3 ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| 2 || 2 ||  ||  ||  || 2 ||  ||  ||  ||  ||  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| 3 || 3 ||  ||  ||  ||  ||  ||  ||  || {{cross}} ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  || 3 ||  ||  || 8&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
|  ||  || 5 ||  ||  ||  ||  || -3 || 7 ||  ||  || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2 || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 2 || {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
|  || 2 ||  ||  || 2&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Fat (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| -4 ||  ||  ||  || {{cross}} || 6 || 6 || {{cross}} || (R) ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| -5 || 4 || (R) || (R) || (R) || (R) ||  || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  ||  ||  || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
|  || 5 || 4 ||  ||  || (R) || 3 ||  || {{cross}} ||  || {{cross}} || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
|  ||  || (R) || 3&amp;lt;br /&amp;gt;(R) || (R) || (R) ||  || (R) ||  ||  || 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| {{cross}} || {{cross}} ||  || -3 ||  ||  ||  ||  ||  || (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
|  ||  || -2 ||  ||  ||  ||  ||  ||  ||  || 3 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Male (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 || (R) || (R)&amp;lt;br /&amp;gt;4 ||  || (R) ||  ||  ||  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  ||  ||  ||  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;10 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  || 1 || 8&amp;lt;br /&amp;gt;(R) || {{cross}} || {{cross}} ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
|  ||  || 8&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}} || -3&amp;lt;br /&amp;gt;(R) ||  || (R) ||  ||  ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
|  ||  ||  ||  || {{cross}} ||  ||  ||  ||  ||  || 9&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
|  || 2 || (R)&amp;lt;br /&amp;gt;3 || (R)&amp;lt;br /&amp;gt;7 || (R) || (R) ||  || (R) ||  ||  ||  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  ||  ||  ||  ||  || {{cross}} || 3&amp;lt;br /&amp;gt;(R) || -4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
|  ||  || 3 ||  || 3 ||  ||  ||  || -4 ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| (R) || (R) ||  || 4 ||  ||  ||  || 2 ||  || {{cross}} ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 4 || -3&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| (R) || (R) ||  || 5 ||  ||  ||  ||  ||  ||  ||  || 5 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
|  ||  || 3&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}} || (R) || 3&amp;lt;br /&amp;gt;(R) || 2&amp;lt;br /&amp;gt;(R) || {{cross}} ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
|  ||  ||  ||  ||  || 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} ||  ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
|  ||  ||  || 8 ||  ||  ||  || 3 ||  ||  ||  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  ||  ||  ||  ||  ||  || 2 || 8&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  || 4 ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R) || 1 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer ,  or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
|  ||  ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) || -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them ,  for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) || (R) || (R) ||  || (R) || {{cross}} ||  || -2 || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
|  ||  ||  || -3 || 4 || -3 ||  ||  ||  ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
|  ||  ||  ||  || 3 ||  ||  || 2 ||  || 3 ||  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| 3 ||  ||  ||  ||  ||  ||  ||  || {{cross}} ||  ||  || 7&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| (R) || 5&amp;lt;br /&amp;gt;(R) ||  ||  || 3 ||  ||  ||  ||  || {{cross}} || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 3 || 2 ||  || 2&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
|  ||  ||  ||  || 4 || 3 ||  || 3 ||  ||  ||  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
|  || 3 || 3 || 2 ||  ||  ||  || {{cross}} ||  ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R) ||  ||  || -3 || 6 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| 4 || 3 ||  ||  || {{cross}} ||  ||  ||  ||  || {{cross}} || 4&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| -3 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
|  || 6 ||  ||  ||  ||  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;1 ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
|  ||  ||  || (R)&amp;lt;br /&amp;gt;3 ||  || (R)&amp;lt;br /&amp;gt;8 ||  ||  ||  ||  ||  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| 5 || 5 || {{cross}} || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} ||  ||  || (R)&amp;lt;br /&amp;gt;7 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
|  || 2 || {{cross}} || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} || 3 ||  || 4 ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
|  || 3 ||  ||  ||  ||  || 4 ||  ||  ||  ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  || 2 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;3 || (R) ||  ||  ||  ||  ||  ||  ||  ||  || (R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;(Note: The Military commissar is listed to have a social bonus of +6, but due to an error in formatting, this bonus is not applied.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
|  ||  || {{cross}} || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} || 6&amp;lt;br /&amp;gt;(R) || {{cross}} || 5&amp;lt;br /&amp;gt;(R) || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
|  ||  || -5 || -5 ||  ||  ||  ||  || 8 ||  || {{cross}} || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying - and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  ||  ||  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R) || 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| -5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  ||  ||  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || -2 ||  ||  || -2 ||  || {{cross}} || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
|  ||  ||  || -4 || -4 ||  || 8&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
|  || 5 ||  ||  ||  ||  ||  ||  ||  || {{cross}} || 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
|  || 4 || {{cross}} || {{cross}} || {{cross}} || {{cross}} || 4 || {{cross}} ||  ||  || 4 ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
|  ||  ||  || 4 || {{cross}} || -4 ||  || {{cross}} || 9&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  ||  ||  || 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
|  ||  || 2&amp;lt;br /&amp;gt;(R) || (R) || (R) || (R) ||  || 3&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| 4 ||  ||  ||  ||  ||  ||  ||  || {{cross}} ||  || {{cross}} || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
|  ||  || -4 ||  || 7&amp;lt;br /&amp;gt;(R) ||  ||  || -4 ||  ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  ||  || 5 || 5 ||  ||  ||  ||  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  ||  || {{cross}} || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;6 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
|  ||  ||  ||  || -4 ||  || 4 ||  ||  || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
|  ||  || 3 ||  ||  || 4 ||  ||  || 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
|  ||  ||  ||  || 4 ||  ||  || 2 ||  || 3 ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
|  ||  || 2 || 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
|  ||  ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
|  ||  ||  ||  ||  || 3 ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| 3 || 2 || 1 ||  ||  || 5 ||  ||  ||  ||  || {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  || 2 ||  || 3 || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
|  || 5 ||  ||  ||  ||  ||  ||  ||  ||  || 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 2&amp;lt;br /&amp;gt;(R) || (R) ||  ||  ||  ||  ||  ||  ||  ||  || 2 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| 2 || 6 ||  ||  ||  ||  ||  ||  ||  ||  || -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
|  ||  ||  ||  ||  || 2 ||  || 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 || (R)&amp;lt;br /&amp;gt;10 || {{cross}} || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} ||  || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
|  || 3 || {{cross}} || {{cross}} || {{cross}} || {{cross}} ||  || {{cross}} ||  ||  || (R)&amp;lt;br /&amp;gt;8 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
|  ||  || 1 ||  ||  || (R)&amp;lt;br /&amp;gt;4 ||  || (R)&amp;lt;br /&amp;gt;3 ||  ||  || {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;7 || (R) || (R) || (R) ||  || (R) ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| (R) || (R)&amp;lt;br /&amp;gt;8 ||  ||  ||  ||  ||  ||  ||  || {{cross}} ||  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 || (R)&amp;lt;br /&amp;gt;5 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62008</id>
		<title>User:Xillen</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62008"/>
		<updated>2019-01-01T16:20:57Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Fixed an error with the Military commissar and added a note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || -3 || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| -3 ||  ||  || 2 || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| -2 ||  || 1 || 6 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| 3 || -2 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| {{cross}} || {{cross}} || 3 ||  || &lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || -3&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || -2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
|  ||  || -1 || -1 || &lt;br /&gt;
| -1 ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
|  ||  || 2 || 2 || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
|  ||  ||  ||  || -2&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| -3 ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 3 ||  || 1 ||  || &lt;br /&gt;
|  ||  || 2 || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| 2 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
|  || -2 || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
| -2 || 4 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| 2 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| 4 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
|  ||  || 3 || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
|  ||  || 5 ||  || &lt;br /&gt;
|  ||  || -3 || 7 || &lt;br /&gt;
|  || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 2&lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
|  || 2 ||  ||  || 2&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Fat (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| -4 ||  ||  ||  || {{cross}}&lt;br /&gt;
| 6 || 6 || {{cross}} || (R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| -5 || 4 || (R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
|  || 5 || 4 ||  || &lt;br /&gt;
| (R) || 3 ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
|  ||  || (R) || 3&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| {{cross}} || {{cross}} ||  || -3 || &lt;br /&gt;
|  ||  ||  ||  || (R)&lt;br /&gt;
| 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
|  ||  || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Male (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 || (R)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 1 || 8&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
|  ||  || 8&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| -3&amp;lt;br /&amp;gt;(R) ||  || (R) ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 9&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
|  || 2 || (R)&amp;lt;br /&amp;gt;3 || (R)&amp;lt;br /&amp;gt;7 || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
|  ||  || 3 ||  || 3&lt;br /&gt;
|  ||  ||  || -4 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| (R) || (R) ||  || 4 || &lt;br /&gt;
|  ||  || 2 ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || -3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| (R) || (R) ||  || 5 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
|  ||  || 3&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| (R) || 3&amp;lt;br /&amp;gt;(R) || 2&amp;lt;br /&amp;gt;(R) || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 1 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer ,  or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them ,  for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) || {{cross}} || &lt;br /&gt;
| -2 || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
|  ||  ||  || -3 || 4&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
|  || 7&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| (R) || 5&amp;lt;br /&amp;gt;(R) ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || 2&lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
| 3 ||  || 3 ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
|  || 3 || 3 || 2 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
| -3 || 6 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| 4 || 3 ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
|  || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;1&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
|  ||  ||  || (R)&amp;lt;br /&amp;gt;3 || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| 5 || 5 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
|  || 2 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 3 || &lt;br /&gt;
| 4 ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;3 || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;(Note : The Military commissar is listed to have a +6 bonus to Social, but due to an error in formatting, this bonus is not applied.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
|  ||  || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 6&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
|  ||  || -5 || -5 || &lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
| {{cross}} || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying - and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| -5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || -2&lt;br /&gt;
|  ||  || -2 ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
|  ||  ||  || -4 || -4&lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
|  || 4 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} || 4 || {{cross}} ||  || &lt;br /&gt;
| 4 ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
|  ||  ||  || 4 || {{cross}}&lt;br /&gt;
| -4 ||  || {{cross}} || 9&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
|  ||  || 2&amp;lt;br /&amp;gt;(R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 3&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
|  ||  || -4 ||  || 7&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  || -4 ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
| 5 || 5 ||  ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;6 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
|  ||  ||  ||  || -4&lt;br /&gt;
|  || 4 ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 4 ||  ||  || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
|  ||  || 2 || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| 3 || 2 || 1 ||  || &lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 2 || &lt;br /&gt;
| 3 || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 2&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| 2 || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 || (R)&amp;lt;br /&amp;gt;10 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || {{cross}}&lt;br /&gt;
| {{cross}} || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
|  || 3 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
|  ||  || 1 ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R)&amp;lt;br /&amp;gt;3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;7 || (R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| (R) || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 || (R)&amp;lt;br /&amp;gt;5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62007</id>
		<title>User:Xillen</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62007"/>
		<updated>2019-01-01T15:50:00Z</updated>

		<summary type="html">&lt;p&gt;Xillen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || -3 || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| -3 ||  ||  || 2 || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| -2 ||  || 1 || 6 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| 3 || -2 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| {{cross}} || {{cross}} || 3 ||  || &lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || -3&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || -2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
|  ||  || -1 || -1 || &lt;br /&gt;
| -1 ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
|  ||  || 2 || 2 || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
|  ||  ||  ||  || -2&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| -3 ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 3 ||  || 1 ||  || &lt;br /&gt;
|  ||  || 2 || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| 2 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
|  || -2 || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
| -2 || 4 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| 2 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| 4 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
|  ||  || 3 || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
|  ||  || 5 ||  || &lt;br /&gt;
|  ||  || -3 || 7 || &lt;br /&gt;
|  || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 2&lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
|  || 2 ||  ||  || 2&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Fat (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| -4 ||  ||  ||  || {{cross}}&lt;br /&gt;
| 6 || 6 || {{cross}} || (R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| -5 || 4 || (R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
|  || 5 || 4 ||  || &lt;br /&gt;
| (R) || 3 ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
|  ||  || (R) || 3&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| {{cross}} || {{cross}} ||  || -3 || &lt;br /&gt;
|  ||  ||  ||  || (R)&lt;br /&gt;
| 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
|  ||  || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Male (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 || (R)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 1 || 8&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
|  ||  || 8&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| -3&amp;lt;br /&amp;gt;(R) ||  || (R) ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 9&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
|  || 2 || (R)&amp;lt;br /&amp;gt;3 || (R)&amp;lt;br /&amp;gt;7 || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
|  ||  || 3 ||  || 3&lt;br /&gt;
|  ||  ||  || -4 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| (R) || (R) ||  || 4 || &lt;br /&gt;
|  ||  || 2 ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || -3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| (R) || (R) ||  || 5 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
|  ||  || 3&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| (R) || 3&amp;lt;br /&amp;gt;(R) || 2&amp;lt;br /&amp;gt;(R) || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 1 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer ,  or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them ,  for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) || {{cross}} || &lt;br /&gt;
| -2 || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
|  ||  ||  || -3 || 4&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
|  || 7&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| (R) || 5&amp;lt;br /&amp;gt;(R) ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || 2&lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
| 3 ||  || 3 ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
|  || 3 || 3 || 2 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
| -3 || 6 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| 4 || 3 ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
|  || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;1&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
|  ||  ||  || (R)&amp;lt;br /&amp;gt;3 || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| 5 || 5 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
|  || 2 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 3 || &lt;br /&gt;
| 4 ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;3&amp;lt;/value&amp;gt;&amp;lt;key&amp;gt;Social&amp;lt;/key&amp;gt;&amp;lt;value&amp;gt;6 || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
|  ||  || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 6&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
|  ||  || -5 || -5 || &lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
| {{cross}} || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying - and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| -5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || -2&lt;br /&gt;
|  ||  || -2 ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
|  ||  ||  || -4 || -4&lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
|  || 4 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} || 4 || {{cross}} ||  || &lt;br /&gt;
| 4 ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
|  ||  ||  || 4 || {{cross}}&lt;br /&gt;
| -4 ||  || {{cross}} || 9&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
|  ||  || 2&amp;lt;br /&amp;gt;(R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 3&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
|  ||  || -4 ||  || 7&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  || -4 ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
| 5 || 5 ||  ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;6 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
|  ||  ||  ||  || -4&lt;br /&gt;
|  || 4 ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 4 ||  ||  || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
|  ||  || 2 || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| 3 || 2 || 1 ||  || &lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 2 || &lt;br /&gt;
| 3 || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 2&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| 2 || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 || (R)&amp;lt;br /&amp;gt;10 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || {{cross}}&lt;br /&gt;
| {{cross}} || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
|  || 3 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
|  ||  || 1 ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R)&amp;lt;br /&amp;gt;3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;7 || (R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| (R) || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 || (R)&amp;lt;br /&amp;gt;5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62006</id>
		<title>User:Xillen</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=User:Xillen&amp;diff=62006"/>
		<updated>2019-01-01T15:47:37Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Testing Backstory layout for regular Backstories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || -3 || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| -3 ||  ||  || 2 || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| -2 ||  || 1 || 6 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| 3 || -2 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| {{cross}} || {{cross}} || 3 ||  || &lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || -3&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&lt;br /&gt;
After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&lt;br /&gt;
As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || -2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&lt;br /&gt;
Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
|  ||  || -1 || -1 || &lt;br /&gt;
| -1 ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&lt;br /&gt;
Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
|  ||  || 2 || 2 || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5 || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
|  ||  ||  ||  || -2&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
| -3 ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&lt;br /&gt;
One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 3 ||  || 1 ||  || &lt;br /&gt;
|  ||  || 2 || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
|  ||  || -2 || -2 || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| 2 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
|  || -2 || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&lt;br /&gt;
| -2 || 4 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| 2 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| 4 || 4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&lt;br /&gt;
The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
|  ||  || 3 || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
|  ||  || 2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
|  ||  ||  || 3 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 3 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 3&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
|  || -3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title)&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king&lt;br /&gt;
! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical&lt;br /&gt;
! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
|  ||  || 5 ||  || &lt;br /&gt;
|  ||  || -3 || 7 || &lt;br /&gt;
|  || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || 2&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 2&lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
|  || 2 ||  ||  || 2&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Fat (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| -4 ||  ||  ||  || {{cross}}&lt;br /&gt;
| 6 || 6 || {{cross}} || (R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| -5 || 4 || (R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
|  || 5 || 4 ||  || &lt;br /&gt;
| (R) || 3 ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
|  ||  || (R) || 3&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| {{cross}} || {{cross}} ||  || -3 || &lt;br /&gt;
|  ||  ||  ||  || (R)&lt;br /&gt;
| 6&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
|  ||  || -2 ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&lt;br /&gt;
Male (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 || (R)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 1 || 8&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
|  ||  || 8&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| -3&amp;lt;br /&amp;gt;(R) ||  || (R) ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 9&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
|  || 2 || (R)&amp;lt;br /&amp;gt;3 || (R)&amp;lt;br /&amp;gt;7 || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
|  ||  || 3 ||  || 3&lt;br /&gt;
|  ||  ||  || -4 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| (R) || (R) ||  || 4 || &lt;br /&gt;
|  ||  || 2 ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || -3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| (R) || (R) ||  || 5 || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 5 ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
|  ||  || 3&amp;lt;br /&amp;gt;(R) || (R) || (R)&amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
| (R) || 3&amp;lt;br /&amp;gt;(R) || 2&amp;lt;br /&amp;gt;(R) || {{cross}} || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 2&lt;br /&gt;
| 8&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || 4 || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 5&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 1 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer ,  or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them ,  for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) || (R)&lt;br /&gt;
| (R) ||  || (R) || {{cross}} || &lt;br /&gt;
| -2 || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
|  ||  ||  || -3 || 4&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
|  ||  ||  ||  || 3&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| 3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
|  || 7&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| (R) || 5&amp;lt;br /&amp;gt;(R) ||  ||  || 3&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 3 || 2&lt;br /&gt;
|  || 2&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
| 3 ||  || 3 ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
|  || 3 || 3 || 2 || &lt;br /&gt;
|  ||  || {{cross}} ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  || 6&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
| -3 || 6 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| 4 || 3 ||  ||  || {{cross}}&lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| -3 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
|  || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || (R)&amp;lt;br /&amp;gt;1&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
|  ||  ||  || (R)&amp;lt;br /&amp;gt;3 || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| 5 || 5 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
|  || 2 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 3 || &lt;br /&gt;
| 4 ||  ||  || {{cross}} || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
|  || 3 ||  ||  || &lt;br /&gt;
|  || 4 ||  ||  || &lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;3&amp;lt;/value&amp;gt;&amp;lt;key&amp;gt;Social&amp;lt;/key&amp;gt;&amp;lt;value&amp;gt;6 || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
|  ||  || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} || 6&amp;lt;br /&amp;gt;(R) || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
|  ||  || -5 || -5 || &lt;br /&gt;
|  ||  ||  || 8 || &lt;br /&gt;
| {{cross}} || (R) ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying - and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 5&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| -5&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || 6&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || -2&lt;br /&gt;
|  ||  || -2 ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
|  ||  ||  || -4 || -4&lt;br /&gt;
|  || 8&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| 5&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
|  || 4 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} || 4 || {{cross}} ||  || &lt;br /&gt;
| 4 ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
|  ||  ||  || 4 || {{cross}}&lt;br /&gt;
| -4 ||  || {{cross}} || 9&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
|  ||  || 2&amp;lt;br /&amp;gt;(R) || (R) || (R)&lt;br /&gt;
| (R) ||  || 3&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| 4 ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || &lt;br /&gt;
| {{cross}} || 4&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
|  ||  || -4 ||  || 7&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  || -4 ||  || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| {{cross}} || {{cross}} ||  ||  || &lt;br /&gt;
| 5 || 5 ||  ||  || &lt;br /&gt;
|  || (R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) || 3&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| (R) || 6&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;6 || 3 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
|  ||  ||  ||  || -4&lt;br /&gt;
|  || 4 ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
|  ||  || 3 ||  || &lt;br /&gt;
| 4 ||  ||  || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
|  ||  ||  ||  || 4&lt;br /&gt;
|  ||  || 2 ||  || 3&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
|  ||  || 2 || 5&amp;lt;br /&amp;gt;(R) || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 4&amp;lt;br /&amp;gt;(R) ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 3 ||  ||  ||  || 4&amp;lt;br /&amp;gt;(R)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| 3 || 2 || 1 ||  || &lt;br /&gt;
| 5 ||  ||  ||  || &lt;br /&gt;
| {{cross}} ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  || 2 || &lt;br /&gt;
| 3 || 2&amp;lt;br /&amp;gt;(R) ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
|  || 5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| 2&amp;lt;br /&amp;gt;(R) || (R) ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 || 2 ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| 2 || 6 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| -2 ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| 2 ||  || 5&amp;lt;br /&amp;gt;(R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;10 || (R)&amp;lt;br /&amp;gt;10 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || {{cross}}&lt;br /&gt;
| {{cross}} || {{cross}} ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
|  || 3 || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| {{cross}} ||  || {{cross}} ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;8 ||  ||  || {{cross}} || {{cross}}&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
|  ||  || 1 ||  || &lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 ||  || (R)&amp;lt;br /&amp;gt;3 ||  || &lt;br /&gt;
| {{cross}} ||  ||  || (R) || (R)&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
|  ||  || (R)&amp;lt;br /&amp;gt;7 || (R) || (R)&lt;br /&gt;
| (R) ||  || (R) ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| (R) || (R)&amp;lt;br /&amp;gt;8 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || {{cross}}&lt;br /&gt;
|  || {{cross}} ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Traits:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;7 || (R)&amp;lt;br /&amp;gt;5 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Thin (F)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| (R)&amp;lt;br /&amp;gt;4 || (R)&amp;lt;br /&amp;gt;4 ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
|  ||  ||  ||  || &lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body type:&amp;lt;br /&amp;gt;Hulk (M)&lt;br /&gt;
Average (F)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Mountain&amp;diff=62000</id>
		<title>Mountain</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Mountain&amp;diff=62000"/>
		<updated>2019-01-01T09:59:45Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Removed a blank line.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Top Nav Box--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
| {{Gameplay_Nav}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- End of Nav --&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
Mountains, or hills, in RimWorld, are a natural structure that contain resources and special rooms.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Many resources can naturally be found in mountains, such as minerals, stone, and even loot!&lt;br /&gt;
&lt;br /&gt;
===Minerals/Metals===&lt;br /&gt;
Minerals and metals come in deposits called veins. They can be found in mountains and hills. They are found easier if the terrain that you landed on is either: Small Hills, Large Hills, or Mountainous.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable c_25 text-center}}&lt;br /&gt;
! Resource !! Drops (Max) !! Vein Size !! Hitpoints !! Rarity !! Mining Speed&lt;br /&gt;
|-&lt;br /&gt;
! [[Steel]]&lt;br /&gt;
| 35 {{icon|steel}} || | 20-40 || | 1,500 || | Common || | Fast&lt;br /&gt;
|-&lt;br /&gt;
! [[Jade]]&lt;br /&gt;
| 35 {{icon|jade}} || | 1-6 || | 1,500 || | Rare || | Fast&lt;br /&gt;
|-&lt;br /&gt;
! Compacted Machinery&lt;br /&gt;
| 2 {{icon|component}} || | 3-6 || | 2,000 || | Common || | Moderately Fast&lt;br /&gt;
|-&lt;br /&gt;
! [[Gold]]&lt;br /&gt;
| 35 {{icon|gold}} || | 1-6 || | N/A || | Rare || | N/A&lt;br /&gt;
|-&lt;br /&gt;
! [[Uranium]]&lt;br /&gt;
| 35 {{icon|uranium}} || | 1-6 || | 4,000 || | Very Rare || | Slow&lt;br /&gt;
|-&lt;br /&gt;
! [[Silver]]&lt;br /&gt;
| 35 {{icon|silver}} || | 4-12 || | 1,500 || | Uncommon || | Fast&lt;br /&gt;
|-&lt;br /&gt;
! [[Plasteel]]&lt;br /&gt;
| 35 {{icon|plasteel}} || | 10-50 || | 10,000 || | Uncommon || | Very Slow&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Apparel&amp;diff=61999</id>
		<title>Apparel</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Apparel&amp;diff=61999"/>
		<updated>2019-01-01T09:59:03Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Removed a blank line.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Top Nav Box--&amp;gt;&lt;br /&gt;
{| align=center&lt;br /&gt;
| {{Gear_Nav}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;!-- End of Nav --&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Apparel is worn by your colonists to protect them from the elements or from [[Damage|harm]]. There are two main types of apparel, [[clothing]] and [[armor]].&lt;br /&gt;
&lt;br /&gt;
See a pawn's Gear tab to see what apparel they are wearing.&lt;br /&gt;
&lt;br /&gt;
==Clothing vs Armor==&lt;br /&gt;
&lt;br /&gt;
Both clothing and armor use the same basic principles. They can be mixed and matched, as far as [[Clothing Layers]] allow.&lt;br /&gt;
&lt;br /&gt;
Clothing usually:&lt;br /&gt;
* is made from light materials (fabrics and leathers);&lt;br /&gt;
* offers good protection against the environment;&lt;br /&gt;
* offers lesser protection from damage (with the right materials, clothing can be a worthwhile &amp;quot;light&amp;quot; armor).&lt;br /&gt;
&lt;br /&gt;
Armor usually:&lt;br /&gt;
* is made from solid materials (metal);&lt;br /&gt;
* offers lesser protection against the environment;&lt;br /&gt;
* offers good protection from damage;&lt;br /&gt;
* gives penalties to movement (from the item itself) and to carrying capacity (from its weight).&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
Protection mitigates damage to body parts. It can range anywhere from 0 to 100%. Metals tend to have higher values (up to 200%), however those values are drastically cut by the &amp;quot;Material Effect&amp;quot; modifier of the piece of clothing.&lt;br /&gt;
&lt;br /&gt;
After the game has determined which body part was hit by an attack, the following math is applied:&lt;br /&gt;
* the Protection values for all worn items in that region are summed up&lt;br /&gt;
* the Penetration value of the weapon is subtracted, to get the modified Protection&lt;br /&gt;
* A percentile roll is made against the modified armor:&lt;br /&gt;
** If the roll is higher, the full damage is applied to the body part&lt;br /&gt;
** If the roll is lower, but still more than half - half damage is dealt. If it is a sharp attack, it also has the damage reduced to blunt trauma&lt;br /&gt;
** If the roll is half or less, no damage is done&lt;br /&gt;
&lt;br /&gt;
That means an armor rating of 200% after penetration would result in de-facto damage immunity.&lt;br /&gt;
&lt;br /&gt;
It is unclear how apparel loses hitpoints when blocking, partially blocking or not blocking damage.&lt;br /&gt;
&lt;br /&gt;
===Sharp Protection===&lt;br /&gt;
Protection against claws, swords, spears and bullets. These attacks will cause cuts, stabs or gunshot wounds, which in turn are prone to cause bleeding. Even the lightest clothing material seems to offer some of this.&lt;br /&gt;
&lt;br /&gt;
===Blunt Protection===&lt;br /&gt;
Protection against clubs, headbutts and strikes with ranged weapons at melee range.&lt;br /&gt;
&lt;br /&gt;
===Heat Protection===&lt;br /&gt;
Protection against fire damage from natural fires and fire weapons such as Molotov cocktails. Not to be mistaken with Heat Insulation.&lt;br /&gt;
&lt;br /&gt;
==Insulation==&lt;br /&gt;
Protection against extreme temperatures, such as freezing cold and burning heat. Every pawn and every animal has a natural range of acceptable temperatures: humans have a quite narrow acceptable range, with 16°C-26°C.&amp;lt;br&amp;gt;&lt;br /&gt;
Insulation comes in two flavors: &amp;quot;'''Insulation - Cold'''&amp;quot; and &amp;quot;'''Insulation - Heat'''&amp;quot;. Insulation is additive between all pieces of apparel; there is no diminishing effect for multiple pieces of clothing all being designed towards protecting from, for example, the cold.&amp;lt;br&amp;gt;&lt;br /&gt;
Insulation - Cold is substracted from the minimum acceptable by a pawn, while Insulation Heat is added to the maximum.&amp;lt;br&amp;gt;&lt;br /&gt;
The calculation for both insulation stats is as follows:&amp;lt;br&amp;gt;&lt;br /&gt;
  Insulation = Material_insulation * Apparel_insulation_multiplier * quality_multiplier'''&lt;br /&gt;
&lt;br /&gt;
===Example calculation===&lt;br /&gt;
Vanilla pawn wearing masterwork muffalo wool parka and poor cloth button down shirt.&amp;lt;br&amp;gt;&lt;br /&gt;
  Parka cold insulation = muffalo wool cold insulation*parka modifier*masterwork modifier&lt;br /&gt;
  = 30°C*200%*1.2&lt;br /&gt;
  = 72°C&lt;br /&gt;
&lt;br /&gt;
  Parka heat insulation = muffalo wool heat insulation*parka modifier*masterwork modifier&lt;br /&gt;
  = 12°C*0%*1.2&lt;br /&gt;
  = 0°C&lt;br /&gt;
&lt;br /&gt;
  Shirt cold insulation = cloth cold insulation*shirt modifier*poor modifier&lt;br /&gt;
  = 18°C*26%*0.9&lt;br /&gt;
  = 4.2°C&lt;br /&gt;
&lt;br /&gt;
  Shirt heat insulation = cloth heat insulation*shirt modifier*poor modifier&lt;br /&gt;
  = 18°C*10%*0.9&lt;br /&gt;
  = 1.6°C&lt;br /&gt;
&lt;br /&gt;
  Minimum acceptable temperature = base minimum acceptable temperature-parka cold insulation-shirt cold insulation&lt;br /&gt;
  = 16-72-4.2&lt;br /&gt;
  = -60.2°C&lt;br /&gt;
&lt;br /&gt;
  Maximum acceptable temperature = base maximum acceptable temperature+parka heat insulation+shirt heat insulation&lt;br /&gt;
  = 26+0+1.6&lt;br /&gt;
  = 27.6°C&lt;br /&gt;
&lt;br /&gt;
New acceptable range: -60.2°C-27.6°C&lt;br /&gt;
&lt;br /&gt;
==Flammability==&lt;br /&gt;
How likely the item is to burst into flames while in storage. Often Heat Protection and this value are related. It is entirely dependent on the material.&lt;br /&gt;
&lt;br /&gt;
It is unclear if it affects the chance for a Pawn to catch fire while standing in a burning tile.&lt;br /&gt;
&lt;br /&gt;
==Damaged apparel==&lt;br /&gt;
Apparel suffers wear and tear when worn causing it to lose hit points over time. They also become damaged when the wearer is attacked, and the apparel absorbs some damage as armor.&lt;br /&gt;
&lt;br /&gt;
A colonist wearing badly damaged apparel will have one of the following thoughts. These debuffs do not stack, only one is given based on the apparel with the worst condition.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 24em&amp;quot;&lt;br /&gt;
! HP !! Thought !! Debuff&lt;br /&gt;
|-&lt;br /&gt;
| 20% - 50% || &amp;quot;Wearing worn-out apparel&amp;quot; || style=&amp;quot;text-align: center;&amp;quot; | -3&lt;br /&gt;
|-&lt;br /&gt;
| below 20% || &amp;quot;Wearing tattered apparel&amp;quot; || style=&amp;quot;text-align: center;&amp;quot; | -5&lt;br /&gt;
|}&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Durability does not affect stats such as protection and insulation.&lt;br /&gt;
&lt;br /&gt;
== Quality Effects ==&lt;br /&gt;
{{See also|Quality}}&lt;br /&gt;
{| {{STDT| left c_08}}&lt;br /&gt;
! Quality !! Armor&amp;lt;br&amp;gt;Factor  !! Insulation&amp;lt;br&amp;gt;Factor !! Market Value !! Max Market Value Gain !! Deterioration Rate !! Beauty &lt;br /&gt;
|-&lt;br /&gt;
|Awful      || style=&amp;quot;text-align:center;&amp;quot; | 0.6 || style=&amp;quot;text-align:center;&amp;quot; |  0.8 || 0.5 || - || 2 || -0.1&lt;br /&gt;
|-&lt;br /&gt;
|Poor       || style=&amp;quot;text-align:center;&amp;quot; |  0.8 || style=&amp;quot;text-align:center;&amp;quot; |  0.9 || 0.75 || - || 1.5 || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|Normal     || style=&amp;quot;text-align:center;&amp;quot; |  1.0 || style=&amp;quot;text-align:center;&amp;quot; |  1.0 || 1.0 || - || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Good       || style=&amp;quot;text-align:center;&amp;quot; |  1.15 || style=&amp;quot;text-align:center;&amp;quot; |  1.1 || 1.25 || 500 || 0.8 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Excellent  || style=&amp;quot;text-align:center;&amp;quot; |  1.3 || style=&amp;quot;text-align:center;&amp;quot; |  1.2 || 1.5 || 1000 || 0.6 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Masterwork || style=&amp;quot;text-align:center;&amp;quot; |  1.45 || style=&amp;quot;text-align:center;&amp;quot; |  1.5 || 2.5 || 2000 || 0.3 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Legendary  || style=&amp;quot;text-align:center;&amp;quot; | 1.8 || style=&amp;quot;text-align:center;&amp;quot; |  1.8 || 5 || 3000 || 0.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nudity==&lt;br /&gt;
Colonists whose legs are not covered by apparel will be considered naked and will receive the appropriate mood penalties. Colonists not happy about nudity will cause an alert to trigger prompting the player to seek suitable clothing.&lt;br /&gt;
&lt;br /&gt;
For Nudists the opposite is true - they receive a mood bonus for wearing no or little clothing, with a slight penalty for wearing a full set.&lt;br /&gt;
&lt;br /&gt;
==Special Values==&lt;br /&gt;
Clothing can have very specific secondary values. The more common ones are:&lt;br /&gt;
* Negative movement Speed. This is mostly seen with armor&lt;br /&gt;
* Bonus to social skills. This is a extremely common stat for any form of headwear that is not armor&lt;br /&gt;
* Pain Threshold. Specific to Tribal clothing, this increases when a character will collapses from damage&lt;br /&gt;
&lt;br /&gt;
== Tainted Apparel ==&lt;br /&gt;
Clothing stripped from corpses is considered tainted apparel and is noted with a T. Colonists wearing tainted apparel gain a persistent mood debuff as long as they're wearing it- colonists with [[Traits|Bloodlust]] do not seem to mind, however. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 14em&amp;quot;&lt;br /&gt;
! Number of items !! Debuff&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 1 || -3&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 2 || -5&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 3 || -7&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 4+ || -8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disposal is usually the only option as traders do not buy them (as of 0.19).&lt;br /&gt;
&lt;br /&gt;
==Disposal==&lt;br /&gt;
Apparel can be destroyed using a [[crematorium]] or a [[campfire]]. Simply create a &amp;quot;Burn apparel&amp;quot; bill, and be sure to uncheck anything you want to keep.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
A number of Materials is available for Clothing and Armor. Not every piece supports every material and a lot of the protective power of armor and insulation of clothing actually comes from the used material, rather than something unique to the item.&lt;br /&gt;
&lt;br /&gt;
=== Armor Materials ===&lt;br /&gt;
These materials are primarily used for armor. It includes any metal and in rare cases, even wood or stone might be supported.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Stuff Category&lt;br /&gt;
! Sharp&lt;br /&gt;
! Blunt&lt;br /&gt;
! Heat&lt;br /&gt;
! Cold Insulation&lt;br /&gt;
! Heat Insulation&lt;br /&gt;
! Item HP&lt;br /&gt;
! Market Value&lt;br /&gt;
! Commonality&lt;br /&gt;
! Flammability&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Silver&lt;br /&gt;
| Metallic&lt;br /&gt;
| 72%&lt;br /&gt;
| 36%&lt;br /&gt;
| 36%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0.7&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| 0.4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Gold&lt;br /&gt;
| Metallic&lt;br /&gt;
| 72%&lt;br /&gt;
| 36%&lt;br /&gt;
| 36%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0.6&lt;br /&gt;
| 10&lt;br /&gt;
| 0.02&lt;br /&gt;
| 0.4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Steel&lt;br /&gt;
| Metallic&lt;br /&gt;
| 90%&lt;br /&gt;
| 45%&lt;br /&gt;
| 72%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 1.9&lt;br /&gt;
| 1.0&lt;br /&gt;
| 0.4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Plasteel&lt;br /&gt;
| Metallic&lt;br /&gt;
| 126%&lt;br /&gt;
| 63%&lt;br /&gt;
| 108%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 2.8&lt;br /&gt;
| 9&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0.2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Wood&lt;br /&gt;
| Woody&lt;br /&gt;
| 54%&lt;br /&gt;
| 54%&lt;br /&gt;
| 90%&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0.65&lt;br /&gt;
| 1.2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Uranium&lt;br /&gt;
| Metallic&lt;br /&gt;
| 108%&lt;br /&gt;
| 54%&lt;br /&gt;
| 90%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 2.5&lt;br /&gt;
| 6&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Jade&lt;br /&gt;
| Stony&lt;br /&gt;
| 90%&lt;br /&gt;
| 45%&lt;br /&gt;
| 54%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0.5&lt;br /&gt;
| 5&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothing Materials===&lt;br /&gt;
All variants of Fabric and Leathers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Stuff Category&lt;br /&gt;
! Sharp&lt;br /&gt;
! Blunt&lt;br /&gt;
! Heat&lt;br /&gt;
! Cold Insulation&lt;br /&gt;
! Heat Insulation&lt;br /&gt;
! Item HP Multiplier&lt;br /&gt;
! Market Value&lt;br /&gt;
! Commonality&lt;br /&gt;
! Flammability&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ''LeatherBase''&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2.1&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Plain Leather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2.1&lt;br /&gt;
| 0.020&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Dog Leather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 20&lt;br /&gt;
| 0.075&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Wolfskin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 102%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 24&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.0&lt;br /&gt;
| 0.075&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Panthera Skin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 93%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 16&lt;br /&gt;
| 24&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.0&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Camelhide&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 16&lt;br /&gt;
| 24&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2.3&lt;br /&gt;
| 0.05&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Bluefur&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2.3&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Bearskin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 112%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.4&lt;br /&gt;
| 0.05&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Human Leather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 64%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 1.3&lt;br /&gt;
| 4.2&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Pigskin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 64%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 1.3&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.05&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Lightleather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 54%&lt;br /&gt;
| 14%&lt;br /&gt;
| 150%&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 1.3&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.25&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Birdskin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 67%&lt;br /&gt;
| 14%&lt;br /&gt;
| 150%&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 1.3&lt;br /&gt;
| 1.8&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Chinchilla Fur&lt;br /&gt;
| Leathery&lt;br /&gt;
| 67%&lt;br /&gt;
| 14%&lt;br /&gt;
| 150%&lt;br /&gt;
| 30&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 6.5&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Foxfur&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 21%&lt;br /&gt;
| 150%&lt;br /&gt;
| 20&lt;br /&gt;
| 16&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.5&lt;br /&gt;
| 0.075&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Lizardskin&lt;br /&gt;
| Leathery&lt;br /&gt;
| 81%&lt;br /&gt;
| 27%&lt;br /&gt;
| 150%&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2.1&lt;br /&gt;
| 0.075&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Elephant Leather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 112%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.0&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Heavy Fur&lt;br /&gt;
| Leathery&lt;br /&gt;
| 124%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 30&lt;br /&gt;
| 14&lt;br /&gt;
| 1.3&lt;br /&gt;
| 3.3&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Rhinoceros Leather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 129%&lt;br /&gt;
| 24%&lt;br /&gt;
| 150%&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 1.3&lt;br /&gt;
| 4.2&lt;br /&gt;
| 0.025&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Thrumbo Fur&lt;br /&gt;
| Leathery&lt;br /&gt;
| 208%&lt;br /&gt;
| 36%&lt;br /&gt;
| 150%&lt;br /&gt;
| 34&lt;br /&gt;
| 22&lt;br /&gt;
| 1.3&lt;br /&gt;
| 14&lt;br /&gt;
| 0.0025&lt;br /&gt;
| 2.0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Patchleather&lt;br /&gt;
| Leathery&lt;br /&gt;
| 45%&lt;br /&gt;
| 19%&lt;br /&gt;
| 90%&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 1.3&lt;br /&gt;
| 1.5&lt;br /&gt;
| 0.075&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Cloth&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 18%&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
| ?&lt;br /&gt;
| 1.5&lt;br /&gt;
| 1.4&lt;br /&gt;
| 1.2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Synthread&lt;br /&gt;
| Fabric&lt;br /&gt;
| 63%&lt;br /&gt;
| 0%&lt;br /&gt;
| 72%&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 1.3&lt;br /&gt;
| 4&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0.7&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Devilstrand&lt;br /&gt;
| Fabric&lt;br /&gt;
| 140%&lt;br /&gt;
| 36%&lt;br /&gt;
| 3&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| 1.3&lt;br /&gt;
| 5.5&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0.4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Hyperweave&lt;br /&gt;
| Fabric&lt;br /&gt;
| 200%&lt;br /&gt;
| 54%&lt;br /&gt;
| 2.88&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 2.4&lt;br /&gt;
| 9&lt;br /&gt;
| 0.1&lt;br /&gt;
| 0.4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ''Woolbase''&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 36%&lt;br /&gt;
| Cold Insulation&lt;br /&gt;
| Heat Insulation&lt;br /&gt;
| ?&lt;br /&gt;
| 2.7&lt;br /&gt;
| 0.12&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Megasloth Wool&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 36%&lt;br /&gt;
| 30&lt;br /&gt;
| 12&lt;br /&gt;
| ?&lt;br /&gt;
| 2.7&lt;br /&gt;
| 0.12&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Muffalo Wool&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 36%&lt;br /&gt;
| 30&lt;br /&gt;
| 12&lt;br /&gt;
| ?&lt;br /&gt;
| 2.7&lt;br /&gt;
| 0.12&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Camelhair&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 36%&lt;br /&gt;
| 18&lt;br /&gt;
| 26&lt;br /&gt;
| ?&lt;br /&gt;
| 2.7&lt;br /&gt;
| 0.12&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Alpaca Wool&lt;br /&gt;
| Fabric&lt;br /&gt;
| 36%&lt;br /&gt;
| 0%&lt;br /&gt;
| 36%&lt;br /&gt;
| 28&lt;br /&gt;
| 16&lt;br /&gt;
| ?&lt;br /&gt;
| 2.7&lt;br /&gt;
| 0.12&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear]]&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Clothing&amp;diff=61998</id>
		<title>Clothing</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=Clothing&amp;diff=61998"/>
		<updated>2019-01-01T09:58:23Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Removed a blank line.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Top Nav Box--&amp;gt;&lt;br /&gt;
{| align=center&lt;br /&gt;
| {{Gear_Nav}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;!-- End of Nav --&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Main Article|Clothing}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Clothes is a category of [[Apparel]]. For general properties, see there.&lt;br /&gt;
&lt;br /&gt;
[[File:Clothing worn away to nothing.png|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Clothing Values ==&lt;br /&gt;
&lt;br /&gt;
Clothes are made from fabric and leather. While its stats vary heavily based on the material, clothing offers little protection from violence, but very good insulation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
&lt;br /&gt;
Picking the right material for any piece of clothing is far from arbitrary and the default setting will just have nearly all materials checked. The algorithm by which the crafter picks which material to use is unknown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fabrics ===&lt;br /&gt;
&lt;br /&gt;
[[Cloth]] is the most accessible material when wildlife is scarce. It can also be easily farmed from cotton [[plants]] or cheaply bought. It is used as baseline material in Crafting Bill Hints. &lt;br /&gt;
&lt;br /&gt;
Advanced fabrics tend to have way better armor values and at least comparable thermal resistance values, meaning they can easily replace cloth in every application but are harder to come by.&lt;br /&gt;
&lt;br /&gt;
[https://i.imgur.com/AQEZTn5.png B19 Textile Material Cheat Sheet by __Amnesiac__]&lt;br /&gt;
&lt;br /&gt;
=== Wools ===&lt;br /&gt;
&lt;br /&gt;
Wool is a subtype of Fabric. Can only be acquired from domesticated [[animals]], and have high Thermal Multipliers. It offers very weak protection and is highly flamable. Care must be taken to not mix up the Wool and Leather from an animal, as those have very different values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Leathers and Skins ===&lt;br /&gt;
&lt;br /&gt;
Leathers offer pretty good defense and are easy to acquire in most biomes as a sub product of hunting. Leather are defined by the type of animal they were taken from. While they generally provide good armor, their thermal resistance tends to be all over the place - way below and way above cloth. They always have a high Flame and Blunt damage resistance, with low flammability.&lt;br /&gt;
&lt;br /&gt;
== Headgear Table ==&lt;br /&gt;
&lt;br /&gt;
Unlike other clothing, headgear is made almost exclusively from Fabric.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! Name&lt;br /&gt;
! Complex Clothing&lt;br /&gt;
! Fabric&lt;br /&gt;
! Leathery&lt;br /&gt;
! Sharp&lt;br /&gt;
! Blunt&lt;br /&gt;
! Heat&lt;br /&gt;
! Cold Insulation&lt;br /&gt;
! Heat Insulation&lt;br /&gt;
! Special&lt;br /&gt;
! Upper Head&lt;br /&gt;
! Full Head&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Cowboy Hat&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 10%&lt;br /&gt;
| 50%&lt;br /&gt;
| +10% Social Impact&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Bowler Hat&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 10%&lt;br /&gt;
| 40%&lt;br /&gt;
| +15% Social Impact&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Tribal Headdress&lt;br /&gt;
| N&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 10%&lt;br /&gt;
| 15%&lt;br /&gt;
| +15%  Social&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Tuque&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 50%&lt;br /&gt;
| 0%&lt;br /&gt;
| Nothing&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Tribal War Veil&lt;br /&gt;
| N&lt;br /&gt;
| Y&lt;br /&gt;
| N&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 5%&lt;br /&gt;
| 5%&lt;br /&gt;
| +5 Pain Shock Threshold&lt;br /&gt;
| N&lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Body table ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Fabric&lt;br /&gt;
! Leathery&lt;br /&gt;
! Armor&lt;br /&gt;
! Cold Insulation&lt;br /&gt;
! Heat Insulation&lt;br /&gt;
! Upper Body&lt;br /&gt;
! Lower Body&lt;br /&gt;
! On Skin&lt;br /&gt;
! Middle&lt;br /&gt;
! Shell&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Tribal&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 55%&lt;br /&gt;
| 55%&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Parka&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 200%&lt;br /&gt;
| 0%&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Pants&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| 8%&lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| T-Shirt&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 22%&lt;br /&gt;
| 10%&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Button Down Shirt&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 20%&lt;br /&gt;
| 26%&lt;br /&gt;
| 10%&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Duster&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 30%&lt;br /&gt;
| 60%&lt;br /&gt;
| 85%&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Jacket&lt;br /&gt;
| Y&lt;br /&gt;
| Y&lt;br /&gt;
| 30%&lt;br /&gt;
| 80%&lt;br /&gt;
| 30%&lt;br /&gt;
| Y&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common Combinations ==&lt;br /&gt;
&lt;br /&gt;
=== On Skin Layer ===&lt;br /&gt;
This layer is dominated by two options:&lt;br /&gt;
Tribalwear or Shirt + Pants&lt;br /&gt;
&lt;br /&gt;
Tribalwear offers the best thermal insulation.  Meanwhile, Shirt+Pants in turn has better armor values and coverage. The T-Shirt is an inferior version of the button down shirt and should be avoided unless its reduced material cost is helpful.&lt;br /&gt;
&lt;br /&gt;
=== Middle ===&lt;br /&gt;
The middle layer is not used by any clothing. It is primarily the realm of Armors, which use it to lock out against another.&lt;br /&gt;
&lt;br /&gt;
=== Shell ===&lt;br /&gt;
The Shell layer is primarily for armor and additional clothing layers. They can be combined with shirts, Flak Pants, and Flak Vest.&lt;br /&gt;
&lt;br /&gt;
The Parka is the perfect option for Cold Resistance, as it outright doubles the material values. Accordingly, it should be always made from whatever material has the highest base values. &lt;br /&gt;
&lt;br /&gt;
The Duster is a cowboy attire. Aside from good heat insulation, it also offers decent protection.&lt;br /&gt;
&lt;br /&gt;
The Jacket is a common item. Crashlanded survivors start with one. It is a good balance between protection and insulation.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=ukrqz3a5j2c9w3gt&amp;topic_revId=ukrqz3a5j2c9w3gt&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
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		<updated>2018-09-15T06:42:20Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=ukrqz3a5j2c9w3gt#flow-post-ukrqz3a5j2c9w3gt&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;I came in contact with Nitrodev over the Discord parsec, when I explained the issues I ran into (resource issues when trying to list all...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=ukptl25b3zrtaob1&amp;topic_revId=ukptl25b3zrtaob1&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
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		<updated>2018-09-14T09:56:21Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=ukptl25b3zrtaob1#flow-post-ukptl25b3zrtaob1&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;I can&amp;#039;t even edit my own userpage, as it doesn&amp;#039;t exist yet: User:Xillen There is currently no text in this page. You can search for this...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=ukj0vm1d01rm5g25&amp;topic_revId=ukj0vm1d01rm5g25&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
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		<updated>2018-09-11T08:42:18Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=ukj0vm1d01rm5g25#flow-post-ukj0vm1d01rm5g25&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;The severe restrictions placed on what people can do prevents people from making Sandbox tests. And I had all the information ready to be...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=uk4jrg3u5ty59y8d&amp;topic_revId=uk4jrg3u5ty59y8d&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
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		<updated>2018-09-04T20:44:57Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=uk4jrg3u5ty59y8d#flow-post-uk4jrg3u5ty59y8d&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;If it would be possible to list all the backstories on a single page together, then naturally, that would make the most sense. Unfortunat...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=uk3m7shmjesz0p71&amp;topic_revId=uk3m7shmjesz0p71&amp;action=single-view</id>
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		<updated>2018-09-04T10:42:35Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=uk3m7shmjesz0p71#flow-post-uk3m7shmjesz0p71&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;You make it sound like there&amp;#039;s no in game difference between a regular or special backstory, only who came up with the backstory, but tha...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;topic_postId=uk1rc207dr40uavh&amp;topic_revId=uk1rc207dr40uavh&amp;action=single-view</id>
		<title>Topic:Uk1quxya2bdlk5n1</title>
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		<updated>2018-09-03T14:41:38Z</updated>

		<summary type="html">&lt;span class=&quot;plainlinks&quot;&gt;&lt;a href=&quot;/wiki/User:Xillen&quot; class=&quot;mw-userlink&quot; title=&quot;User:Xillen&quot;&gt;&lt;bdi&gt;Xillen&lt;/bdi&gt;&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:Xillen&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-usertoollinks-talk&quot; title=&quot;User talk:Xillen (page does not exist)&quot;&gt;talk&lt;/a&gt; | &lt;a href=&quot;/wiki/Special:Contributions/Xillen&quot; class=&quot;mw-usertoollinks-contribs&quot; title=&quot;Special:Contributions/Xillen&quot;&gt;contribs&lt;/a&gt;)&lt;/span&gt; &lt;a rel=&quot;nofollow&quot; class=&quot;external text&quot; href=&quot;https://rimworldwiki.com/index.php?title=Topic:Uk1quxya2bdlk5n1&amp;amp;topic_showPostId=uk1rc207dr40uavh#flow-post-uk1rc207dr40uavh&quot;&gt;commented&lt;/a&gt; on &quot;Unique backstories&quot; (&lt;em&gt;To add some background information, I&amp;#039;ve ripped the data for all the B19 background stories from the datafiles. There are way more backgr...&lt;/em&gt;)&lt;/span&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=List_of_childhood_backstories&amp;diff=58273</id>
		<title>List of childhood backstories</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=List_of_childhood_backstories&amp;diff=58273"/>
		<updated>2018-09-03T11:22:15Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Updated to B19 - Separated unique backgrounds off to a different table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Abandoned child&amp;lt;br /&amp;gt;(Abandoned)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born sickly. Thinking that &amp;lt;he/she&amp;gt; would only burden the tribe, &amp;lt;his/her&amp;gt; parents left &amp;lt;him/her&amp;gt; out in the elements. Somehow, &amp;lt;he/she&amp;gt; survived.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Apocalypse survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a time of unrest on &amp;lt;his/her&amp;gt; homeworld, as climate change threatened mass starvation and flooding. As &amp;lt;he/she&amp;gt; grew up the situation worsened - billions died and peaceful states descended into anarchy. &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; parents did whatever they had to to survive.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave child&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a large and intricate cave complex that extended deep into a mountainside. &amp;lt;he/she&amp;gt; helped the adults maintain and improve the deep caves.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tender&amp;lt;br /&amp;gt;(Cave kid)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in cave complex deep beneath the surface of an inhospitable world. &amp;lt;he/she&amp;gt; worked with the other children tending the tribe's fungus crops.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&lt;br /&gt;
| –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld tunneler&amp;lt;br /&amp;gt;(Tunneler)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a digger in the massive underground cave complex.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; knows rock so well that &amp;lt;he/she&amp;gt; can almost navigate caves by smell.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| –2 || &amp;lt;br /&amp;gt; || +1 || +6 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child spy&amp;lt;br /&amp;gt;(Spy)&lt;br /&gt;
| style='text-align:left;' | Children are often presumed innocent, and can be ideal as spies. &amp;lt;name&amp;gt; was trained in the art of infiltration and information-gathering when &amp;lt;he/she&amp;gt; was just nine years old.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; years behind enemy lines and the war-torn nature of &amp;lt;his/her&amp;gt; homeworld meant &amp;lt;he/she&amp;gt; had limited opportunity for education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Child star&amp;lt;br /&amp;gt;(Star)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known throughout &amp;lt;his/her&amp;gt; homeworld as a child actor in films and TV shows. &amp;lt;his/her&amp;gt; fame put &amp;lt;him/her&amp;gt; in contact with many different kinds of people, but also tended to get in the way of &amp;lt;his/her&amp;gt; education.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || +3 || –2 || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Coma child&lt;br /&gt;
| style='text-align:left;' | A childhood accident put &amp;lt;name&amp;gt; into a coma. &amp;lt;he/she&amp;gt; didn't wake up until &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; late teens. &amp;lt;his/her&amp;gt; body never recovered from the years of inactivity, but people tend to take pity on &amp;lt;him/her&amp;gt; when they hear &amp;lt;his/her&amp;gt; story.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Convent child&amp;lt;br /&amp;gt;(Illicit)&lt;br /&gt;
| style='text-align:left;' | The child of an illicit affair, &amp;lt;name&amp;gt; was bought up by nuns in a medieval convent. &amp;lt;he/she&amp;gt; learned the value of hard work and submission, but was taught that technology is heretical.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| {{cross}} || {{cross}} || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cult child&amp;lt;br /&amp;gt;(Cult kid)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After &amp;lt;his/her&amp;gt; first glimpse of the outside world, &amp;lt;he/she&amp;gt; decided to run away.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || –3 || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Fire keeper&amp;lt;br /&amp;gt;(Firekeep)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was responsible for keeping the tribe's fire going. &amp;lt;he/she&amp;gt; took this responsibility very seriously.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Frightened child&amp;lt;br /&amp;gt;(Scared)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up with a laundry list of phobias and neuroses. &amp;lt;he/she&amp;gt; feared, among other things, doctors and foodborne pathogens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As a result, &amp;lt;he/she&amp;gt; learned to cook and care for &amp;lt;him/her&amp;gt;self, but many of &amp;lt;his/her&amp;gt; fears dog &amp;lt;him/her&amp;gt; in adulthood.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herder&lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; tended the tribe's muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but &amp;lt;he/she&amp;gt; enjoyed being away from people.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Industrial orphan&amp;lt;br /&amp;gt;(Orphan)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never knew &amp;lt;his/her&amp;gt; parents. &amp;lt;his/her&amp;gt; earliest memories were of drudgery in the mines and workhouses of &amp;lt;his/her&amp;gt; industrial world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because of this, &amp;lt;he/she&amp;gt; never received a proper education.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medical assistant&amp;lt;br /&amp;gt;(Medic)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was born during a catastrophic war in which both sides used napalm extensively. &amp;lt;he/she&amp;gt; grew up helping &amp;lt;his/her&amp;gt; parents in an infirmary, treating the cascade of horrific burns from the battlefields. &amp;lt;he/she&amp;gt; was left with a lifelong fear of fire.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lordling&amp;lt;br /&amp;gt;(Lordling)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a minor noble in an old kingdom on a medieval world. &amp;lt;he/she&amp;gt; grew up in a manor made of stone, served by bowing lowerclassmen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life teaches no technical skills and instils a lifelong aversion to manual labor - but &amp;lt;name&amp;gt; learned early the ways of social manipulation.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –1 || –1 || &amp;lt;br /&amp;gt; || –1 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval slave&amp;lt;br /&amp;gt;(Slave)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up pulling carts and digging holes on a medieval world. Simple manual labor is &amp;lt;his/her&amp;gt; oldest companion - along with the master's lash.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; didn't learn to read until age nine.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || +2 || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Music lover&amp;lt;br /&amp;gt;(Musician)&lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; had a talent for playing musical instruments and singing. &amp;lt;he/she&amp;gt; was given expert training and loved to perform in recitals and concerts, though the lavish praise &amp;lt;he/she&amp;gt; received made &amp;lt;him/her&amp;gt; a little self-obsessed.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mute&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was greatly affected by a traumatic event early in &amp;lt;his/her&amp;gt; life. For many years &amp;lt;he/she&amp;gt; refused to speak to people, preferring instead to play with &amp;lt;his/her&amp;gt; household's numerous pets.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Organ farm&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was raised in an illegal underground organ farm. &amp;lt;his/her&amp;gt; body was used to grow organic implants for wounded mercenaries. Though &amp;lt;his/her&amp;gt; upbringing has left &amp;lt;him/her&amp;gt; haunted, it has also given &amp;lt;him/her&amp;gt; a unique understanding of human biology.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pyromaniac&amp;lt;br /&amp;gt;(Pyro)&lt;br /&gt;
| style='text-align:left;' | From an early age, &amp;lt;name&amp;gt; had an unhealthy fascination with fire. &amp;lt;he/she&amp;gt; would set refuse heaps ablaze and become so entranced by the flames &amp;lt;he/she&amp;gt; would absent-mindedly burn &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;One day while playing with matches, &amp;lt;he/she&amp;gt; carelessly burned down &amp;lt;his/her&amp;gt; home.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Pyromaniac&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Reclusive child&amp;lt;br /&amp;gt;(Reclusive)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; didn't learn to speak until &amp;lt;he/she&amp;gt; was nearly 5 years old, and, even then, &amp;lt;he/she&amp;gt; preferred to keep to &amp;lt;him/her&amp;gt;self. When &amp;lt;he/she&amp;gt; was in &amp;lt;his/her&amp;gt; early teens, &amp;lt;he/she&amp;gt; made a habit of wandering off from the village to live in the wilderness for weeks at a time.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scavenger&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent &amp;lt;his/her&amp;gt; childhood escaping grunt work to go digging through wrecks and ruins for treasures. &amp;lt;his/her&amp;gt; natural curiosity got &amp;lt;him/her&amp;gt; into a lot of trouble, but it also yielded many interesting finds.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| style='text-align:left;' | Born to colonial administrators from a small imperial power, &amp;lt;name&amp;gt; was enrolled in a youth program that taught military scouting skills.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; learned to survive in the wilderness, to obey, and not to ask questions.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +3 || &amp;lt;br /&amp;gt; || +1 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shelter child&amp;lt;br /&amp;gt;(Shelterkid)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in a shelter deep beneath a toxic world. &amp;lt;he/she&amp;gt; received a comprehensive education, but had no opportunity to do physical labour.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || +2 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Shopkeeper&amp;lt;br /&amp;gt;(Shopkeep)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s mother was often ill, and it fell to &amp;lt;him/her&amp;gt; to run the store which was their only source of income. &amp;lt;he/she&amp;gt; learned a little about the exotic artifacts which &amp;lt;he/she&amp;gt; sold, and a lot about the art of the deal.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sickly child&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; suffered from a rare disease. Quarantined in a research hospital, &amp;lt;he/she&amp;gt; had minimal human contact and got little physical exercise. In the sterile hospital environment, however, &amp;lt;he/she&amp;gt; became very familiar with science and medicine.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || –2 || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || –2 || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sole survivor&amp;lt;br /&amp;gt;(Survivor)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s entire tribe was wiped out in a raid. Though &amp;lt;he/she&amp;gt; was adopted by another group, &amp;lt;he/she&amp;gt; was emotionally scarred, and preferred to stay near home, cooking and tending crops.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Story writer&amp;lt;br /&amp;gt;(Writer)&lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; was addicted to reading. &amp;lt;he/she&amp;gt; would spend all day in &amp;lt;his/her&amp;gt; local library with &amp;lt;his/her&amp;gt; nose in a book. When budget cuts forced the library to close, &amp;lt;name&amp;gt; was distraught. &amp;lt;he/she&amp;gt; decided to fill the gap by writing &amp;lt;his/her&amp;gt; own stories instead.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Test subject&amp;lt;br /&amp;gt;(Testee)&lt;br /&gt;
| style='text-align:left;' | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. &amp;lt;name&amp;gt; was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn &amp;lt;him/her&amp;gt; into a perfect super-soldier.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tribe child&amp;lt;br /&amp;gt;(Tribal)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from &amp;lt;his/her&amp;gt; parents.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; never learned to read and never saw a machine that wasn't an ancient ruin.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +2 || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld urchin&amp;lt;br /&amp;gt;(Urchin)&lt;br /&gt;
| style='text-align:left;' | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. &amp;lt;name&amp;gt; grew up in the dark, unwanted reaches of such a place. &amp;lt;he/she&amp;gt; had to fight for every scrap of food.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +2 || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vatgrown soldier&amp;lt;br /&amp;gt;(Vatgrown)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during &amp;lt;his/her&amp;gt; accelerated growth, &amp;lt;name&amp;gt; still has a proclivity for combat of all kinds and an aversion to human contact.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +4 || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Vengeful child&amp;lt;br /&amp;gt;(Vengeful)&lt;br /&gt;
| style='text-align:left;' | As a child, &amp;lt;name&amp;gt; returned to &amp;lt;his/her&amp;gt; village to find that it had been wiped out by bandits. &amp;lt;he/she&amp;gt; swore revenge on the attackers and began a violent rampage across the wilderness.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| +3 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! War refugee&amp;lt;br /&amp;gt;(Refugee)&lt;br /&gt;
| style='text-align:left;' | War broke out in &amp;lt;name&amp;gt;'s home when &amp;lt;he/she&amp;gt; was a baby. &amp;lt;his/her&amp;gt; parents fled with &amp;lt;him/her&amp;gt;, seeking safety wherever they could find it. &amp;lt;name&amp;gt;'s earliest memories are of being taught how to defend &amp;lt;him/her&amp;gt;self.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The violence and destruction &amp;lt;he/she&amp;gt; witnessed left &amp;lt;him/her&amp;gt; scarred for life.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Wreckage explorer&amp;lt;br /&amp;gt;(Explorer)&lt;br /&gt;
| style='text-align:left;' | Two generations before &amp;lt;name&amp;gt; was born, an apocalyptic war dragged &amp;lt;his/her&amp;gt; home planet into anarchy. &amp;lt;name&amp;gt; was tasked with watching &amp;lt;his/her&amp;gt; tribe's herds, but often shirked &amp;lt;his/her&amp;gt; duties to go exploring the crashed warships scattered around the planet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
	<entry>
		<id>https://rimworldwiki.com/index.php?title=List_of_adulthood_backstories&amp;diff=58271</id>
		<title>List of adulthood backstories</title>
		<link rel="alternate" type="text/html" href="https://rimworldwiki.com/index.php?title=List_of_adulthood_backstories&amp;diff=58271"/>
		<updated>2018-09-03T11:16:23Z</updated>

		<summary type="html">&lt;p&gt;Xillen: Updated to B19 - Separated unique backgrounds off to a different table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;amp;larr; &amp;lt;small&amp;gt;[[Backstories]]&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| {{STDT|sortable c_17}}&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Actor&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld with a company of actors, playing to packed theatres and loving audiences everywhere. &amp;lt;he/she&amp;gt; was a perfectionist, and made &amp;lt;his/her&amp;gt; own props and costumes rather than use the ones &amp;lt;he/she&amp;gt; was given.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Architect&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed and constructed buildings. On &amp;lt;his/her&amp;gt; glitterworld home, most of the technical aspects of architecture were handled by an AI. This enabled &amp;lt;him/her&amp;gt; to push the artistic limits of the craft, but also meant &amp;lt;he/she&amp;gt; never had to get &amp;lt;his/her&amp;gt; hands dirty at building sites.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || +7 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ascetic priest&amp;lt;br /&amp;gt;(Priest)&lt;br /&gt;
| style='text-align:left;' | After taking a vow of silence, &amp;lt;name&amp;gt; joined a monastery on a peaceful backwater planet to spend &amp;lt;his/her&amp;gt; days in quiet contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; found happiness growing vegetables in the garden and making cheese in the monastery cellars.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Assassin&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a professional assassin. &amp;lt;he/she&amp;gt; was cold, calculating, and made a good profit. In this business, an utter lack of empathy was an asset.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| +10&amp;lt;br /&amp;gt;(R) || +10&amp;lt;br /&amp;gt;(R) || {{cross}} || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bartender&amp;lt;br /&amp;gt;(Barkeep)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a bartender on a seedy space station. The job entailed one part drink mixing, one part diplomacy, and one part head-bashing.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Fat (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Biosphere manager&amp;lt;br /&amp;gt;(Botanist)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a peaceful glitterworld where all menial work was done by robots and people devoted themselves to leisure. &amp;lt;he/she&amp;gt; managed the plant and animal life of a sprawling park, where citizens came to admire the natural beauty.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| –4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || +6 || +6 || {{cross}} || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Blacksmith&lt;br /&gt;
| style='text-align:left;' | As a smith on a medieval world, &amp;lt;name&amp;gt; gained a reputation for the high quality of &amp;lt;his/her&amp;gt; work. &amp;lt;he/she&amp;gt; wasn't bad at using the swords &amp;lt;he/she&amp;gt; forged either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| –5 || +4 || (R) || (R) || (R) || (R) || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Bodyguard&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; found work on a midworld, protecting whoever paid &amp;lt;him/her&amp;gt; from harm. &amp;lt;he/she&amp;gt; gained proficiency in many different combat forms, and was known for &amp;lt;his/her&amp;gt; ruthlessness against those who crossed &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| +4&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Castaway&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the only survivor of a ship crash on an unhabited animal world. For many years until &amp;lt;his/her&amp;gt; rescue &amp;lt;he/she&amp;gt; scrounged an existence out of whatever &amp;lt;he/she&amp;gt; could find.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; survival skills became razor-sharp, but spending so long alone severely dampened &amp;lt;his/her&amp;gt; conversatial abilities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +5 || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || +3 || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Cave tender&amp;lt;br /&amp;gt;(Tender)&lt;br /&gt;
| style='text-align:left;' | While the others were out hunting and foraging, &amp;lt;name&amp;gt; would stay at home to cook and take care of the young and sick.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Caveworld illuminator&amp;lt;br /&amp;gt;(Illuminator)&lt;br /&gt;
| style='text-align:left;' | Among tunnel-dwellers, those with vision as strong as &amp;lt;name&amp;gt;'s are revered as sages. &amp;lt;he/she&amp;gt; would lead the way, marking spots to dig with bioluminescent fungus and warning others of impending danger.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || +3&amp;lt;br /&amp;gt;(R) || (R) || (R) || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Charity worker&amp;lt;br /&amp;gt;(Altruist)&lt;br /&gt;
| style='text-align:left;' | Glitterworlds are havens of safety and comfort for those lucky enough to live there, but &amp;lt;name&amp;gt; could not ignore nearby planets where people suffered in poverty. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; working life appealing for donations and supporting those in need.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Civil servant&amp;lt;br /&amp;gt;(Clerk)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a low-ranking administrator for a moribund government bureaucracy. &amp;lt;he/she&amp;gt; is most at home filling out complicated paperwork and playing office politics.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Colony settler&amp;lt;br /&amp;gt;(Settler)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a settler on a new colony world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Such a life requires a jack-of-all trades at basic hands-on tasks.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || (R) || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Con artist&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never created anything in &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; did, however, prove to be a natural at getting others to give &amp;lt;him/her&amp;gt; what they had created.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +10&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Conceptual artist&amp;lt;br /&amp;gt;(Artist)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was well-known in art circles on &amp;lt;his/her&amp;gt; home world for &amp;lt;his/her&amp;gt; unique and creative conceptual artworks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Nobody was sure exactly what &amp;lt;he/she&amp;gt; was trying to communicate, but &amp;lt;his/her&amp;gt; pieces were highly valued by collectors.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +1 || +8&amp;lt;br /&amp;gt;(R) || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Construction engineer&amp;lt;br /&amp;gt;(Builder)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a construction worker on a midworld. &amp;lt;he/she&amp;gt; lead a team which built everything from office blocks to cathedrals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; busy job and numerous nearby fast-food outlets meant &amp;lt;he/she&amp;gt; never cooked for &amp;lt;him/her&amp;gt;self.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || (R) || {{cross}}&amp;lt;br /&amp;gt;(R) || –3&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Counselor&lt;br /&gt;
| style='text-align:left;' | A terrifying trauma when &amp;lt;name&amp;gt; was a young adult caused &amp;lt;him/her&amp;gt; to develop a serious eating disorder. With counseling &amp;lt;he/she&amp;gt; learned to have a healthier relationship with food, and decided to put &amp;lt;his/her&amp;gt; new skills to use helping others overcome their emotional problems.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +9&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Courtesean&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was used for &amp;lt;his/her&amp;gt; body by hundreds of customers in brothels on several planets. &amp;lt;he/she&amp;gt; gained some mental marks and a special kind of street smarts.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +3 || {{cross}} || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Deep space miner&amp;lt;br /&amp;gt;(Miner)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did the sweaty, grimy work of pulling metal out of asteroids on a deep space rig. &amp;lt;he/she&amp;gt; used &amp;lt;his/her&amp;gt; hands-on industrial skills daily - and wasn't bad in a bar fight either.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +2 || +3&amp;lt;br /&amp;gt;(R) || +7&amp;lt;br /&amp;gt;(R) || (R) || (R) || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Defector&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; decided to leave the oppressive dictatorship where &amp;lt;he/she&amp;gt; lived. &amp;lt;his/her&amp;gt; defection was not well-received, and agents were sent out after &amp;lt;him/her&amp;gt;.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent years on the run, treating &amp;lt;his/her&amp;gt; own wounds so no doctor could betray &amp;lt;him/her&amp;gt;. The ordeal made &amp;lt;him/her&amp;gt; bitter and untrusting.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| +5&amp;lt;br /&amp;gt;(R) || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || +3&amp;lt;br /&amp;gt;(R) || –4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Digger&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; and &amp;lt;his/her&amp;gt; tribe carved their home deep into the side of a mountain. &amp;lt;name&amp;gt; feels most at home picking through rock and shoring up cave walls.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Undergrounder&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Drifter&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; never figured out what to do with &amp;lt;his/her&amp;gt; life. &amp;lt;he/she&amp;gt; travelled often, taking up casual work wherever &amp;lt;he/she&amp;gt; found it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; also occasionally worked on a novel that &amp;lt;he/she&amp;gt; knew would be a bestseller - just as soon as &amp;lt;he/she&amp;gt; could find a publisher who was interested.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Escaped convict&amp;lt;br /&amp;gt;(Escapee)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; denies involvement in the crimes that brought about &amp;lt;his/her&amp;gt; incarceration in a brutal penal colony. &amp;lt;he/she&amp;gt; escaped by tunnelling beneath the perimeter using modified cutlery.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| (R) || (R) || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Evangelist&lt;br /&gt;
| style='text-align:left;' | As a youth, &amp;lt;name&amp;gt; experienced a religious awakening. &amp;lt;he/she&amp;gt; decided to spend the rest of &amp;lt;his/her&amp;gt; life spreading the word of &amp;lt;his/her&amp;gt; deity, the beauty of its culture, and its unusual medical tradition.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || –3&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Explosives expert&amp;lt;br /&amp;gt;(Blaster)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an explosive engineer employed in mines. &amp;lt;he/she&amp;gt; took &amp;lt;his/her&amp;gt; job very seriously and was well-versed in the technicalities - so much so that &amp;lt;he/she&amp;gt; refused to demean &amp;lt;him/her&amp;gt;self by helping with the clean-up once &amp;lt;his/her&amp;gt; carefully-calculated explosion was complete.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| (R) || (R) || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Factory worker&amp;lt;br /&amp;gt;(Worker)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did menial, unskilled work in an industrial-era factory. &amp;lt;his/her&amp;gt; job also included caring for the mules and horses which transported goods around the city.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3&amp;lt;br /&amp;gt;(R) || (R) || {{cross}}&amp;lt;br /&amp;gt;(R) || (R) || +3&amp;lt;br /&amp;gt;(R) || +2&amp;lt;br /&amp;gt;(R) || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gardener&lt;br /&gt;
| style='text-align:left;' | On industrial worlds, wealth concentrates in the hands of those who own the factories and sell the goods. &amp;lt;name&amp;gt; worked at the mansion of one such rich family, tending the lavish gardens as part of a team of servants.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Gatherer&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; is a master gatherer. &amp;lt;he/she&amp;gt; can find food in the most barren of places using &amp;lt;his/her&amp;gt; deep knowledge of plants, roots, and berries.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Geologist&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked with miners and cave-diggers, identifying rock types and natural formations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;During &amp;lt;his/her&amp;gt; years underground &amp;lt;he/she&amp;gt; also gained experience repairing drilling machines and other technical equipment.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld empath&amp;lt;br /&amp;gt;(Empath)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; had an amazing ability to relate to others and mediate conflict. &amp;lt;he/she&amp;gt; was selected to train as an empath. The training intensified &amp;lt;his/her&amp;gt; natural abilities, but &amp;lt;he/she&amp;gt; became unable to harm others.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;No Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld officer&amp;lt;br /&amp;gt;(Officer)&lt;br /&gt;
| style='text-align:left;' | Though glitterworlds are peaceful places, they often remain prepared for war. &amp;lt;name&amp;gt;'s unit rarely saw any real action.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; pursued &amp;lt;his/her&amp;gt; artistic hobbies, &amp;lt;his/her&amp;gt; subordinates preferred to entertain themselves by brawling, so &amp;lt;name&amp;gt; got good at breaking up fights.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| (R) || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Glitterworld surgeon&amp;lt;br /&amp;gt;(Surgeon)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a surgeon on a world mostly free of disease and human suffering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; job mostly involved elaborate and creative cosmetic surgeries. &amp;lt;he/she&amp;gt; has a good understanding of human biology, but never had to remove a cancer - or a bullet.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || +3&amp;lt;br /&amp;gt;(R) || +1 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Healer&lt;br /&gt;
| style='text-align:left;' | After &amp;lt;his/her&amp;gt; tribe's elder healer was killed in a raid, &amp;lt;name&amp;gt; took on the role. &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days scrounging up herbs and mineral compounds from the nearby area to use in surprisingly effective remedies.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Herbalist&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived in the forest near a village. Though many of the villagers feared &amp;lt;him/her&amp;gt;, sick villagers would come to &amp;lt;him/her&amp;gt; to purchase salves and poultices made from the herbs &amp;lt;he/she&amp;gt; grew in &amp;lt;his/her&amp;gt; garden. &amp;lt;he/she&amp;gt; was happy to help them - for a price.&lt;br /&gt;
| {{check}} || {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hermit&lt;br /&gt;
| style='text-align:left;' | Worn out by the pressures of social interaction, &amp;lt;name&amp;gt; left &amp;lt;his/her&amp;gt; crowded midworld city to live a simple life in the wilderness. There, &amp;lt;he/she&amp;gt; spent &amp;lt;his/her&amp;gt; days alone, tending &amp;lt;his/her&amp;gt; garden and crafting the simple tools &amp;lt;he/she&amp;gt; needed to survive.&lt;br /&gt;
| {{cross}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Ascetic&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +1 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || +3&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Hiveworld drone&amp;lt;br /&amp;gt;(Drone)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a mindless construction drone in a massive hiveworld civilization. Though &amp;lt;he/she&amp;gt; is now freed from the brutal social experiments to which &amp;lt;he/she&amp;gt; was subjected, &amp;lt;he/she&amp;gt; remains incapable of creative thought and leadership.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || (R) || (R) || &amp;lt;br /&amp;gt; || (R) || {{cross}} || &amp;lt;br /&amp;gt; || –2 || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! House servant&amp;lt;br /&amp;gt;(Servant)&lt;br /&gt;
| style='text-align:left;' | Early in &amp;lt;his/her&amp;gt; adulthood, &amp;lt;name&amp;gt; was kidnapped and sold to wealthy aristocrats as a domestic servant.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; got to know the kitchens and basements of &amp;lt;his/her&amp;gt; master's mansion well, but never did any work outside.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || +4 || –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Housemate&lt;br /&gt;
| style='text-align:left;' | As an adult, &amp;lt;name&amp;gt; kept house and cared for children while &amp;lt;his/her&amp;gt; spouse worked.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Human computer&amp;lt;br /&amp;gt;(Computer)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; turned out to have an excellent memory and a gift for performing complex calculations in &amp;lt;his/her&amp;gt; head. A midworld dictator decided to employ &amp;lt;name&amp;gt; to keep track of &amp;lt;his/her&amp;gt; state's finances and expenditure, since electrical computers were too susceptible to hacking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +7&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Illegal shipwright&amp;lt;br /&amp;gt;(Shipwright)&lt;br /&gt;
| style='text-align:left;' | There is a law that says that you're not allowed to put terawatt-range grasers on a cargo scow. Especially if you hide them under what looks like a communications dish for better ambush potential. &amp;lt;name&amp;gt; discovered that there is great profit to be made, however, from those who are uninterested in these laws.&lt;br /&gt;
| {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +7&amp;lt;br /&amp;gt;(R) || (R) || (R) || (R) || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Inventor&lt;br /&gt;
| style='text-align:left;' | On &amp;lt;his/her&amp;gt; homeworld, &amp;lt;name&amp;gt; worked as a moderately successful inventor. &amp;lt;he/she&amp;gt; developed several minor technologies.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Jailbird&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; life in prisons, where &amp;lt;he/she&amp;gt; was put to work in the kitchens. &amp;lt;he/she&amp;gt; had a habit of getting into fights, and developed an aggressive way of speaking.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| (R) || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Joywire artist&amp;lt;br /&amp;gt;(Joywirer)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an urbworld lab developing cutting-edge joywire software to maximize user pleasure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the local government imposed harsh restrictions on joywire manufacturing, &amp;lt;he/she&amp;gt; began selling &amp;lt;his/her&amp;gt; products on the black market.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || +2 || &amp;lt;br /&amp;gt; || +2&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Loner&lt;br /&gt;
| style='text-align:left;' | Loner never much liked the tribal council or the yearly festivals. &amp;lt;he/she&amp;gt; prefers the open plain and the lonely whistle of wind through the rocks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; visits &amp;lt;his/her&amp;gt; tribe from time to time, but for the most part &amp;lt;he/she&amp;gt; takes care of &amp;lt;him/her&amp;gt;self using &amp;lt;his/her&amp;gt; own survival skills.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| +3 || +2 || +1 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Lore keeper&amp;lt;br /&amp;gt;(Keeper)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was one of a long line of lore keepers in &amp;lt;his/her&amp;gt; tribe. Every night around the fire, &amp;lt;he/she&amp;gt; would pass on ancient knowledge and helpful wisdom through stories.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || +3 || +2&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Low-wage worker&amp;lt;br /&amp;gt;(Grunt)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked a variety of casual jobs to support &amp;lt;his/her&amp;gt; family, gaining a set of basic hands-on skills.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || +3 || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Luddite rebel&amp;lt;br /&amp;gt;(Luddite)&lt;br /&gt;
| style='text-align:left;' | When the majority of people on &amp;lt;his/her&amp;gt; world chose to give up their individuality and biological humanity to join together in an online hivemind, &amp;lt;name&amp;gt; joined a rebel faction that chose to forsake most technology.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +3 || +3 || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Machine collector&amp;lt;br /&amp;gt;(Collector)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was obsessed with old machines and arcane pieces of technology. &amp;lt;he/she&amp;gt; obtained them wherever &amp;lt;he/she&amp;gt; could, and loved taking them apart to see how they worked.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; had a habit of talking about &amp;lt;his/her&amp;gt; collection long after people around &amp;lt;him/her&amp;gt; had stopped listening.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –3 || +6 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mafia boss&amp;lt;br /&amp;gt;(Boss)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a high-ranking member of an urbworld crime syndicate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; bribed officials, maintained the loyalty of &amp;lt;his/her&amp;gt; subordinates, and extracted overdue payments - by any means necessary.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| +4 || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Mathematician&amp;lt;br /&amp;gt;(Math prof)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; did mathematical research at a university.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; spent much of &amp;lt;his/her&amp;gt; spare time immersed in shooting simulations, though &amp;lt;he/she&amp;gt; was frequently ridiculed by other players for &amp;lt;his/her&amp;gt; terrible aim.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| –3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval doctor&amp;lt;br /&amp;gt;(Quack)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked as a doctor on a medieval planet. &amp;lt;he/she&amp;gt; firmly believes that most ailments can be cured with a little bloodletting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; was also a master anaesthetist, developing a specialty technique that involved a heavy blow to the head.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +6 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +1&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval farm oaf&amp;lt;br /&amp;gt;(Oaf)&lt;br /&gt;
| style='text-align:left;' | Tilling, hoeing, guiding ox carts, pushing wheelbarrows. Digging ditches, planting seeds, predicting the harvest.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Medieval-level farmers aren't educated in the usual sense, but they know a lot about growing plants without technology. That said, such a life leaves one essentially incapable of participating in intellectual, technology-driven activities.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval lord&amp;lt;br /&amp;gt;(Noble)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a lord on a preindustrial planet. &amp;lt;he/she&amp;gt; went to parties, managed the underlings, and even learned some swordplay.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;his/her&amp;gt; soft hands did not hold a work tool during that entire time. &amp;lt;he/she&amp;gt; considers manual labor to be beneath &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| +5 || +5 || {{cross}} || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +7&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Medieval minstrel&amp;lt;br /&amp;gt;(Minstrel)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a traveling entertainer on a medieval world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; could always be found telling stories or singing songs, and is capable of protecting &amp;lt;him/her&amp;gt;self from the dangers of the road. However, &amp;lt;he/she&amp;gt; was always conspicuously absent whenever there was hard labour to be done.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +2 || {{cross}} || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || +3 || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Message carrier&amp;lt;br /&amp;gt;(Messenger)&lt;br /&gt;
| style='text-align:left;' | On a medieval world, the fastest way to send a message is to give it to somebody on a horse and hope they survive the journey. &amp;lt;name&amp;gt; was that somebody.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Midworld chef&amp;lt;br /&amp;gt;(Chef)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; ran a high-class midworld restaurant. &amp;lt;he/she&amp;gt; was famous among patrons for &amp;lt;his/her&amp;gt; creative culinary specialties, and infamous among kitchen workers for &amp;lt;his/her&amp;gt; casual disdain for grunt work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt;{{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Military commissar&amp;lt;br /&amp;gt;(Commissar)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an internal spymaster in an Imperial army battalion. &amp;lt;he/she&amp;gt; made sure that the men were loyal, and did not fall back unless ordered. This made &amp;lt;him/her&amp;gt; unpopular, but &amp;lt;he/she&amp;gt; gained great skill at detecting the slightest dishonesty.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| +3&amp;lt;br /&amp;gt;(R) || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Model&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; modelled clothes and jewellery for advertisers, and was also used as a physical blueprint for characters in virtual reality simulations.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Beautiful&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || +6&amp;lt;br /&amp;gt;(R) || {{cross}} || +5&amp;lt;br /&amp;gt;(R) || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Muffalo shaman&amp;lt;br /&amp;gt;(Shaman)&lt;br /&gt;
| style='text-align:left;' | Because of &amp;lt;his/her&amp;gt; quiet wisdom and great strength, &amp;lt;name&amp;gt; became the spiritual leader for a nomadic tribe that followed the herds of roaming muffalo.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Navy scientist&amp;lt;br /&amp;gt;(Scientist)&lt;br /&gt;
| style='text-align:left;' | Interstellar warfare is won by technology, so imperial navies are always on the peak of modern research. Even better, they have first access to archotechnological artifacts because they find them in space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; worked in a navy lab.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Novelist&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; lived on a glitterworld, penning wildly successful novels. &amp;lt;he/she&amp;gt; lived a carefree lifestyle, spending &amp;lt;his/her&amp;gt; days writing and &amp;lt;his/her&amp;gt; nights partying...and never did a day's manual labour in &amp;lt;his/her&amp;gt; life.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –5 || –5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +8 || &amp;lt;br /&amp;gt; || {{cross}} || (R) || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Nurse&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; worked in an industrial-era hospital, doing routine work such as changing bandages and taking temperatures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It was a busy job, but &amp;lt;he/she&amp;gt; could always find time for a chat with a patient.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Paramedic&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt;'s job was to respond rapidly to medical emergencies. &amp;lt;he/she&amp;gt; is used to dealing with severe injuries with only limited medical supplies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; treated so many gunshot wounds over the years that even seeing a gun made &amp;lt;him/her&amp;gt; uncomfortable.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| –5&amp;lt;br /&amp;gt;(R) || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Pit brawler&amp;lt;br /&amp;gt;(Brawler)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was nine years old when &amp;lt;he/she&amp;gt; got in &amp;lt;his/her&amp;gt; first fight. &amp;lt;he/she&amp;gt; won, but more important was the enjoyment of &amp;lt;his/her&amp;gt; audience. Pit fighting turned out to be a lucrative career for those who could survive it. And it was even mostly legal.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Brawler&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| (R) || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Psychiatric patient&amp;lt;br /&amp;gt;(Patient)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; spent most of &amp;lt;his/her&amp;gt; adult life in an insane asylum. &amp;lt;his/her&amp;gt; industrial homeworld had a poor understanding of mental illness, and &amp;lt;he/she&amp;gt; was treated more like an animal than a person.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Though &amp;lt;he/she&amp;gt; eventually recovered and was released, &amp;lt;his/her&amp;gt; experience dampened many of &amp;lt;his/her&amp;gt; basic life skills.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Ranch owner&amp;lt;br /&amp;gt;(Rancher)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; owned and operated a successful ranch where &amp;lt;he/she&amp;gt; raised animals for meat and wool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; refused to do any dumb labour &amp;lt;he/she&amp;gt; could pay someone else to do for &amp;lt;him/her&amp;gt;.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –4 || –4 || &amp;lt;br /&amp;gt; || +8&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Recruiter&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was part of an revered order of martial artists, infamous both for their skill in combat and for their practice of refusing to treat their wounded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;he/she&amp;gt; travelled &amp;lt;his/her&amp;gt; homeworld, judging the young people &amp;lt;he/she&amp;gt; met to determine if they might be suitable for training.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sailor&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; traversed the oceans on journeys of exploration, seeking out plant and animal specimens from exotic places, and occasionally fending off pirates. &amp;lt;he/she&amp;gt; loved the sea so much &amp;lt;he/she&amp;gt; refused to do all but the barest minimum of work on land, except to sell the treasures &amp;lt;he/she&amp;gt; collected.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || +4 || {{cross}} || {{cross}} || {{cross}} || {{cross}} || +4 || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Scout&lt;br /&gt;
| style='text-align:left;' | Since &amp;lt;his/her&amp;gt; tribe has made contact with local outlanders, &amp;lt;name&amp;gt; has contracted &amp;lt;his/her&amp;gt; services out as a guide to the local area. Frequent contact with ancient relics has made &amp;lt;him/her&amp;gt; fairly comfortable with the old technology.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| +2&amp;lt;br /&amp;gt;(R) || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || +2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sculptor&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; started off sculpting person-sized chunks of stone, but &amp;lt;he/she&amp;gt; soon began to think bigger. With the help of mining robots, &amp;lt;he/she&amp;gt; learned how to carve huge monuments out of cliffsides. Soon the nature parks of the glitterworld where &amp;lt;he/she&amp;gt; lived were full of giant rock figures.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || {{cross}} || –4 || &amp;lt;br /&amp;gt; || {{cross}} || +9&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Sheriff&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was the law enforcer in an isolated industrial town. &amp;lt;he/she&amp;gt; dealt with petty crime, dispute resolution, and the occasional drunken saloon shootout.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| +4&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space marine&amp;lt;br /&amp;gt;(Marine)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a warrior in an Imperial navy. &amp;lt;his/her&amp;gt; job was to punch into enemy starships, gun down the crew, and capture the ship intact. And &amp;lt;he/she&amp;gt; was good at it.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| +7&amp;lt;br /&amp;gt;(R) || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Space pirate&amp;lt;br /&amp;gt;(Pirate)&lt;br /&gt;
| style='text-align:left;' | Piracy appears everywhere that governments are weak and society spread thin. &amp;lt;name&amp;gt; was part of this age-old part of human existence, extorting and smashing peaceful trade ships for profit.&lt;br /&gt;
| {{cross}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Hulk (M)&amp;lt;br /&amp;gt;Average (F)&lt;br /&gt;
| +4&amp;lt;br /&amp;gt;(R) || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Starship janitor&amp;lt;br /&amp;gt;(Janitor)&lt;br /&gt;
| style='text-align:left;' | While other passengers pass the years between star systems in cryptosleep sarcophagi, &amp;lt;name&amp;gt; had to wake up at periodic intervals to perform inspections, check the navigation systems, and to oil the mechanoids.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{check}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2&amp;lt;br /&amp;gt;(R) || (R) || (R) || (R) || &amp;lt;br /&amp;gt; || +3&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || (R)&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Tactician&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; joined the space navy in an unstable system, fraught with large-scale interplanetary wars. &amp;lt;he/she&amp;gt; turned out to have a sharp mind for battle, and became adept at commanding large armies to great effect.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || &amp;lt;br /&amp;gt; || {{cross}} || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taster&lt;br /&gt;
| style='text-align:left;' | As the taster for a medieval king, any dish served at the royal table had to be sampled first by &amp;lt;name&amp;gt;. &amp;lt;he/she&amp;gt; lived a decadent lifestyle at court, getting fat and doing very little work.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Fat&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –4 || &amp;lt;br /&amp;gt; || +7&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Taxonomist&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; travelled between star systems, studying and classifying the plant and animal life &amp;lt;he/she&amp;gt; found in the hopes of creating a complete catalogue.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{check}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5 || +5 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || (R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Teacher&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was educated in the liberal arts and taught at a public school. &amp;lt;he/she&amp;gt; was widely knowledgeable and well-liked by &amp;lt;his/her&amp;gt; students.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || +3&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Torturer&lt;br /&gt;
| style='text-align:left;' | Working for a tyrannical monarch on a medieval world, &amp;lt;name&amp;gt; earned a reputation as an expert in 'persuasion.' Any prisoner who went down into the dungeons left with no secrets - and with &amp;lt;name&amp;gt;'s smile scarred permanently into their nightmares.&lt;br /&gt;
| {{check}} || {{check}} || {{check}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Trait:&amp;lt;br /&amp;gt;Psychopath&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| (R) || +6&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}} || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Title&amp;lt;br /&amp;gt;(Short title) !! Description&lt;br /&gt;
! Ci-&amp;lt;br /&amp;gt;vil !! Rai-&amp;lt;br /&amp;gt;der !! Sl-&amp;lt;br /&amp;gt;ave !! Trav-&amp;lt;br /&amp;gt;eler !! Tra-&amp;lt;br /&amp;gt;der !! Tri-&amp;lt;br /&amp;gt;bal&lt;br /&gt;
! Notes&lt;br /&gt;
! Shoo-&amp;lt;br /&amp;gt;ting !! Me-&amp;lt;br /&amp;gt;lee !! Const-&amp;lt;br /&amp;gt;ruction !! Mi-&amp;lt;br /&amp;gt;ning !! Coo-&amp;lt;br /&amp;gt;king !! Pla-&amp;lt;br /&amp;gt;nts !! Ani-&amp;lt;br /&amp;gt;mals !! Craf-&amp;lt;br /&amp;gt;ting !! Art-&amp;lt;br /&amp;gt;istic !! Med-&amp;lt;br /&amp;gt;ical !! So-&amp;lt;br /&amp;gt;cial !! Intel-&amp;lt;br /&amp;gt;lectual !! Fire-&amp;lt;br /&amp;gt;fighting !! Hau-&amp;lt;br /&amp;gt;ling !! Clea-&amp;lt;br /&amp;gt;ning&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Urbworld entrepreneur&amp;lt;br /&amp;gt;(Entrepreneur)&lt;br /&gt;
| style='text-align:left;' | In the urbworlds, most suffer. But someone has to run the corporations.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;name&amp;gt; learned the skills of the trade - greasing palms and technical analysis. &amp;lt;he/she&amp;gt; is a sociointellectual machine.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average (M)&amp;lt;br /&amp;gt;Thin (F)&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +6&amp;lt;br /&amp;gt;(R) || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Veterinarian&amp;lt;br /&amp;gt;(Vet)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; treated sick and injured animals for a living. Seeing their suffering affected &amp;lt;his/her&amp;gt; stance on the practice of eating meat, and for many years &amp;lt;he/she&amp;gt; lived as a vegetarian, rejecting the meat-loving culinary tradition of &amp;lt;his/her&amp;gt; homeworld.&lt;br /&gt;
| {{check}} || {{cross}} || {{check}} || {{cross}} || {{cross}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –4 || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! VR designer&amp;lt;br /&amp;gt;(Game dev)&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; designed virtual reality simulations for glitterworld citizens. &amp;lt;he/she&amp;gt; paid great attention to the details of &amp;lt;his/her&amp;gt; worlds, including learning all &amp;lt;he/she&amp;gt; could about plant life to make &amp;lt;his/her&amp;gt; landscapes more realistic.&lt;br /&gt;
| {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Thin&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +3 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +4 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || {{cross}} || {{cross}}&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Warrior&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was a fearsome warrior, proficient with many weapons. &amp;lt;he/she&amp;gt; participated in many battles.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| +2 || +6 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || –2 || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|- style='text-align: center;'&lt;br /&gt;
! Weaver&lt;br /&gt;
| style='text-align:left;' | &amp;lt;name&amp;gt; was an expert at working muffalo wool, plant fibres and natural dyes into beautiful clothing for &amp;lt;his/her&amp;gt; kin. &amp;lt;his/her&amp;gt; beautiful handicrafts were traded frequently between local tribes.&lt;br /&gt;
| {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{check}}&lt;br /&gt;
| Body:&amp;lt;br /&amp;gt;Average&lt;br /&gt;
| &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || +2 || &amp;lt;br /&amp;gt; || +5&amp;lt;br /&amp;gt;(R) || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt; || &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xillen</name></author>
	</entry>
</feed>