Editing Ancient shrine
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 38: | Line 38: | ||
*'''Using fire''' | *'''Using fire''' | ||
− | + | The ideal method to capture ancients is not through a gunfight. Not only is it dangerous, but combat comes with an automatic [[AI Storytellers#Enemy death on downed|death on downed]] chance. | |
− | First, enclose the shrine with a [[door]], so that it is "Inside" for [[temperature]] purposes. Place some fuel and raise the temperature up high. Contiously throw [[molotov cocktail]]s or other flame weapons until the room hits at least {{Temperature|200}}. Then shoot the cryptosleep caskets. Both hostile and friendly units will be downed through [[heatstroke]], avoiding the usual death on down chance. | + | Instead, a better way is through [[fire]]. First, enclose the shrine with a [[door]], so that it is "Inside" for [[temperature]] purposes. Place some fuel and raise the temperature up high. Contiously throw [[molotov cocktail]]s or other flame weapons until the room hits at least {{Temperature|200}}. Then shoot the cryptosleep caskets. Both hostile and friendly units will be downed through [[heatstroke]], avoiding the usual death on down chance. |
+ | |||
+ | Once heatstroke severity reaches around 70%, or if there were no conscious pawns in the first place, deconstruct the walls so that the room is considered "Outside". This stops heatstroke and helps slow fire spread. You can then strip and capture the ancients as you please. [[Firefoam pop pack]]s, if available, are recommended to make saving things easier. | ||
The ancient cryptosleep caskets will be at risk of destruction, which can kill ancients and damage gear. But they have quite a bit of health, so you can extinguish important items and capture important pawns before that happens. | The ancient cryptosleep caskets will be at risk of destruction, which can kill ancients and damage gear. But they have quite a bit of health, so you can extinguish important items and capture important pawns before that happens. | ||
− | |||
− | |||
<gallery widths="400px" heights="400px" class="left" mode="nolines"> | <gallery widths="400px" heights="400px" class="left" mode="nolines"> |