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− | {{ | + | {{infobox main|furniture| |
| name = Bed | | name = Bed | ||
− | | image = Bed.png | + | | image = Bed.png|Bed |
| description = A cozy mattress and sheets on a frame for resting. | | description = A cozy mattress and sheets on a frame for resting. | ||
| type = Building | | type = Building | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 45 | | resource 1 amount = 45 | ||
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}} | }} | ||
{{Info|A '''bed''' is used by [[colonists]] for sleeping to recover their [[rest]]. | {{Info|A '''bed''' is used by [[colonists]] for sleeping to recover their [[rest]]. | ||
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There is a version for two colonists called the [[double bed]], and a deluxe version known as the [[royal bed]].}} | There is a version for two colonists called the [[double bed]], and a deluxe version known as the [[royal bed]].}} | ||
− | == Acquisition == | + | == Acquisition == |
− | {{ | + | Constructing a bed requires [[Research#Complex furniture|Complex Furniture]] to be researched, {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work. |
Beds may also be offered for sale by [[Trade#Bulk_goods_trader|bulk goods traders]] or found in [[faction base]]s. | Beds may also be offered for sale by [[Trade#Bulk_goods_trader|bulk goods traders]] or found in [[faction base]]s. | ||
− | == | + | ==Usage== |
− | + | Colonists will sleep on a bed that they are assigned to, according to their [[schedule]]. Colonists will automatically assign themselves to an empty bed, but this can be overridden with the ''"Set owner"'' button. Rooms will turn into a bedroom if there is 1 bed, or a barracks if there are multiple. Colonists enjoy seperate bedrooms, and recieve [[mood]]lets depending on how Impressive their room is. | |
− | {{ | + | |
+ | Beds can also be assigned to a special purpose: | ||
+ | *'''Medical:''' Removes ownership. Pawns will rest in a medical bed whenever they are [[sick]] or [[injury|injured]], and rescuers will priortize bringing a pawn to a medical bed. Medical beds are blue. | ||
+ | *'''For Prisoner:''' Reserve the bed for [[prisoner]]s, creating a prison. Prison beds must be in an enclosed [[room]] (walls, doors, and other impassible objects count). Colonists and prisoners can't share the same room; when a bed is set to prisoner, all beds in the room are set to prisoner. There must be an empty prison bed in order to capture prisoners. Prisoner beds are orange. | ||
+ | *'''For Slave:'''{{IdeologyIcon}} Reserve the bed for [[slave]]s. Unlike prisoners, colonists and slaves can sleep in the same room. | ||
+ | |||
+ | These mechanics also apply to [[bedroll]]s, [[sleeping spot]]s, [[double bed]]s, and other sleeping areas. | ||
+ | |||
+ | ==Summary== | ||
+ | *A pawn resting in a bed or [[bedroll]] of any quality will have {{+|7%}} [[Immunity Gain Speed]] and heal an additional {{+|8}} HP from [[injury|injuries]] per day. | ||
+ | |||
=== Rest Effectiveness === | === Rest Effectiveness === | ||
[[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Stone materials, except [[jade]], only offer 90% of the rest effectiveness of the same quality level. | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Stone materials, except [[jade]], only offer 90% of the rest effectiveness of the same quality level. | ||
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The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, then modified by the bed's quality level. Construction material does not matter. | The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, then modified by the bed's quality level. Construction material does not matter. | ||
− | {{ | + | <div><li style="display: inline-table;"> |
− | + | {{#vardefine:basesurgerychancefactor| 100 }} | |
− | === | + | {| {{STDT| sortable c_10 text-center}} |
− | + | ! [[Quality]] | |
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | !Surgery Success Chance Factor | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.90 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.95 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.05 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.10 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.15 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.30 round 2}} | ||
+ | |} | ||
+ | </li><div> | ||
− | == Analysis == | + | ==Analysis== |
− | + | Beds are a clear upgrade from [[sleeping spot]]s and [[bedroll]]s, equal or superior to them for every stat. Compared to sleeping spots, a normal [[quality]] [[wood]]en bed saves about 1 hour of sleep in a 24-hour schedule. And in most biomes, [wood is easy to come by, easier than obtaining the [[fabric]] or [[leather]] required for a bedroll. | |
− | Beds are a clear upgrade from [[sleeping spot]]s and [[bedroll]]s | ||
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− | This means that [[scenario system#Crashlanded|Crashlanded]] pawns should build beds almost immediately, while [[New | + | This means that [[scenario system#Crashlanded|Crashlanded]] pawns should build beds almost immediately, while [[New Tribes]] should build beds as soon as they research [[Research#Complex furniture|Complex Furniture]]. |
− | === Comparison === | + | ===Comparison=== |
− | Compared to the other beds | + | Compared to the other beds |
− | + | *[[Double bed]]s cost 5 materials less. However, pawns | |
− | * [[Double bed]]s cost 5 materials less | ||
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− | {{ | + | {{Building Material Table}} |
− | [[Category:Furniture]] [[Category: | + | <noinclude> |
+ | {{nav|furniture|wide}} | ||
+ | [[Category:Furniture]] [[Category:Bed]] | ||
+ | </noinclude> |