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− | {{ | + | {{infobox main|furniture| |
| name = Bed | | name = Bed | ||
− | | image = Bed.png | + | | image = Bed.png|Bed |
| description = A cozy mattress and sheets on a frame for resting. | | description = A cozy mattress and sheets on a frame for resting. | ||
| type = Building | | type = Building | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 45 | | resource 1 amount = 45 | ||
− | |||
}} | }} | ||
{{Info|A '''bed''' is used by [[colonists]] for sleeping to recover their [[rest]]. | {{Info|A '''bed''' is used by [[colonists]] for sleeping to recover their [[rest]]. | ||
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There is a version for two colonists called the [[double bed]], and a deluxe version known as the [[royal bed]].}} | There is a version for two colonists called the [[double bed]], and a deluxe version known as the [[royal bed]].}} | ||
− | == Acquisition == | + | == Acquisition == |
− | {{ | + | Constructing a bed requires [[Research#Complex furniture|Complex Furniture]] to be researched, {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work. |
Beds may also be offered for sale by [[Trade#Bulk_goods_trader|bulk goods traders]] or found in [[faction base]]s. | Beds may also be offered for sale by [[Trade#Bulk_goods_trader|bulk goods traders]] or found in [[faction base]]s. | ||
− | == | + | ==Usage== |
− | + | Colonists will sleep on a bed that they are assigned to, according to their [[schedule]]. Colonists will automatically assign themselves to an empty bed, but this can be overridden with the ''"Set owner"'' button. Rooms will turn into a bedroom if there is 1 bed, or a barracks if there are multiple. Colonists prefer seperate bedrooms, and recieve [[mood]]lets depending on how Impressive their room is. | |
− | {{ | + | |
+ | Beds can also be assigned to a special purpose: | ||
+ | *'''Medical:''' Removes ownership. Pawns will rest in a medical bed whenever they are [[sick]] or [[injury|injured]], and rescuers will priortize bringing a pawn to a medical bed. Medical beds are blue. | ||
+ | *'''For Prisoner:''' Reserve the bed for [[prisoner]]s, creating a prison. Prison beds must be in an enclosed [[room]] (walls, doors, and other impassible objects count). Colonists and prisoners can't share the same room; when a bed is set to prisoner, all beds in the room are set to prisoner. There must be an empty prison bed in order to capture prisoners. Prisoner beds are orange. | ||
+ | *'''For Slave:'''{{IdeologyIcon}} Reserve the bed for [[slave]]s. Unlike prisoners, colonists and slaves can sleep in the same room. | ||
+ | |||
+ | These mechanics also apply to [[bedroll]]s, [[sleeping spot]]s, [[double bed]]s, and other sleeping areas. | ||
+ | |||
+ | ==Summary== | ||
+ | *A pawn resting in a bed or [[bedroll]] of any quality will have {{+|7%}} [[Immunity Gain Speed]] and heal an additional {{+|8}} HP from [[injury|injuries]] per day. | ||
+ | |||
=== Rest Effectiveness === | === Rest Effectiveness === | ||
[[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Stone materials, except [[jade]], only offer 90% of the rest effectiveness of the same quality level. | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Stone materials, except [[jade]], only offer 90% of the rest effectiveness of the same quality level. | ||
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The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, then modified by the bed's quality level. Construction material does not matter. | The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, then modified by the bed's quality level. Construction material does not matter. | ||
− | {{Surgery Success Chance Factor | + | <div><li style="display: inline-table;"> |
+ | {{#vardefine:basesurgerychancefactor| 100 }} | ||
+ | {| {{STDT| sortable c_10 text-center}} | ||
+ | ! [[Quality]] | ||
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | !Surgery Success Chance Factor | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.90 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.95 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.05 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.10 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.15 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.30 round 2}} | ||
+ | |} | ||
+ | </li><div> | ||
− | + | ==Analysis== | |
− | + | Beds are a clear upgrade from [[sleeping spot]]s and [[bedroll]]s; beds are superior in every stat. In most [[biome]]s, [[wood]] is a common resource, so beds are easy to create. | |
− | + | *Compared to a sleeping spot: a normal quality, wooden bed saves 1 hour of rest every 24 hours. A large difference for a small cost. | |
− | == Analysis == | + | **Sleeping spots also incur a negative {{--|4}} ''Slept on the ground'' [[mood]]let. |
− | + | *While bedrolls also avoid ''Slept on the ground'' and aren't much worse, they require a [[fabric]] or [[leather]]. These materials are difficult to acquire for starting colonies. | |
− | Beds are a clear upgrade from [[sleeping spot]]s and [[bedroll]]s; beds are | ||
− | * Compared to a sleeping spot: a normal quality, wooden bed saves 1 hour of rest every 24 hours. Sleeping spots also incur a negative {{--|4}} ''Slept on the ground'' [[mood]]let | ||
− | * While bedrolls aren't much worse, they require a | ||
− | |||
This means that [[scenario system#Crashlanded|Crashlanded]] pawns should build beds almost immediately, while [[New Tribe]]s should build beds as soon as they research [[Research#Complex furniture|Complex Furniture]]. | This means that [[scenario system#Crashlanded|Crashlanded]] pawns should build beds almost immediately, while [[New Tribe]]s should build beds as soon as they research [[Research#Complex furniture|Complex Furniture]]. | ||
− | === Comparison === | + | ===Comparison=== |
Compared to the other beds: | Compared to the other beds: | ||
− | * [[Bedroll]]s can be brought into a [[caravan]] | + | *[[Bedroll]]s can be brought out into a [[caravan]], where pawns can rest on them. You can bring beds on a caravan, but pawns won't rest on them. |
− | * [[Double bed]]s cost 5 materials less | + | *[[Double bed]]s cost 5 materials less. However, pawns do not like sleeping with each other unless they are in a relationship, while pawns do not like ''not'' sleeping with each other if they are. Build double beds as relationships happen. |
− | * [[Hospital bed]]s are much better for | + | *[[Hospital bed]]s are much better for injury and disease recovery or surgery. Outside of medical use, hospital beds are more expensive for little/no gain. |
− | * [[Royal bed]]s are an expensive upgrade, but offer a better Rest Effectiveness, as well as other stats. | + | *[[Royal bed]]s are an expensive upgrade, but offer a better Rest Effectiveness, as well as other stats. |
− | ** A bed | + | **A bed that's 1 [[quality]] level higher is better, in terms of Rest. While the royal bed would be better for Comfort, an excellent quality bed can reach the maximum comfort level. **Typically, it is more efficient to "roll" for the higher quality bed than it is to build a royal bed. See [[Royal bed#Comparison to Ordinary Beds|Royal bed#Comparison]] for details. |
− | ** Typically, it is more efficient to "roll" for the higher quality bed than it is to build a royal bed. See [[Royal bed#Comparison to | ||
− | |||
− | |||
− | {{ | + | {{Building Material Table}} |
− | [[Category:Furniture]] [[Category: | + | <noinclude> |
+ | {{nav|furniture|wide}} | ||
+ | [[Category:Furniture]] [[Category:Bed]] | ||
+ | </noinclude> |