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− | {{Ideology}} | + | {{Ideology}}{{Stub}}{{infobox main |
− | {{ | + | |name = Broadwrap |
− | | name = Broadwrap | + | |image = Broadwrap.png|Broadwrap |
− | | image = Broadwrap.png | + | |description = "Wrapped fabric sheets that loosely cover the wearer's head and shoulders." |
− | | description = Wrapped fabric sheets that loosely cover the wearer's head and shoulders. | + | |type = Gear |
− | | type = Gear | + | |type2 = Clothing |
− | | type2 = Clothing | + | |hp = 80 |
− | + | | production facility 1= Hand tailor bench | |
− | | hp = 80 | + | | production facility 2= Electric tailor bench |
− | | production facility 1 = Hand tailor bench | + | |work to make = 1800 |
− | | production facility 2 = Electric tailor bench | + | |resource 1 = Stuff |
− | | work to make = 1800 | + | |resource 1 amount = 30 |
− | + | |stuff tags = Fabric | |
− | | resource 1 = Stuff | + | |insulationheatfactor = 0.2 |
− | | resource 1 amount = 30 | + | |insulationcoldfactor = 0.2 |
− | | stuff tags = Fabric | + | |armorsharpfactor= 0.25 |
− | | insulationheatfactor = 0.2 | + | |armorbluntfactor= 0.25 |
− | | insulationcoldfactor = 0.2 | + | |armorheatfactor= 0.25 |
− | | armorsharpfactor = 0.25 | + | |coverage = Neck, Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw, Left Shoulder, Right Shoulder |
− | | armorbluntfactor = 0.25 | + | |layer = Headgear |
− | | armorheatfactor = 0.25 | + | |mass base = 0.10 |
− | |||
− | | coverage = Neck, Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw, Left Shoulder, Right Shoulder | ||
− | | layer = Headgear | ||
− | | mass base = 0.10 | ||
− | |||
| thingCategories = Headgear | | thingCategories = Headgear | ||
| tags = Neolithic | | tags = Neolithic | ||
− | |||
| defaultOutfitTags = Worker | | defaultOutfitTags = Worker | ||
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | '''Broadwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. | + | '''Broadwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. Traditional head coverings. |
+ | ==Acquisition== | ||
+ | Requires a hand or electric tailoring workstation and Complex Clothing. Requires 30 Fabric textiles and 1800 ticks of work. In cloth its valued at 52 silver | ||
− | == | + | ==Summary== |
− | + | The name "Broadwrap" is a common English term for a "Shemagh". It is formally known as a keffiyeh, although the modern keffiyeh is more of a formal headwear than utilitarian. Hence the slight difference the use of the word "Shemagh" and term "Broadwrap". Although some keffiyeh resemble the hijab, it is a unisex cultural headwear, not a religious one. | |
− | == | + | ==Analysis== |
− | + | In coverage of the body, being the only headwear to cover both shoulders, it offers the most complete coverage of all options. Minus some late game armor helmets, no other headwear is as kinetically protection. | |
+ | It carries no addition bonuses, such as a bowler or cowboy hats social impact. But it provides a 0.25 towards sharp and blunt AC, where the bowler and cowboy hat provide 0.2. | ||
+ | The Broadwrap is equal in its warm/cold insulation provided, but both are only with a 0.2 modifier. | ||
+ | It is highly protective, physically, but offers no additional special qualities. | ||
+ | It must be made of a Fabric textile, unlike some other options, such as the Bowler and Cowboy hat. | ||
− | + | Crafted from late game materials; Synthread, Devilstrand, or Hyperweave, it becomes one of the most protective pieces of headwear in the game, with a lower barrier to acquisition than its competitors. | |
+ | {{Apparel Material Table}} | ||
− | + | ==Version History== | |
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− | == Version | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | |||
[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |