Editing Camelhide
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Camelhide is one of many [[textiles]] with stats almost identical to [[plainleather]], only diverging in having better heat [[insulation]] and slightly higher market value and [[Property:Beauty Factor|beauty factor]]. In this way, it can be considered the heat focused counterpart to [[Bluefur]] | Camelhide is one of many [[textiles]] with stats almost identical to [[plainleather]], only diverging in having better heat [[insulation]] and slightly higher market value and [[Property:Beauty Factor|beauty factor]]. In this way, it can be considered the heat focused counterpart to [[Bluefur]] | ||
− | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game. Yet camelhide's heat insulation is amazing, the second best against heat (in a 3-way tie). So unlike comparably protective textiles, it can retain utility in hot biomes into the mid-game. Later on, [[devilstrand]] is as insulative and significantly more protective. Therefore, growing devilstrand should be made a priority in these biomes. If heat isn't an issue, then other leathers should be used | + | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game. Yet camelhide's heat insulation is amazing, the second best against heat (in a 3-way tie). So unlike comparably protective textiles, it can retain utility in hot biomes into the mid-game. Later on, [[devilstrand]] is as insulative and significantly more protective. Therefore, growing devilstrand should be made a priority in these biomes. If heat isn't an issue, then other leathers should be used whenever possible. |
For use in [[furniture]], it only has a slightly improved [[Property:Beauty Factor|beauty factor]] than other common textiles. However, its mid-game redundancy as clothing makes it a decent choice for improving furniture [[beauty]]. Yet [[wool]]s are superior for beauty and reasonably common, limiting the long-term utility of camelhide. | For use in [[furniture]], it only has a slightly improved [[Property:Beauty Factor|beauty factor]] than other common textiles. However, its mid-game redundancy as clothing makes it a decent choice for improving furniture [[beauty]]. Yet [[wool]]s are superior for beauty and reasonably common, limiting the long-term utility of camelhide. |