Editing Dog leather
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− | {{ | + | {{Define|Leather |
− | + | | image = Dogleather | |
− | | image = Dogleather | ||
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| always haulable = true | | always haulable = true | ||
| color = (209,168,39) | | color = (209,168,39) | ||
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| default color = (209,168,39) | | default color = (209,168,39) | ||
| default color two = (200,200,200) | | default color two = (200,200,200) | ||
+ | | description = Tanned, dried, scraped skin. A good traditional material for making clothes and bags. | ||
| draw gui overlay = true | | draw gui overlay = true | ||
+ | | flammability base = 1.0 | ||
+ | | flammability factor = 1.0 | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
| graphic path = Things/Item/Resource/Cloth | | graphic path = Things/Item/Resource/Cloth | ||
| label = dogleather | | label = dogleather | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
+ | | stack limit = 75 | ||
| thing class = ThingWithComponents | | thing class = ThingWithComponents | ||
− | }} | + | | mass = 0.03 |
− | {{Info|'''Dog leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dog]] such as [[husky|huskies]], [[labrador retriever|labrador retrievers]], and [[yorkshire terrier|yorkshire terriers]], at a [[butcher table]].}} | + | | armor - sharp factor = 0.81 |
+ | | armor - blunt factor = 0.24 | ||
+ | | armor - heat factor = 1.5 | ||
+ | | beauty base = -4 | ||
+ | | beauty factor = 1 | ||
+ | | insulation - cold factor = 14 | ||
+ | | insulation - heat factor = 16 | ||
+ | | market value base = 2.0 | ||
+ | | market value factor = 1.30 | ||
+ | | max hit points base = 60 | ||
+ | | max hit points factor = 1.3 | ||
+ | | work to make factor = 1.0 | ||
+ | | work to make offset = | ||
+ | | work to build factor = 1.0 | ||
+ | | work to build offset = | ||
+ | | page verified for version = 1.2.2753 | ||
+ | }}{{Info|'''Dog leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dog]] such as [[husky|huskies]], [[labrador retriever|labrador retrievers]], and [[yorkshire terrier|yorkshire terriers]], at a [[butcher table]].}} | ||
− | == Acquisition == | + | ==Acquisition== |
The following animals provide dog leather. | The following animals provide dog leather. | ||
{{Leather List}} | {{Leather List}} | ||
− | + | ==Analysis== | |
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− | == Analysis == | ||
Dog leather is one of many [[textiles]] with stats almost identical to [[plainleather]], only diverging in having worse heat insulation and market value. | Dog leather is one of many [[textiles]] with stats almost identical to [[plainleather]], only diverging in having worse heat insulation and market value. | ||
− | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even at that point there are many other options that are just as good or better. Additionally it has a very low [[Property:Beauty Factor|beauty factor]] making it | + | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even at that point there are many other options that are just as good or better. Additionally it has a very low [[Property:Beauty Factor|beauty factor]] making it irrelelvant for anything else. It does have slightly higher HP when used as [[furniture]] than other textiles and has little use otherwise, making it good for [[sandbags]] and the like. Besides these limited applications, it should only be used when there is no better alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production [[quests]] or [[Armchair]]s whose beauty is rarely significantly affects a room's quality. |
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− | {{ | + | {{nav|materials|wide}} |
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