Editing Double sleeping spot
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− | {{ | + | <onlyinclude>{{Stub}}{{infobox main|furniture| |
− | | name = Double sleeping spot | + | |name = Double sleeping spot |
− | | image = Double sleeping spot.png | + | |image = Double sleeping spot.png|Double sleeping spot |
− | | description = Designates a spot on the ground where two people should sleep together. Not comfortable. | + | |description = Designates a spot on the ground where two people should sleep together. Not comfortable. |
− | | type = Building | + | |type = Building |
− | | type2 = Furniture | + | |type2 = Furniture |
− | | placeable = true | + | |placeable = true |
− | | passability = standable | + | |passability = standable |
− | | minifiable = false | + | |minifiable = false |
− | | size = 2 ˣ 2 | + | |size = 2 ˣ 2 |
− | | surgery success chance factor = 0.7 | + | |surgery success chance factor = 0.7 |
− | + | |comfort = 0.4 | |
− | | comfort = 0.4 | + | |terrain affordance = light |
− | | terrain affordance = light | + | |work to make = 0 |
− | | work to make = 0 | + | |rest effectiveness = 0.8 |
− | | rest effectiveness = 0.8 | + | }}</onlyinclude> |
− | + | '''Double sleeping spot''' functions just like the regular sleeping spot but it has room for two colonists. As they function like the regular sleeping spot, they should only be used when two colonists are lovers, engaged or married, and you don't have the resources for a double bed. The Rest Effectiveness is the same as sleeping on nothing, 0.8.<sup>verify</sup> | |
− | }} | ||
− | '''Double sleeping spot''' functions just like the regular sleeping spot | ||
== Acquisition == | == Acquisition == | ||
− | Double sleeping spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player | + | Double sleeping spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player. |
== Summary == | == Summary == | ||
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=== Rest Effectiveness === | === Rest Effectiveness === | ||
− | [[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with | + | [[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. |
− | + | <div><li style="display: inline-table;"> | |
− | {{Rest Effectiveness | + | {{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}} |
+ | {| {{STDT| sortable c_08 text-center}} | ||
+ | |- | ||
+ | ! [[Rest Effectiveness]] | ||
+ | |- | ||
+ | | {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}*100 round 0}}% | ||
+ | |} | ||
+ | </li><div> | ||
=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. |
− | Sleeping spots do not benefit from [[end table]]s and [[dresser]]s | + | Sleeping spots do not benefit from [[end table]]s and [[dresser]]s |
− | + | <div><li style="display: inline-table;"> | |
− | {{Comfort | + | {| {{STDT| sortable c_15 text-center}} |
+ | |- | ||
+ | ! [[Comfort]] | ||
+ | |- | ||
+ | | {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}*100 round 0}}% | ||
+ | |} | ||
+ | </li><div> | ||
=== Surgery Success Chance Factor=== | === Surgery Success Chance Factor=== | ||
− | The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds | + | The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds having a base value of 100%, the sleeping spot a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is them modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. |
− | {{Surgery Success Chance Factor | + | <div><li style="display: inline-table;"> |
− | + | {| {{STDT| sortable c_10 text-center}} | |
− | + | |- | |
− | + | ! Surgery Success Chance Factor | |
+ | |- | ||
+ | | 70% | ||
+ | |} | ||
+ | </li><div> | ||
== Analysis == | == Analysis == | ||
− | + | {{Stub|section=1|reason=Comparison with other bed options needed}} | |
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== Version history == | == Version history == | ||
* [[Version/0.19.2009|0.19.2009]] - Added. | * [[Version/0.19.2009|0.19.2009]] - Added. | ||
− | + | <noinclude> | |
− | {{ | + | {{nav|furniture|wide}} |
+ | </noinclude> | ||
[[Category:Furniture]] | [[Category:Furniture]] | ||
− | [[Category: | + | [[Category:Bed]] |