Editing Double sleeping spot
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− | {{ | + | <onlyinclude>{{Stub}}{{infobox main|furniture| |
− | | name = Double sleeping spot | + | |name = Double sleeping spot |
− | | image = Double sleeping spot.png | + | |image = Double sleeping spot.png|Double sleeping spot |
− | | description = Designates a spot on the ground where two people should sleep together | + | |description = Designates a spot on the ground where two people should sleep together. |
− | | type = | + | |type = Furniture |
− | | type2 = | + | |type2 = Environment |
− | | placeable = | + | |placeable = Yes |
− | + | |size = 2 ˣ 2 | |
− | + | |comfort = 0.4 | |
− | | size = 2 ˣ 2 | + | |rest effectiveness = 0.8 |
− | + | }}</onlyinclude> | |
− | + | '''Double sleeping spot''' functions just like the regular sleeping spot but it has room for two colonists. As they function like the regular sleeping spot, they should only be used when two colonists are lovers, engaged or married, and you don't have the resources for a double bed. | |
− | | comfort = 0.4 | + | ==Acquisition== |
− | + | There is no cost, build time or skill requirements for placing double sleeping spots. Just select them from the menu and place them. | |
− | + | ==Summary== | |
− | | rest effectiveness = 0.8 | ||
− | |||
− | }} | ||
− | '''Double sleeping spot''' functions just like the regular sleeping spot | ||
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− | == Acquisition == | ||
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− | == Summary == | ||
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=== Rest Effectiveness === | === Rest Effectiveness === | ||
− | [[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with | + | [[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. |
− | + | <div><li style="display: inline-table;"> | |
− | {{Rest Effectiveness | + | {{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}} |
+ | {| {{STDT| sortable c_08 text-center}} | ||
+ | |- | ||
+ | ! [[Rest Effectiveness]] | ||
+ | |- | ||
+ | | {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}*100 round 0}}% | ||
+ | |} | ||
+ | </li><div> | ||
=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. |
− | Sleeping spots do not benefit from [[end table]]s and [[dresser]]s | + | Sleeping spots do not benefit from [[end table]]s and [[dresser]]s |
− | + | <div><li style="display: inline-table;"> | |
− | {{Comfort | + | {| {{STDT| sortable c_15 text-center}} |
+ | |- | ||
+ | ! [[Comfort]] | ||
+ | |- | ||
+ | | {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}*100 round 0}}% | ||
+ | |} | ||
+ | </li><div> | ||
=== Surgery Success Chance Factor=== | === Surgery Success Chance Factor=== | ||
− | The | + | The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds having a base value of 100%, the sleeping spot a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is them modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. |
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− | + | <div><li style="display: inline-table;"> | |
+ | {| {{STDT| sortable c_10 text-center}} | ||
+ | |- | ||
+ | ! Surgery Success Chance Factor | ||
+ | |- | ||
+ | | 70% | ||
+ | |} | ||
+ | </li><div> | ||
− | == | + | ==Analysis== |
− | + | {{Stub|section=1|reason=Comparison with other bed options needed}} | |
− | {{ | + | <noinclude> |
+ | {{nav|furniture|wide}} | ||
+ | </noinclude> | ||
[[Category:Furniture]] | [[Category:Furniture]] | ||
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