Editing Dryads
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{{Rewrite|reason=Cleanup - unclear, contains contradictory information, needs comparison tables}} | {{Rewrite|reason=Cleanup - unclear, contains contradictory information, needs comparison tables}} | ||
{{Disambiguation}} | {{Disambiguation}} | ||
− | + | '''Dryads''' are connected to and spawned by a [[Gauranlen tree]]. They begin as [[immature dryad]]s and then specialize into different castes: | |
− | + | * [[Carrier]]: These chunky helpers will haul things where they need to go. | |
− | '''Dryads''' are a | + | * [[Clawer]]: Vulnerable but fearsome, the clawer specializes in damage dealing. |
− | + | * [[Barkskin]]: Slow but tough, the barkskin soaks hits for your other fighters. | |
− | + | * [[Woodmaker]]: Generates wood over time. | |
+ | * [[Medicinemaker]]: Generates herbal medicine over time. | ||
+ | * [[Berrymaker]]: Generates berries over time. | ||
+ | * [[Gaumaker]]: Produces Gauranlen sprouts to make new Gauranlen trees. | ||
==Summary== | ==Summary== | ||
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Conclusion: Even though they require a large amount of a pawn's time, dryads don't need food or training. With strong healing and immunity to blood loss, players may find them easier to keep than other pets. If they die, the tree-connected pawn only receives a -2 [[mood]] debuff, and a new dryad can take their place in 5-12 days. | Conclusion: Even though they require a large amount of a pawn's time, dryads don't need food or training. With strong healing and immunity to blood loss, players may find them easier to keep than other pets. If they die, the tree-connected pawn only receives a -2 [[mood]] debuff, and a new dryad can take their place in 5-12 days. | ||
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==Trivia== | ==Trivia== |