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− | {{ | + | {{infobox main |
| name = Flak helmet | | name = Flak helmet | ||
| image = KevlarHelmet.png | | image = KevlarHelmet.png | ||
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| research = Flak armor | | research = Flak armor | ||
| work to make = 8000 | | work to make = 8000 | ||
− | |||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 40 | | resource 1 amount = 40 | ||
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| insulationheatfactor = 0 | | insulationheatfactor = 0 | ||
| insulationcoldfactor = 0.15 | | insulationcoldfactor = 0.15 | ||
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| coverage = Head, Left Ear, Right Ear | | coverage = Head, Left Ear, Right Ear | ||
| layer = Headgear | | layer = Headgear | ||
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| thingCategories = ArmorHeadgear | | thingCategories = ArmorHeadgear | ||
| tags = IndustrialMilitaryAdvanced | | tags = IndustrialMilitaryAdvanced | ||
| defaultOutfitTags = Soldier | | defaultOutfitTags = Soldier | ||
}} | }} | ||
− | The ''' | + | The '''Flak Helmet''' is an advanced helmet for protection. A step up from the [[simple helmet]], this is a mid-tier helmet for most colonist uses. It is the lightest of all the helmets, only weighing 1.2 kg. |
== Acquisition == | == Acquisition == | ||
− | {{ | + | Flak helmets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
− | Alternatively, the helmet can be received as a quest reward, purchased from [[traders]], or found on [[ | + | Alternatively, the helmet can be received as a quest reward, purchased from [[traders]], or found on [[Raiders]]. |
== Analysis == | == Analysis == | ||
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All power armor helmets, even the [[recon helmet]], outclass the flak helmet in protection to the head and ears as well as covering the pawn's eyes, nose, and jaw, but require the much more expensive [[advanced component]] to craft. Keep in mind that while a plasteel flak helmet has a significantly larger item HP, lasting over twice as long, it also requires more plasteel than both the recon and [[marine helmet]]s and as much as a [[cataphract helmet]] {{RoyaltyIcon}} while also being less protective. Accordingly, steel flak helmets are generally the standard headgear of most colonies in the mid-game until they are replaced by [[power armor]] helmets in the late-game. | All power armor helmets, even the [[recon helmet]], outclass the flak helmet in protection to the head and ears as well as covering the pawn's eyes, nose, and jaw, but require the much more expensive [[advanced component]] to craft. Keep in mind that while a plasteel flak helmet has a significantly larger item HP, lasting over twice as long, it also requires more plasteel than both the recon and [[marine helmet]]s and as much as a [[cataphract helmet]] {{RoyaltyIcon}} while also being less protective. Accordingly, steel flak helmets are generally the standard headgear of most colonies in the mid-game until they are replaced by [[power armor]] helmets in the late-game. | ||
− | The protection offered by a flak helmet depends on its [[quality]] and [[material]]. It has a material effect multiplier of 70% for all types of damage. See [[Apparel#Materials|apparel]] for material protection values. Despite the description, flak helmets actually offer a decent amount of protection from blunt damage. | + | The protection offered by a flak helmet depends on its [[quality]] and [[material]]. It has a material effect multiplier of 70% for all types of damage. See [[Apparel#Materials|apparel]] for material protection values. Despite the description, flak helmets actually offer a decent amount of protection from blunt damage. |
− | {{Apparel | + | {{Apparel Material Table}} |
== Styles == | == Styles == | ||
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* 1.1 - Renamed from '''Advanced helmet''' to '''Flak helmets''' | * 1.1 - Renamed from '''Advanced helmet''' to '''Flak helmets''' | ||
− | {{ | + | {{nav|clothing|wide}} |
[[Category:Armor]] | [[Category:Armor]] |