Editing Gene extractor
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{infobox main|building| |
| name = Gene extractor | | name = Gene extractor | ||
− | | image = Gene extractor south.png | + | | image = Gene extractor south.png|Gene extractor |
− | | description = An automated surgery machine that can extract a person's genes and create a genepack from them. The extracted genes will be randomly selected from the person's xenogenes and germline genes. You can force someone into the machine, but they won't like it.<br | + | | description = An automated surgery machine that can extract a person's genes and create a genepack from them. The extracted genes will be randomly selected from the person's xenogenes and germline genes. You can force someone into the machine, but they won't like it.<br>Extracting a person's genes while their genes are currently regrowing will kill them. Otherwise, gene extraction causes no lasting harm.<br>Genes that require archite capsules are too complex to be extracted. |
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = |
| placeable = true | | placeable = true | ||
− | | passability = | + | | path cost = 42 |
+ | | passability = PassThroughOnly | ||
| blockswind = | | blockswind = | ||
| cover = 0.0 | | cover = 0.0 | ||
Line 15: | Line 16: | ||
| hp = 350 | | hp = 350 | ||
| beauty = 0 | | beauty = 0 | ||
− | | power = - | + | | power = -50 |
| glowradius = | | glowradius = | ||
| glowcolor = | | glowcolor = | ||
Line 40: | Line 41: | ||
In order for a pawn to enter the extractor, they must have one or more genes aside from their melanin (natural skin color) and hair color genes, meaning that baseline humans are exempt. The extractor can still extract an occupant's hair color or non-natural skin gene, if present. | In order for a pawn to enter the extractor, they must have one or more genes aside from their melanin (natural skin color) and hair color genes, meaning that baseline humans are exempt. The extractor can still extract an occupant's hair color or non-natural skin gene, if present. | ||
− | It takes 12 hours for gene extraction to complete. The occupant is not suspended during extraction, and will still have their needs decay. This means that a pawn may be starving or exhausted by the time they leave. Once extraction is complete, the occupant will be ejected, and a new genepack with 1 to 4 collected xenogenes will be dropped nearby. If it is not powered for 24 hours | + | It takes 12 hours for gene extraction to complete. The occupant is not suspended during extraction, and will still have their needs decay. This means that a pawn may be starving or exhausted by the time they leave. Once extraction is complete, the occupant will be ejected, and a new genepack with 1 to 4 collected xenogenes will be dropped nearby. If it is not powered for 24 hours, then extraction will be canceled. |
− | Once extracted, the occupant will suffer from | + | Once extracted, the occupant will suffer from ''Gene Shock'' for 2 days, causing pain ({{++|5%}}) and lowering their [[consciousness]] ({{--|5%}}) and [[blood filtration]] ({{--|15%}}). They also gain the ''Genes Regrowing'' condition for 12 to 20 days. This does not have any direct effects, but will cause instant death if the pawn has their genes extracted before it wears off. Prisoners who have their genes extracted will have a {{--|8}} ''Genes Extracted'' [[mood]]let. Colonist moods are not affected by anyone's genes being harvested, including their own. |
− | |||
− | |||
− | |||
− | Prisoners | ||
=== Gene selection === | === Gene selection === | ||
Line 64: | Line 61: | ||
=== Xenotype Extraction Table === | === Xenotype Extraction Table === | ||
− | The following table serves as a reference for which [[xenotype]]s | + | The following table serves as a reference for which [[xenotype]]s to extract for specific genes. Bear in mind that many genes are not used by any xenotype, and must be acquired through [[trade]] or [[quest]]s. |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
Line 73: | Line 70: | ||
== Analysis == | == Analysis == | ||
− | {{ | + | {{stub|reason=Analysis of gene editing, or a link to one}} |
− | |||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
Line 90: | Line 82: | ||
** Fix: Empty genepacks can be extracted | ** Fix: Empty genepacks can be extracted | ||
* [[Version/1.4.3548|1.4.3548]] - Fix: Pawns in gene extractors are suspended. | * [[Version/1.4.3548|1.4.3548]] - Fix: Pawns in gene extractors are suspended. | ||
− | |||
* [[Version/1.4.3555|1.4.3555]] - | * [[Version/1.4.3555|1.4.3555]] - | ||
− | ** Gene shock effects reduced | + | **Gene shock effects reduced (from?), and lasts for 2 days (down from 4). |
− | ** Gene | + | **Gene extractor now ejects pawns after 24 hours of not being powered. |
− | |||
− | |||
− | |||
− | |||
− | {{ | + | {{Biotech navbox}} |
− |