Editing IED antigrain warhead trap
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− | + | {{infobox main|security| | |
− | |name = IED antigrain warhead trap | + | | name = IED antigrain warhead trap |
− | |image = IED_antigrain_warhead_trap.png | + | | image = IED_antigrain_warhead_trap.png |
− | |description = An antimatter-powered antigrain warhead connected to a trigger | + | | description = An antimatter-powered antigrain warhead connected to a touch-activated trigger. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm. |
− | |type | + | | type = Security |
− | + | | placeable = Yes | |
− | |placeable = | + | | size = 1 ˣ 1 |
− | + | | hp = 40 | |
− | |size = 1 ˣ | + | | resources to make = 1 [[antigrain warhead]] |
− | + | | deconstruct yield = nothing | |
− | + | | beauty = -4 | |
− | |hp = 40 | ||
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}} | }} | ||
− | The '''IED antigrain warhead trap''' | + | The '''IED antigrain warhead trap''' explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 400 explosive blunt damage. This is enough to instantly kill all enemies in-game except for the Thrumbo. |
− | + | When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible. | |
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− | == | + | === Usage === |
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− | + | It can be extremely useful against crashed ship parts, being able to one-shot scythers and lancers, and leave centipedes heavily damaged. Manually trigger the ship part, then guide the mechanoids onto the shell. | |
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{{nav|security|wide}} | {{nav|security|wide}} | ||
− | [[Category:Security | + | [[Category:Security]] |