Editing IED antigrain warhead trap
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− | {{ | + | {{Stub}}{{infobox main|security| |
|name = IED antigrain warhead trap | |name = IED antigrain warhead trap | ||
|image = IED_antigrain_warhead_trap.png | |image = IED_antigrain_warhead_trap.png | ||
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|deconstructable = false | |deconstructable = false | ||
|destroyyield = nothing | |destroyyield = nothing | ||
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}} | }} | ||
− | The '''IED antigrain warhead trap''' | + | The '''IED antigrain warhead trap''' explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 550 [[Damage types#BombSuper|"Bomb Super" damage]]. This is enough to instantly kill all enemies in-game except for the [[Thrumbo]] and [[Centipede]]. |
+ | Unless the pawn have a [[shield belt]] , which the shield will be instantly broken for taking the blast for the pawn. | ||
− | + | When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible. | |
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− | == | + | == Usage == |
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− | + | It can be extremely useful against crashed ship parts, being able to one-shot scythers and lancers, and leave centipedes heavily damaged. Manually trigger the ship part, then guide the mechanoids onto the shell. Although there aren't much use beyond that. | |
− | + | ==Version History== | |
+ | [[Version/1.1.0|1.1.0]] - IEDs explode when bullets hit them. This allows the player to purposefully shoot them to set them off. | ||
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{{nav|security|wide}} | {{nav|security|wide}} | ||
− | [[Category:Security | + | [[Category:Security]] |