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− | {{ | + | {{Verified|1.2.2753}}{{Define|Leather |
− | | | + | | label = lizard skin |
− | | image = Lizardskin | + | | image = Lizardskin |
+ | | color = (101,116,58) | ||
+ | | commonality = 0.075 | ||
+ | | default color = (101,116,58) | ||
| description = The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all. | | description = The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all. | ||
− | + | | path cost = 15 | |
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| stack limit = 75 | | stack limit = 75 | ||
− | | | + | | beauty base = -4 |
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| beauty factor = 1.2 | | beauty factor = 1.2 | ||
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| armor - sharp factor = 0.81 | | armor - sharp factor = 0.81 | ||
| armor - blunt factor = 0.27 | | armor - blunt factor = 0.27 | ||
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| insulation - cold factor = 12 | | insulation - cold factor = 12 | ||
| insulation - heat factor = 12 | | insulation - heat factor = 12 | ||
− | + | | market value base = 2.1 | |
− | | | + | | market value factor = 1.30 |
− | + | | max hit points base = 60 | |
− | | | + | | max hit points factor = 1.0 |
− | + | }}{{Info|'''Lizardskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a reptile such as a [[cobra]], [[tortoise]], or [[iguana]] at a [[butcher table]].}} | |
− | | | + | ==Acquisition== |
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− | }} | ||
− | {{Info|'''Lizardskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a reptile such as a [[cobra]], [[tortoise]], or [[iguana]] at a [[butcher table]].}} | ||
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− | == Acquisition == | ||
The following animals provide Lizardskin. | The following animals provide Lizardskin. | ||
{{Leather List}} | {{Leather List}} | ||
− | + | ==Analysis== | |
− | + | Lizardskin is one of many [[textiles]] with protective stats almost identical to [[plainleather]]. In comparison, it provides negligbly higher blunt armor, worse insulation, 23% less item hitpoints and a slightly higher [[Property:Beauty Factor|beauty factor]]. | |
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− | == Analysis == | ||
− | Lizardskin is one of many [[textiles]] with protective stats almost identical to [[plainleather]]. In comparison, it provides negligbly higher blunt armor, worse insulation, 23% less item hitpoints and a slightly higher [[Property:Beauty Factor|beauty factor]]. | ||
− | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even at that point there are many other options that are just as good or better. | + | As it is 6-way tied for the 11th most protective [[textile]] in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even at that point there are many other options that are just as good or better. Its lower item durability means that clothing replacements will be more frequent compared to other common leathers as well. Thus its use as clothing is feasible in the early game but not ideal. Transitioning to more protective and insulative textiles should be made a priority however. |
For use in [[furniture]], it only has a slightly improved [[Property:Beauty Factor|beauty factor]] than other common textiles, but its mid-game redundancy as clothing makes it a decent choice for improving furniture [[beauty]]. Its inferiority to [[wool]]s in this regard and the commonness of wools compared to lizardskin limits its long term utility however. | For use in [[furniture]], it only has a slightly improved [[Property:Beauty Factor|beauty factor]] than other common textiles, but its mid-game redundancy as clothing makes it a decent choice for improving furniture [[beauty]]. Its inferiority to [[wool]]s in this regard and the commonness of wools compared to lizardskin limits its long term utility however. | ||
− | == | + | ==Version History== |
− | + | Lizardskin is a new leather type added in update 0.19/1.0 that merged cobraskin, tortoise leather, and iguana skin from earlier versions. | |
− | Lizardskin a | + | {{nav|materials|wide}} |
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