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{{Royalty}} | {{Royalty}} | ||
− | {{ | + | __NOTOC__ |
− | | name = | + | <onlyinclude> |
− | | image = BroadshieldPack.png | + | {{infobox main |
− | | description = A single-use man-portable | + | |name = Broadshield pack |
− | | type = Gear | + | |image = BroadshieldPack.png|Broadshield pack |
− | | type2 = | + | |description = A single-use man-portable bullet shield projector. Deployed on the ground, it generates a circular shield that allows bullets out but not in. The unit is designed to last only a short time before burning out.<Br>Many ultratech combat squads owe their lives to a broadshield deployed at just the right time. |
− | + | |type = Gear | |
− | | hp = 100 | + | |type2 = Armor |
− | | marketvalue = | + | |hp = 100 |
− | + | |marketvalue = 432.4 | |
− | | mass base = 3 | + | |mass base = 3 |
− | + | |work to make = 14000 | |
− | + | |resources to make = 1 [[Broadshield core]] + {{icon|component|1}} | |
− | | work to make = 14000 | + | |coverage = Waist |
− | | | + | |layer = Belt |
− | + | }}</onlyinclude> | |
− | + | The '''broadshield pack''' is a single-use accessory added by [[Royalty DLC]]. It allows the user to deploy a circular shield that stops incoming projectiles but does not affect outgoing projectiles, or prevent pawns from moving through it. | |
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− | | coverage = Waist | ||
− | | layer = Belt | ||
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− | }} | ||
− | The ''' | ||
− | == Acquisition == | + | == Acquisition == |
− | {{ | + | As a complicated piece of technology, broadshield packs can only be made at the [[Machining table]] and requires [[Research#Shield Belt|Shield Belts]] to be researched in order to be constructed. Crafting the armor requires 1 [[Broadshield core]] and {{icon|component|1}} component. |
+ | Broadshield cores are only available from [[mechanoid cluster]]s. | ||
− | Alternatively, this item can be received as a quest reward | + | Alternatively, this item can be received as a quest reward or found on [[Raiders]]. |
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== Analysis == | == Analysis == | ||
− | The | + | The broadshield pack is a single-use item that deploys a shield with a radius of 4.9 tiles. After 1800 [[tick]]s, it burns out. During that time it stops all incoming fire from passing into the bubble but does not prevent pawns inside from firing out. A pawn does not need to be inside the shield to benefit from the effect, assuming the enemy is not inside the shield and that the broadshield is between them and their attacker the incoming rounds will be stopped. However, it does not prevent pawns from moving inside the shield and attacking. It is currently unknown if it is vulnerable to [[mortar]] rounds like its larger cousin, the bullet shield. However [[EMP grenades]] will disable the shield for 9 seconds, during which time the burnout timer will still count down. Futhermore, unlike [[Mechanoid]]s, the broadshield projector will not adapt to the EMP effect. Its therefore possible to continuously disable the shield until the projector burns out. |
− | + | The use of the pack creates a temporary structure called a Broadshield Projector. It has 250hp. It is currently unknown if it can be destroyed manually. | |
− | + | NPCs equipped with the shield pack will deploy them, though occasionally they end up walking outside of their effect. | |
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− | == Version | + | == Version History == |
− | * | + | *Added in 1.2 |
− | * [[Version/1.2.2753|1.2.2753]] - | + | *[[Version/1.2.2753|1.2.2753]] - Gave the broadshield pack a smaller drawsize, so that its icon/map-icon is more congruent with its appearance on a pawn. AI will now only deploy an NPC's Broadshield pack if the offending attacker is hostile to prevents friendly-fire causing activation. |
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== See Also == | == See Also == | ||
− | * [[Psycasts# | + | *[[Psycasts#Regular psycasts|Skip shield]] - A 6th level psycast with the same effect and range but a shorter duration. |
− | * [[ | + | *[[Mechanoid_cluster#Miscellaneous buildings|Bullet shield]] - a mechanoid cluster building that produces the same effect but larger and permanently. |
− | * [[ | + | *[[Mechanoid_cluster#Miscellaneous buildings|Mortar shield]] - a mechanoid cluster building that produces a similar effect but larger and tuned to mortar rounds only. |
− | {{ | + | {{nav|utility|wide}} |
+ | [[Category:Armor]] | ||
+ | [[Category:Royalty]] | ||
[[Category:Utility]] | [[Category:Utility]] |