Editing Materials
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So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material. | So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material. | ||
− | == Comparison | + | == Comparison Table == |
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item. | The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item. | ||
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| ?Work To Make Factor | | ?Work To Make Factor | ||
| ?Work To Build Factor | | ?Work To Build Factor | ||
− | | ?Work To Build Offset | + | | ?Work To Build Offset = Work To Build Offset (ticks) |
| ?Max Hit Points Factor | | ?Max Hit Points Factor | ||
| ?Flammability Factor | | ?Flammability Factor |