Editing Mech low-shield
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− | {{Royalty}} | + | {{Royalty}}{{Stub}}{{infobox main|building| |
− | {{ | + | |name = Mech low-shield |
− | {{ | + | |image = ShieldGeneratorBullet.png |
− | | name = Mech low-shield | + | |description = A shielding device which projects a momentum repulsor field. Shots can go out, but not in.<br>This one is tuned to low angles, so it will block ground-level projectiles like bullets.<br>The unit can be temporarily disabled by EMP attacks, either by shocking the projector unit itself, or using EMP munitions on the shield. |
− | | image = ShieldGeneratorBullet.png | + | |type = Building |
− | | description = A shielding device which projects a momentum repulsor field. Shots can go out, but not in. This one is tuned to low angles, so it will block ground-level projectiles like bullets. The unit can be temporarily disabled by EMP attacks, either by shocking the projector unit itself, or using EMP munitions on the shield. | + | |type2 = Mechanoid cluster |
− | | type = Building | + | |path cost = 50 |
− | | type2 = Mechanoid cluster | + | |passability = pass through only |
− | + | |blockswind = true | |
− | | path cost = 50 | + | |cover = 1 |
− | | passability = pass through only | + | |size = 1 ˣ 1 |
− | | blockswind = true | + | |flammability = 0 |
− | | cover = 1 | + | |hp = 200 |
− | | size = 1 ˣ 1 | + | |beauty = -20 |
− | | flammability = 0 | + | |terrain affordance = light |
− | | hp = 200 | + | |resource 1 = Plasteel |
− | | beauty = -20 | + | |resource 1 amount = 7 |
− | | | + | |resource 2 = Shield core |
− | | | + | |resource 2 amount = 1 |
− | + | |deconstructyieldfraction = 1 | |
+ | |leavesresourceswhendestroyed = false | ||
+ | |bonusdestroyleavings = 7 {{Icon small|Plasteel}} | ||
}} | }} | ||
− | '''Mech | + | '''Mech drop beacon''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. It blocks incoming projectiles in a 20-tile radius around them. Upon being hit by an [[EMP]], it is disabled for {{Ticks|1080}}. |
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