Editing Plasteel
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− | {{ | + | {{Define|Metal |
− | | | + | | category = Metallic |
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| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | ||
− | + | | color = (160,178,181) | |
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| always haulable = true | | always haulable = true | ||
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| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Plasteel | ||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = plasteel | | label = plasteel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
+ | | stack limit = 75 | ||
+ | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
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| use hit points = false | | use hit points = false | ||
− | | | + | | beauty base = -4 |
+ | | beauty factor = 1 | ||
+ | | beauty offset = 0 | ||
+ | | flammability factor = 0.1 | ||
+ | | market value base = 14 | ||
+ | | max hit points factor = 2.8 | ||
+ | | melee blunt damage factor = 0.9 | ||
+ | | melee cooldown factor = 0.8 | ||
+ | | melee sharp damage factor = 1.1 | ||
+ | | work to make factor = 2.2 | ||
+ | | work to build factor = 2.2 | ||
+ | | mass = 0.25 | ||
+ | | rest effectiveness factor = 1 | ||
+ | | door opening speed factor = 1 | ||
}} | }} | ||
− | {{Info| | + | {{Info|The [[Max Hit Points|strongest]] material in the game. Used for a lot of high tech stuff, especially ship engines and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game. Can be obtained by [[trading]], disassembling a dead [[Mechanoid]], mining compacted plasteel deposits or using a [[deep drill]] on an underground plasteel vein.}} |
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− | + | '''Plasteel''' can be used to make some ''very'' tough defensive [[turret]]s and [[wall]]s, so consider setting some aside to shore up your frontline against [[raiders]]. Plasteel can also be used to craft very powerful melee weapons and armor, and is needed for [[advanced component]]s. | |
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− | Plasteel | ||
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− | + | ==Ore== | |
− | [[ | + | [[File:Compacted_plasteel.png|frameless|Compacted plasteel in game]] Compacted plasteel veins contain between 2 and 8 tiles. Each mined block yields 40 plasteel. Each chunk of ore has 8,000 HP, making it the slowest ore to mine and the toughest item in-game. |