Editing Reprocessor stomach
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| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
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| description = An advanced chemical processing system breaks down nutrients the body could normally never use, leading to increased efficiency. | | description = An advanced chemical processing system breaks down nutrients the body could normally never use, leading to increased efficiency. | ||
| production facility 1 = Fabrication bench | | production facility 1 = Fabrication bench | ||
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| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The '''Reprocessor Stomach''' is an [[artificial body part]] introduced by the [[Royalty DLC]] that improves the [[ | + | The '''Reprocessor Stomach''' is an [[artificial body part]] introduced by the [[Royalty DLC]] that improves the [[metabolism]] and hunger rate of a pawn. |
== Acquisition == | == Acquisition == | ||
− | {{ | + | Reprocessor stomachs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
Alternatively, they can purchased from [[traders]] and outlander and [[empire]] settlements. | Alternatively, they can purchased from [[traders]] and outlander and [[empire]] settlements. | ||
== Summary == | == Summary == | ||
− | + | A reprocessor stomach improves a pawn's [[metabolism]] by 12.5%. This, in turn, slightly improves the [[rest rate multiplier]] by 3.75%, meaning the colonist will require less sleep. | |
− | A reprocessor stomach | ||
− | [[ | + | Unlike the [[bionic stomach]] but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a reprocessor stomach will force them to vomit. |
− | + | Installing a stomach can be used to instantly treat [[gut worms]] as the new stomach replaces the diseased part. With it installed, further infections are also prevented. | |
− | A reprocessor stomach reduces the hunger rate of a pawn by | + | |
+ | A reprocessor stomach reduces the hunger rate of a pawn by 25%, meaning they only require 3/4 the [[food]] to live. | ||
+ | |||
+ | [[Eating]] capacity, [[eating speed]], and [[food poisoning]] chances are unaffected. | ||
=== Installation === | === Installation === | ||
− | Installing the | + | Installing the reprocessor stomach requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | Removing | + | Removing a reprocessor stomach requires {{ticks|2500}} of work, 1x medicine of ??{{Check Tag|What Quality|Herbal, Industrial or Glitterworld?}} quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | If the operation fails, the part | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. |
== Analysis == | == Analysis == | ||
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The reprocessor stomach is a cheaper way to reduce time sleeping than upgrading to a [[royal bed]], however both can be combined. | The reprocessor stomach is a cheaper way to reduce time sleeping than upgrading to a [[royal bed]], however both can be combined. | ||
− | While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a reprocessor stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting | + | While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a reprocessor stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting. |
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=== Comparisons === | === Comparisons === | ||
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In comparison to the reprocessor stomach, the [[bionic stomach]] eliminates the vulnerability to EMP in exchange for requiring 33.3% more food. | In comparison to the reprocessor stomach, the [[bionic stomach]] eliminates the vulnerability to EMP in exchange for requiring 33.3% more food. | ||
− | ==== | + | ==== Detoxifier Stomach ==== |
− | In comparison to the reprocessor stomach, the [[ | + | In comparison to the reprocessor stomach, the [[detoxifier stomach]] eliminates the risk of food poisoning in exchange for requiring 33.3% more food. |
==== Nuclear Stomach ==== | ==== Nuclear Stomach ==== | ||
− | The [[nuclear stomach]] combines the benefits of both the | + | The [[nuclear stomach]] combines the benefits of both the detoxifier and reprocessor stomachs, reducing the amount of food a pawn requires by a whopping 75% and eliminating the risk of food poisoning at the cost of inflicting torso [[cancer]] on average once 120 in-game days. |
{{Stomach Comparison Table}} | {{Stomach Comparison Table}} |