Editing Skills
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 366: | Line 366: | ||
=== Crafting === | === Crafting === | ||
− | + | Many work [[bill|bills]] of the [[Work#Smith|Smith]], [[Work#Tailor|Tailor]] and [[Work#Craft|Craft]] work types have a required minimum Crafting skill level, except cutting [[Stone Blocks]] or [[Electric smelter|Smelting]] which do not have a minimum required skill level. | |
− | A pawn's Crafting skill is a driving factor in the [[Quality]] of produced [[Clothing]], [[Armor]], | + | A pawn's Crafting skill is a driving factor in the [[Quality]] of produced [[Clothing]], [[Armor]], [[Neolithic Weapons|Neolithic weapons]], [[Weapons#Melee weapons|Melee weapons]], and [[Weapons#Ranged weapons|Ranged weapons]]. The speed of production for these tasks is unrelated to Crafting level, however, and is instead completely dependent on a pawn's [[General Labor Speed]] and the amount of labor required in the bill. |
− | + | The Crafting skill determines the time it takes for a colonist to extract metal from slag and disassemble [[mechanoid]]s, and it also determines the amount of resources produced from these tasks. | |
− | |||
− | |||
− | |||
− | The Crafting skill | ||
{{#ask: [[Category:Stat]] [[Skill::Crafting]] | {{#ask: [[Category:Stat]] [[Skill::Crafting]] |