Editing Subcore ripscanner
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 37: | Line 37: | ||
== Summary == | == Summary == | ||
− | |||
The subcore ripscanner takes 150 W of [[power]]. Its only purpose is to form a [[high subcore]], an ingredient used for the gestation of the following mechanoids: | The subcore ripscanner takes 150 W of [[power]]. Its only purpose is to form a [[high subcore]], an ingredient used for the gestation of the following mechanoids: | ||
{{Ingredient List|High subcore|noCollapse=1}} | {{Ingredient List|High subcore|noCollapse=1}} | ||
Line 47: | Line 46: | ||
High subcores are used for a variety of advanced mechanoids, which all have their niches. Solo mechanitors in particular will value the [[paramedic]], which can rescue its master and perform [[surgery]] on them. If you want to make any of the listed mechs, then the ripscanner is an essential investment. If don't want any ripscanner mechs for the time being, then you can skip on the ripscanner. | High subcores are used for a variety of advanced mechanoids, which all have their niches. Solo mechanitors in particular will value the [[paramedic]], which can rescue its master and perform [[surgery]] on them. If you want to make any of the listed mechs, then the ripscanner is an essential investment. If don't want any ripscanner mechs for the time being, then you can skip on the ripscanner. | ||
− | |||
− | |||
− | |||
− | |||
===Human resources=== | ===Human resources=== | ||
Line 68: | Line 63: | ||
* [[Version/1.4.3534|1.4.3534]] - Added more feedback to subcore scanners. | * [[Version/1.4.3534|1.4.3534]] - Added more feedback to subcore scanners. | ||
* [[Version/1.4.3555|1.4.3555]] - In the 'Completed scan' message sent when subcore scan is cancelled, changed 'cancel load' to 'cancel scan'. Fix: Ripscanning doesn't kill pawns if colonist instant death in difficulty settings is 0%. Subcore scanners: Added confirmation dialog when cancelling a scan that can kill the occupant. | * [[Version/1.4.3555|1.4.3555]] - In the 'Completed scan' message sent when subcore scan is cancelled, changed 'cancel load' to 'cancel scan'. Fix: Ripscanning doesn't kill pawns if colonist instant death in difficulty settings is 0%. Subcore scanners: Added confirmation dialog when cancelling a scan that can kill the occupant. | ||
− | |||
{{Nav|biotech|wide}} | {{Nav|biotech|wide}} | ||
[[Category:Biotech (Buildings)]] | [[Category:Biotech (Buildings)]] |