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'''Walls''' will equalize towards the room on the other side. This can be another fully realized room or simply the outdoors. If the other side is not outdoors, that room will also equalize towards this room. | '''Walls''' will equalize towards the room on the other side. This can be another fully realized room or simply the outdoors. If the other side is not outdoors, that room will also equalize towards this room. | ||
− | * The material of the walls does not matter. Wood is as | + | * The material of the walls does not matter. Wood is as isolating as any stone or metal. And unmined rocks are equally effective. |
* The surface area does seem to matter. Basically, the game is using a 2D variant of the [[Wikipedia:square-cube law|square-cube law]], with walls taking the place of "surface area" and room size taking the place of "volume". As such square rooms are the most efficient at keeping temperatures. | * The surface area does seem to matter. Basically, the game is using a 2D variant of the [[Wikipedia:square-cube law|square-cube law]], with walls taking the place of "surface area" and room size taking the place of "volume". As such square rooms are the most efficient at keeping temperatures. | ||
* A 2nd layer halves the temperature equalization via walls. Adding more than a 2nd layer of wall does not seems to have any effect. | * A 2nd layer halves the temperature equalization via walls. Adding more than a 2nd layer of wall does not seems to have any effect. |