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'''Note:''' Because performing surgery gives so much XP, a single colonist will hit the soft learning cap of 4,000 XP per day rather quickly. Spread out the procedures over multiple doctors and days. | '''Note:''' Because performing surgery gives so much XP, a single colonist will hit the soft learning cap of 4,000 XP per day rather quickly. Spread out the procedures over multiple doctors and days. | ||
− | Whether caused by [[Ailments| | + | Whether caused by [[Ailments|iinjury or included from the start]], it's often an improvement to a colonist to replace a damaged limb or organ; a heart with even minor [[Ailments#Artery blockage|artery blockage]] can cause a fatal heart attack at any moment. See various links on [[artificial body parts]] for costs and improvement/penalties the post-operative patient will acquire. |
==== Animal patients ==== | ==== Animal patients ==== |