Editing Tunneler
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=== Combat === | === Combat === | ||
− | In combat, tunnelers use | + | In combat, tunnelers use blunt melee attacks. They have an innate [[smokepop pack]] ability, but this has a cooldown of 15 days. |
Tunnelers have the highest armor values of any mechanoid in the game, with {{+|5%}} more Sharp and Blunt armor than the [[war queen]]. However, with a health scale of 1.52, it doesn't have the hit point pool of the larger mechs. They have an innate shield, which is equivalent to a [[shield belt]], just with 250 HP. This is higher than even a legendary [[quality]] shield belt. | Tunnelers have the highest armor values of any mechanoid in the game, with {{+|5%}} more Sharp and Blunt armor than the [[war queen]]. However, with a health scale of 1.52, it doesn't have the hit point pool of the larger mechs. They have an innate shield, which is equivalent to a [[shield belt]], just with 250 HP. This is higher than even a legendary [[quality]] shield belt. |