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− | {{ | + | {{Define|Metal |
− | | | + | | category = Metallic |
− | + | | description = "An extremely hard, dense metal. While it is best known for its use powering nuclear reactors, its physical properties also make it excellent in some roles as a tool, weapon, or armor." | |
− | | description = | + | | color = (100,100,100) |
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| always haulable = true | | always haulable = true | ||
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| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Uranium | ||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = uranium | | label = uranium | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
+ | | small volume = true | ||
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
+ | | stack limit = 500 | ||
+ | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
− | | | + | | use hit points = true |
− | | | + | | market value base = 6 |
− | | | + | | max hit points factor = 2.5 |
+ | | work to make factor = 1.9 | ||
+ | | beauty base = -4 | ||
+ | | beauty factor = 0.5 | ||
+ | | beauty offset = 0 | ||
+ | | flammability factor = 0 | ||
+ | | door opening speed factor = 0.75 | ||
+ | | melee cooldown factor = 1.1 | ||
+ | | melee blunt damage factor = 1.5 | ||
+ | | melee sharp damage factor = 1.1 | ||
+ | | work to make = 1.9 | ||
+ | | mass = 0.10 | ||
+ | | hp = 100 | ||
+ | | rest effectiveness factor = 1 | ||
}} | }} | ||
− | {{info|'''Uranium''' is | + | {{info|'''Uranium''' is the rarest [[materials|material]] in the game. It can be used to craft very powerful (but very slow) [[Weapons#Melee weapons|blunt weapons]], but this is generally wasteful, as it is a required element in the construction of certain late-game high-tech constructions, most notably the end-game [[ship]].}} |
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− | == | + | ===Obtaining=== |
− | Tiles of uranium ore can be found rarely throughout the map, but must be [[mine]]d before they can be used. Small amounts of it can be salvaged from deconstructing [[ | + | Tiles of uranium ore can be found rarely throughout the map, but must be [[mine]]d before they can be used. Small amounts of it can be salvaged from deconstructing [[Ancient shrine#Ancient Cryptosleep Caskets|ancient cryptosleep caskets]], or may randomly arrive in cargo pods. The most reliable method for acquiring it is to [[trade|purchase]] it from [[Trader#Bulk_Goods_Trader|bulk goods traders]]. Once you've completed the [[research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground. |
Playing in Large or Ludeonicrous maps (of 300x300 or 400x400 tiles respectively) offer greater chance of finding it on the surface. | Playing in Large or Ludeonicrous maps (of 300x300 or 400x400 tiles respectively) offer greater chance of finding it on the surface. | ||
− | == Ore == | + | ==Ore== |
− | [[File:Uranium_ore.png|frameless | + | [[File:Uranium_ore.png|frameless|Uranium ore in game]] |
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− | + | Uranium ore tiles have 4,000 health, making them one of the slower ores to mine. They can be found in small veins, ranging from 1 to 6 tiles in size. Each mined block yields 35 uranium, although miners with less than 8 skill in mining will produce significantly less. | |
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