Editing Vegetarian fine meal
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− | {{See also|Fine meal|Carnivore fine meal}} | + | {{See also|Fine meal|Carnivore fine meal}}{{Infobox main|food |
− | {{Infobox main|food | ||
| name = Vegetarian fine meal | | name = Vegetarian fine meal | ||
− | | image = Vegetarian fine meal a.png | + | | image = Vegetarian fine meal a.png|Vegetarian fine meal |
| description = A complex dish assembled with care from vegetarian ingredients. | | description = A complex dish assembled with care from vegetarian ingredients. | ||
<!-- Base Stats --> | <!-- Base Stats --> | ||
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| flammability = 1 | | flammability = 1 | ||
| stack limit = 10 | | stack limit = 10 | ||
− | | path cost = | + | | path cost = 15 |
<!-- Ingestion --> | <!-- Ingestion --> | ||
| taste = Fine | | taste = Fine | ||
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<!-- Creation --> | <!-- Creation --> | ||
| work to make = 450 | | work to make = 450 | ||
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| production facility 1 = Fueled stove | | production facility 1 = Fueled stove | ||
| production facility 2 = Electric stove | | production facility 2 = Electric stove | ||
− | | skill 1 = | + | | skill 1 = cooking |
− | |||
| resource 1 = Nutrition | | resource 1 = Nutrition | ||
| resource 1 type = vegetarian | | resource 1 type = vegetarian | ||
| resource 1 amount = 0.75 | | resource 1 amount = 0.75 | ||
− | |||
<!-- Technical --> | <!-- Technical --> | ||
| defName = MealFine | | defName = MealFine | ||
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| use hit points = true | | use hit points = true | ||
}} | }} | ||
− | {{Info|A '''vegetarian fine meal''' is a variant of the [[fine meal]] created from vegetarian | + | {{Info|A '''vegetarian fine meal''' is a variant of the [[fine meal]] created from vegetarian ingrediants.}} |
− | == Acquisition == | + | ==Acquisition== |
− | Vegetarian fine meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]]. Each meal requires 0.75 units of [[nutrition]] from vegetable or animal products ([[milk]] or [[egg]]s), {{Ticks|{{P|Work To Make}}}} of work to make, and a | + | Vegetarian fine meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]]. Each meal requires 0.75 units of [[nutrition]] from vegetable or animal products ([[milk]] or [[egg]]s), {{Ticks|{{P|Work To Make}}}} of work to make, and a Cooking skill of 6. |
− | + | ==Summary== | |
− | |||
− | == Summary == | ||
A fine meal can be eaten by humans or animals for 0.9 [[nutrition]]. As it takes 0.75 nutrition of [[raw food]] to create, vegetarian fine meals provide 120% nutrition efficiency, which is less than regular fine meals. | A fine meal can be eaten by humans or animals for 0.9 [[nutrition]]. As it takes 0.75 nutrition of [[raw food]] to create, vegetarian fine meals provide 120% nutrition efficiency, which is less than regular fine meals. | ||
− | Eating a fine meal or its variants gives the {{ | + | Eating a fine meal or any of its variants gives the {{+|5}} ''Ate fine meal'' [[mood]]let for 24 hours. This moodlet stacks with the {{+|12}} ''Ate lavish meal'' from [[lavish meal]]s. If [[Ideology DLC]] is active and the meal was made out of [[raw fungus]], its normal moodlet will be applied. |
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− | == | + | ==Analysis== |
− | + | Vegetarian fine meals are useful for the [[fine meal]] mood boost if [[meat]] is unavailable, or if it is forbidden by [[ideoligion]]{{IdeologyIcon}}. Vegetarian meals are less efficient for food than simple meals or fine meals. However, they are reasonable for daily use, if your colonists have the time to produce the extra food. They can also be saved for mood-related emergencies. | |
− | + | Even if meat could be available through hunting or ranching, it might be easier to grow the +{{%|(1.8 / 1.25) - 1}} extra food for the +5 mood buff. | |
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− | + | ===Extra work from fine meals==== | |
− | + | For example: if you were planting 25 tiles of crop to feed per colonist before, you'd need to plant 36 crops to feed colonists using vegetarian fine meals. In [[difficulty|Losing is Fun]], 25 tiles is a rough over-estimate of what would feed a baseline pawn if they were in a temperate biome, assuming a competent planter. | |
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− | + | With an extra 11 crops of food, it would take a Plants 8 grower an average of {{ticks| 11 * 370}} more work for every harvest. With rice in regular soil, you'll need {{ticks|{{#expr: 11 * 370 / 5.54 round 1}}}} of work, per day per colonist. With corn in regular soil, it'd take only {{ticks|{{#expr: 11 * 370 / 20.86 round 1}}}} of work, per day per colonist. If you have anyone better than Plants 8, or if you are playing on a lower difficulty than Losing is Fun, then you'll need even less work. | |
− | + | By spending a single game-hour of work, you could upgrade {{#expr: 2500 / (11 * 370 / 5.54) round 1}} colonists to vegetarian fine using ''rice'', and {{#expr: 2500 / (11 * 370 / 20.86) round 1}} colonists with corn. Again, assuming Plants 8. You can always downgrade if a [[blight]] ruins your harvest during the fall. | |
− | Overall, | + | Overall, the upgrade ends up being a fairly small amount of work for a {{+|5}} mood buff. This analysis does not include the extra, pre-skill {{ticks|{{#expr: {{P|Work To Make}} - {{Q|Simple meal|Work To Make}} }}}} of work of work required to actually cook a fine meal (of any type). |
== Gallery == | == Gallery == | ||
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</gallery> | </gallery> | ||
− | {{ | + | {{nav|Food|wide}} |
[[Category:Food]] [[Category:Processed Food]] [[Category:Meal]] | [[Category:Food]] [[Category:Processed Food]] [[Category:Meal]] |