Editing Wooden foot
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Wooden feet replace the user's [[Table of Human Body Parts|entire organic foot]]. The wooden foot has a part efficiency of 80%. This partially replaces the functionality of a normal foot - when coupled with the foot body part having a [[Moving]] importance of 50%, it results in restoring 40% [[moving]] per missing foot replaced, or a loss of 10% when replacing a healthy foot. | Wooden feet replace the user's [[Table of Human Body Parts|entire organic foot]]. The wooden foot has a part efficiency of 80%. This partially replaces the functionality of a normal foot - when coupled with the foot body part having a [[Moving]] importance of 50%, it results in restoring 40% [[moving]] per missing foot replaced, or a loss of 10% when replacing a healthy foot. | ||
− | Moving, in turn, affects the following [[stats]]: {{#ask: [[Moving Importance::+]]}}. This results in a directly proportional change to a pawn's [[move speed]], and a change in [[melee dodge chance]] equivalent to losing {{#expr: {{Q|Melee Dodge Chance|Moving Importance}}*0.1}} levels of [[Melee]] | + | Moving, in turn, affects the following [[stats]]: {{#ask: [[Moving Importance::+]]}}. This results in a directly proportional change to a pawn's [[move speed]], and a change in [[melee dodge chance]] equivalent to losing {{#expr: {{Q|Melee Dodge Chance|Moving Importance}}*0.1}} levels of [[Skills#Melee|melee skill]] per foot replaced. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0% for pawns with skill under 7, when replacing one foot, or under 10 for both feet. |
Each wooden foot results in -4% character quality and thus a 4% reduction in the affected individual's pawn value. | Each wooden foot results in -4% character quality and thus a 4% reduction in the affected individual's pawn value. |