Difference between revisions of "Growing zone"
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Growing areas cannot be created inside buildings or inside mines, it needs an open area available to sunlight in order for the plants to grow.</translate> | Growing areas cannot be created inside buildings or inside mines, it needs an open area available to sunlight in order for the plants to grow.</translate> | ||
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Revision as of 13:26, 11 January 2014
Template:TNT
{{infobox main/<translate>
en</translate>|area|
|name = <translate>
Growing area</translate>
|image = AreaGrowing.png|160px|<translate>
Growing area</translate>
|info = <translate>
Used for plants</translate>
|type = Areas|<translate>
Areas</translate>
|placeable = y
|size = 4|6
|buy = <translate>
Free</translate>
|sell = Template:Mi
}}<translate>
Placed on soil, a growing area designates an area where colonists with the Growing skill will plant potato seeds.
The growing area has a space of 4x6 allowing it to yield 24 potato plants at a time. By using growing areas, you can increase your colonies chance for survival by creating a larger food source.
Growing areas cannot be created inside buildings or inside mines, it needs an open area available to sunlight in order for the plants to grow.</translate>