Difference between revisions of "Boomrat"

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{{v|0.0.254b}} '''<translate><!--T:15-->
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{{v|{{Version}}}} '''<translate><!--T:15-->
 
Code Specifics:</translate>'''
 
Code Specifics:</translate>'''
 
  baseMaxHealth = 50
 
  baseMaxHealth = 50

Revision as of 19:38, 11 January 2014

{{infobox main/<translate> en</translate>|animal| |name = <translate> Boomrat</translate> |image = Animal Boomrat side.png|<translate> Boomrat</translate> |info = <translate> ″Makes kaboom, if killed..″</translate> |type = Animals|<translate> Animals</translate> |type2 = Wild|<translate> Wild</translate> |placeable = |hp = 50}}<translate> Boomrat: A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.</translate>


[[version/

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.

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<translate>

Code Specifics:</translate>

baseMaxHealth = 50
walkSpeed = 1.5
meleeDamage = 5
hungerThreshold = .8
targetHitEase = .6
thinkConfig = Herbivore
herdMentality = false
ecoSystemWeight = .2
spawnWild = true

Template:TNT