Difference between revisions of "Downed"

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* Downed tamed animals are special for some reason and can be tended by a non-drafted [[Doctoring|doctor]] in place, without being rescued.
 
* Downed tamed animals are special for some reason and can be tended by a non-drafted [[Doctoring|doctor]] in place, without being rescued.
  
Enemies have a chance to die instantly after being downed, which depends on storyteller's setting "[[AI_Storytellers#Economy|Enemy death on downed]]". This can be particularly annoying at an attempt to incapacitate and capture a specific pawn for recruitment. Downing from [[blood loss]], [[heatstroke]], [[hypothermia]], or [[toxic buildup]] does not kill instantly.
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Enemies have a chance to die instantly after being downed, which depends on the [[storyteller]] setting "[[AI_Storytellers#Economy|Enemy death on downed]]". This can be particularly annoying at an attempt to incapacitate and capture a specific pawn for recruitment. Downing from [[blood loss]], [[heatstroke]], [[hypothermia]], or [[toxic buildup]] will not kill instantly, regardless.
  
 
==Version history==
 
==Version history==

Revision as of 04:39, 14 October 2022

Downed preview.png

Downed is a condition in which a creature (human, animal, etc) is alive but incapable of movement. This is caused by one of the following states, listed in order of severity:

  1. Unconscious. Consciousness is below 30% but above 0%.
  2. Pain shock. Pain reaches Pain Shock Threshold.
  3. Incapacitated. Moving capacity is 15% or less.

"Incapacitated" and "incapable of movement" are often used as synonyms for downing. Creatures properly inside a bed are usually called "incapcitated" or "resting" rather than "downed", but they are functionally the same state.

The moment a creature is downed, all attacks on them stop, under usual circumstances. Pawns under Murderous rage and predator animals looking for food will target downed creatures. When humans are downed, they drop any weapon in their hands.

An incapacitated creature is a valid target for a variety of actions:

  • Rescue.
  • Ranged or Melee attack to death by a drafted pawn. This does not give XP, however.
  • Being carried by any drafted pawn, even by the one incapable of hauler work.
  • Being tended by a drafted pawn on the spot.

Actions specific to incapacitated humans:

Actions specific to downed animals:

  • Neck cut. Performed routinely on a downed hunter's target, finishing it in a moment. While tamed animals cannot be hunted, the same deadly cut can be applied to them by slaughtering.
  • Downed tamed animals are special for some reason and can be tended by a non-drafted doctor in place, without being rescued.

Enemies have a chance to die instantly after being downed, which depends on the storyteller setting "Enemy death on downed". This can be particularly annoying at an attempt to incapacitate and capture a specific pawn for recruitment. Downing from blood loss, heatstroke, hypothermia, or toxic buildup will not kill instantly, regardless.

Version history

  • 1.3.3066 - Drafted pawns can tend to others in the field. They will use medicine if they are carrying any.
  • 1.3.3066 - Drafted pawns can be ordered to carry another downed pawn. The pawn can be dropped on command.