Difference between revisions of "Module:Sandbox/Arcangelus"

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m
m
Line 433: Line 433:
 
end
 
end
 
 
if Ln==0 then
+
if Ln==nil then
 
factor = skillBase + skillBonus * LV
 
factor = skillBase + skillBonus * LV
 
else
 
else
Line 439: Line 439:
 
end
 
end
 
local Pval = math.min(math.max(factor,statMin),statMax)
 
local Pval = math.min(math.max(factor,statMin),statMax)
R_Pval = tostring(math.floor(Pval*10000+5)/100).."%"
+
R_Pval = tostring(math.floor(Pval*10000+0.5)/100).."%"
 
-- Pval = tonumber(Pval.format("%.3f", exact))
 
-- Pval = tonumber(Pval.format("%.3f", exact))
 
if tonumber(resultCols)>1 then
 
if tonumber(resultCols)>1 then
 
Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.25))
 
Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.25))
Pval = math.floor(Pval*10000+5)/100
+
Pval = math.floor(Pval*10000+0.5)/100
 
R_Sval="<td>"..Pval.."% </td>"
 
R_Sval="<td>"..Pval.."% </td>"
 
end
 
end
 
if tonumber(resultCols)>2 then
 
if tonumber(resultCols)>2 then
 
Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.5))
 
Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.5))
Pval = math.floor(Pval*10000+5)/100
+
Pval = math.floor(Pval*10000+0.5)/100
 
R_Tval="<td>"..Pval.."% </td>"
 
R_Tval="<td>"..Pval.."% </td>"
 
end
 
end
 
 
 
return R_Pval..R_Sval..R_Tval
 
return R_Pval..R_Sval..R_Tval
 +
-- While not horrible, there are more efficient ways. Right now, I just want something that works.
 
end
 
end
  

Revision as of 04:07, 11 August 2024

Welcome to the RimWorld Wiki sandbox!
This sandbox is where you can experiment and practice working on a wiki page. This page will usually have little or no content. Feel free to add content or to make changes and save them to see the results.

To learn about editing and formatting start here: Help:Contents. Just start with the basics... enter some text, and learn the other pieces as you go.

Your content contributions are welcome and important. The wiki is a collaborative effort and others can help with formatting and other improvements.]

Best wishes!

Description

This is a doc attached to my sandbox. I'll use it to see the effects of my changes W/o messing something important

NOTE: LUA is usually slower than ParserFunctions for short statements. The factor varies from 7-1 to 2-1.
Lua only is an advantage to long statements, nested logic, loops (maybe others case i don't see right now).

expr only uses 1 Preprocessor visited node count, in general. Variables may change that.


function p._TableRow(skillBase, skillBonus, statMin, statMax, capImportance, capLimit, resultCols, LV, Ln)



local yesno, getArgs -- lazily initialized
local p = {}
local wrap = {} -- Holds wrapper functions that process arguments from #invoke. These act as intemediary between functions meant for #invoke and functions meant for Lua.

--Copied from https://en.wikipedia.org/wiki/Module:Math
local function err(msg)
	-- Generates wikitext error messages.
	return mw.ustring.format('<strong class="error">Formatting error: %s</strong>', msg)
end

local function unpackNumberArgs(args)
	-- Returns an unpacked list of arguments specified with numerical keys.
	local ret = {}
	for k, v in pairs(args) do
		if type(k) == 'number' then
			table.insert(ret, v)
		end
	end
	return unpack(ret)
end

local function makeArgArray(...)
	-- Makes an array of arguments from a list of arguments that might include nils.
	local args = {...} -- Table of arguments. It might contain nils or non-number values, so we can't use ipairs.
	local nums = {} -- Stores the numbers of valid numerical arguments.
	local ret = {}
	for k, v in pairs(args) do
		v = p._cleanNumber(v)
		if v then
			nums[#nums + 1] = k
			args[k] = v
		end
	end
	table.sort(nums)
	for i, num in ipairs(nums) do
		ret[#ret + 1] = args[num]
	end
	return ret
end

local function fold(func, ...)
	-- Use a function on all supplied arguments, and return the result. The function must accept two numbers as parameters,
	-- and must return a number as an output. This number is then supplied as input to the next function call.
	local vals = makeArgArray(...)
	local count = #vals -- The number of valid arguments
	if count == 0 then return
		-- Exit if we have no valid args, otherwise removing the first arg would cause an error.
		nil, 0
	end
	local ret = table.remove(vals, 1)
	for _, val in ipairs(vals) do
		ret = func(ret, val)
	end
	return ret, count
end

--[[
function p.hello()
    return 'Hola'
end

aname=string.match("Blood Filtration Limit",' %(.*)% ')

return p
]]

--[[
Fold arguments by selectively choosing values (func should return when to choose the current "dominant" value).
]]
local function binary_fold(func, ...)
	local value = fold((function(a, b) if func(a, b) then return a else return b end end), ...)
	return value
end

--[[
sum

Finds the sum

Usage:
{{#invoke:Math| sum | value1 | value2 | ... }}
OR
{{#invoke:Math| sum }}

Note, any values that do not evaluate to numbers are ignored.
]]

function wrap.sum(args)
	return p._sum(unpackNumberArgs(args))
end

function p._sum(...)
	local sums, count = fold((function(a, b) return a + b end), ...)
	if not sums then
		return 0
	else
		return sums
	end
end

--[[
average

Finds the average

Usage:
{{#invoke:Math| average | value1 | value2 | ... }}
OR
{{#invoke:Math| average }}

Note, any values that do not evaluate to numbers are ignored.
]]

function wrap.average(args)
	return p._average(unpackNumberArgs(args))
end

function p._average(...)
	local sum, count = fold((function(a, b) return a + b end), ...)
	if not sum then
		return 0
	else
		return sum / count
	end
end

--[[
round

Rounds a number to specified precision

Usage:
{{#invoke:Math | round | value | precision }}

--]]

function wrap.round(args)
	local value = p._cleanNumber(args[1] or args.value or 0)
	local precision = p._cleanNumber(args[2] or args.precision or 0)
	if value == nil or precision == nil then
		return err('round input appears non-numeric')
	else
		return p._round(value, precision)
	end
end

function p._round(value, precision)
	local rescale = math.pow(10, precision or 0);
	return math.floor(value * rescale + 0.5) / rescale;
end

--[[
log10

returns the log (base 10) of a number

Usage:
{{#invoke:Math | log10 | x }}
]]

function wrap.log10(args)
	return math.log10(args[1])
end

--[[
mod

Implements the modulo operator

Usage:
{{#invoke:Math | mod | x | y }}

--]]

function wrap.mod(args)
	local x = p._cleanNumber(args[1])
	local y = p._cleanNumber(args[2])
	if not x then
		return err('first argument to mod appears non-numeric')
	elseif not y then
		return err('second argument to mod appears non-numeric')
	else
		return p._mod(x, y)
	end
end

function p._mod(x, y)
	local ret = x % y
	if not (0 <= ret and ret < y) then
		ret = 0
	end
	return ret
end

--[[
gcd

Calculates the greatest common divisor of multiple numbers

Usage:
{{#invoke:Math | gcd | value 1 | value 2 | value 3 | ... }}
--]]

function wrap.gcd(args)
	return p._gcd(unpackNumberArgs(args))
end

function p._gcd(...)
	local function findGcd(a, b)
		local r = b
		local oldr = a
		while r ~= 0 do
			local quotient = math.floor(oldr / r)
			oldr, r = r, oldr - quotient * r
		end
		if oldr < 0 then
			oldr = oldr * -1
		end
		return oldr
	end
	local result, count = fold(findGcd, ...)
	return result
end

--[[
precision_format

Rounds a number to the specified precision and formats according to rules
originally used for {{template:Rnd}}.  Output is a string.

Usage:
{{#invoke: Math | precision_format | number | precision }}
]]

function wrap.precision_format(args)
	local value_string = args[1] or 0
	local precision = args[2] or 0
	return p._precision_format(value_string, precision)
end

function p._precision_format(value_string, precision)
	-- For access to Mediawiki built-in formatter.
	local lang = mw.getContentLanguage();

	local value
	value, value_string = p._cleanNumber(value_string)
	precision = p._cleanNumber(precision)

	-- Check for non-numeric input
	if value == nil or precision == nil then
		return err('invalid input when rounding')
	end

	local current_precision = p._precision(value)
	local order = p._order(value)

	-- Due to round-off effects it is neccesary to limit the returned precision under
	-- some circumstances because the terminal digits will be inaccurately reported.
	if order + precision >= 14 then
		if order + p._precision(value_string) >= 14 then
			precision = 13 - order;
		end
	end

	-- If rounding off, truncate extra digits
	if precision < current_precision then
		value = p._round(value, precision)
		current_precision = p._precision(value)
	end

	local formatted_num = lang:formatNum(math.abs(value))
	local sign

	-- Use proper unary minus sign rather than ASCII default
	if value < 0 then
		sign = '−'
	else
		sign = ''
	end

	-- Handle cases requiring scientific notation
	if string.find(formatted_num, 'E', 1, true) ~= nil or math.abs(order) >= 9 then
		value = value * math.pow(10, -order)
		current_precision = current_precision + order
		precision = precision + order
		formatted_num = lang:formatNum(math.abs(value))
	else
		order = 0;
	end
	formatted_num = sign .. formatted_num

	-- Pad with zeros, if needed
	if current_precision < precision then
		local padding
		if current_precision <= 0 then
			if precision > 0 then
				local zero_sep = lang:formatNum(1.1)
				formatted_num = formatted_num .. zero_sep:sub(2,2)

				padding = precision
				if padding > 20 then
					padding = 20
				end

				formatted_num = formatted_num .. string.rep('0', padding)
			end
		else
			padding = precision - current_precision
			if padding > 20 then
				padding = 20
			end
			formatted_num = formatted_num .. string.rep('0', padding)
		end
	end

	-- Add exponential notation, if necessary.
	if order ~= 0 then
		-- Use proper unary minus sign rather than ASCII default
		if order < 0 then
			order = '−' .. lang:formatNum(math.abs(order))
		else
			order = lang:formatNum(order)
		end

		formatted_num = formatted_num .. '<span style="margin:0 .15em 0 .25em">×</span>10<sup>' .. order .. '</sup>'
	end

	return formatted_num
end

--[[
divide

Implements the division operator

Usage:
{{#invoke:Math | divide | x | y | round= | precision= }}

--]]
function wrap.divide(args)
	local x = args[1]
	local y = args[2]
	local round = args.round
	local precision =  args.precision
	if not yesno then
		yesno = require('Module:Yesno')
	end
	return p._divide(x, y, yesno(round), precision)
end

function p._divide(x, y, round, precision)
	if y == nil or y == "" then
		return err("Empty divisor")
	elseif not tonumber(y) then
		if type(y) == 'string' and string.sub(y, 1, 1) == '<' then
			return y
		else
			return err("Not a number: " .. y)
		end
	elseif x == nil or x == "" then
		return err("Empty dividend")
	elseif not tonumber(x) then
		if type(x) == 'string' and string.sub(x, 1, 1) == '<' then
			return x
		else
			return err("Not a number: " .. x)
		end
	else
		local z = x / y
		if round then
			return p._round(z, 0)
		elseif precision then
			return p._round(z, precision)
		else
			return z	
		end
	end
end

--[[
Helper function that interprets the input numerically.  If the
input does not appear to be a number, attempts evaluating it as
a parser functions expression.
]]

function p._cleanNumber(number_string)
	if type(number_string) == 'number' then
		-- We were passed a number, so we don't need to do any processing.
		return number_string, tostring(number_string)
	elseif type(number_string) ~= 'string' or not number_string:find('%S') then
		-- We were passed a non-string or a blank string, so exit.
		return nil, nil;
	end

	-- Attempt basic conversion
	local number = tonumber(number_string)

	-- If failed, attempt to evaluate input as an expression
	if number == nil then
		local success, result = pcall(mw.ext.ParserFunctions.expr, number_string)
		if success then
			number = tonumber(result)
			number_string = tostring(number)
		else
			number = nil
			number_string = nil
		end
	else
		number_string = number_string:match("^%s*(.-)%s*$") -- String is valid but may contain padding, clean it.
		number_string = number_string:match("^%+(.*)$") or number_string -- Trim any leading + signs.
		if number_string:find('^%-?0[xX]') then
			-- Number is using 0xnnn notation to indicate base 16; use the number that Lua detected instead.
			number_string = tostring(number)
		end
	end

	return number, number_string
end

--TEST
function wrap.TableRow(args)
	return p._TableRow(unpackNumberArgs(args))
end
function p._TableRow(skillBase, skillBonus, statMin, statMax, capImportance, capLimit, resultCols, LV, Ln)
	argumentos={skillBase,skillBonus,statMin,statMax,capImportance,capLimit,resultCols,LV,Ln}
	R_Pval=""
	R_Sval=""
	R_Tval=""
	for i = 0,8 do --This should prevent errors if a number is not defined.
		if type(argumentos[i])~='number' then
			argumentos[i]=0
		end
	end
	
	if Ln==nil then
		factor = skillBase + skillBonus * LV
	else
		factor = Ln
	end
	local Pval = math.min(math.max(factor,statMin),statMax)
	R_Pval = tostring(math.floor(Pval*10000+0.5)/100).."%"
--	Pval = tonumber(Pval.format("%.3f", exact))
	if tonumber(resultCols)>1 then
		Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.25))
		Pval = math.floor(Pval*10000+0.5)/100
		R_Sval="<td>"..Pval.."% </td>"
	end
	if tonumber(resultCols)>2 then
		Pval = factor * ( 1 + capImportance * math.min(capLimit-1, 0.5))
		Pval = math.floor(Pval*10000+0.5)/100
		R_Tval="<td>"..Pval.."% </td>"
	end
	
	return R_Pval..R_Sval..R_Tval
	-- While not horrible, there are more efficient ways. Right now, I just want something that works.
end

function wrap.SkillValue(args)
	return p._SkillValue(unpackNumberArgs(args))
end
function p._SkillValue(a, b, mult)
	return a + b * mult
end

function p._sum2()
	return 1+2+3+4+5
end

function wrap.twomult(args)
	return p._twomult(unpackNumberArgs(args))
end
function p._twomult(a, b)
	return a * b
end

function wrap.potencia(args)
	return p._potencia(unpackNumberArgs(args))
end
function p._potencia(a, b)
	return a^b
end

--[[
Wrapper function that does basic argument processing. This ensures that all functions from #invoke can use either the current
frame or the parent frame, and it also trims whitespace for all arguments and removes blank arguments.
]]

local mt = { __index = function(t, k)
	return function(frame)
		if not getArgs then
			getArgs = require('Module:Arguments').getArgs
		end
		return wrap[k](getArgs(frame))  -- Argument processing is left to Module:Arguments. Whitespace is trimmed and blank arguments are removed.
	end
end }

return setmetatable(p, mt)