Difference between revisions of "Shambler assault"

From RimWorld Wiki
Jump to navigation Jump to search
(Added basic info)
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{Anomaly}}
 
{{Anomaly}}
 
{{Spoiler}}
 
{{Spoiler}}
{{Stub}}
+
{{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Raids project]] - a standardized format is needed for these pages, and is in development. See that page for details}}
 
Shambler Assault is a major threat from the Anomaly DLC. Shambler Assault can occur at monolith level 0. Shambler Assault can appear at the earliest on day 20, has a 10 day cooldown, and requires 250 [[Raid points]].  
 
Shambler Assault is a major threat from the Anomaly DLC. Shambler Assault can occur at monolith level 0. Shambler Assault can appear at the earliest on day 20, has a 10 day cooldown, and requires 250 [[Raid points]].  
  

Latest revision as of 13:29, 28 September 2024

Shambler Assault is a major threat from the Anomaly DLC. Shambler Assault can occur at monolith level 0. Shambler Assault can appear at the earliest on day 20, has a 10 day cooldown, and requires 250 Raid points.

Summary[edit]

A horde of shambling rotting corpses is approaching. They are intent on attacking your colony. As they exhaust their strange energy, they will begin to collapse within hours. They are attacking immediately.

The shamblers can attack from multiple directions. Each shambler will last from 4 to 10 hours before dying.

The shamblers target humans and will "dumb breach" their way towards their human targets.