Difference between revisions of "Mech Remote Shield Energy"
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(Mech Remote Shield Energy Stat) |
m (Remaining Stat Template info and minor formatting) |
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{{Biotech}} | {{Biotech}} | ||
− | {{Stub|reason=1) Convert shield energy to a relevant unit of damage capacity / hp 2 | + | {{Stub|reason=1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links}} |
+ | {{See also|Mech Remote Shield Distance}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
+ | | def name = MechRemoteShieldEnergy | ||
+ | | label = mech remote shield energy | ||
+ | | description = The energy a [[Remote shielder|remote shield]] will have when created by a [[mechanitor]]. | ||
+ | | default base value = 0 | ||
| min value = 0 | | min value = 0 | ||
− | | | + | | effective maximum = 225 |
− | | | + | | show if undefined = false |
+ | | show on animals = false | ||
+ | | show on humanlikes = true | ||
+ | | show on mechanoids = false | ||
| category = Mechanitor | | category = Mechanitor | ||
+ | | display priority in category = 2000 | ||
+ | | worker class = StatWorker_Mechanitor | ||
}} | }} | ||
− | |||
== Offsets == | == Offsets == | ||
* [[Hediffs]] | * [[Hediffs]] | ||
− | ** [[Hediffs#Remote shielder|Remote shielder]]<ref>See [[Remote shielder]] (Item)</ref>: | + | ** [[Hediffs#Remote shielder|Remote shielder]]<ref>See {{Icon Small|Remote shielder|24}} [[Remote shielder]] (Item)</ref>: |
+ | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_18}} | {| {{STDT| c_18}} | ||
! Level !! Offset | ! Level !! Offset | ||
|- | |- | ||
! 1 | ! 1 | ||
− | | 75 | + | | {{+|75}} |
|- | |- | ||
! 2 | ! 2 | ||
− | | 150 | + | | {{+|150}} |
|- | |- | ||
! 3 | ! 3 | ||
− | | 225 | + | | {{+|225}} |
− | |} | + | |}</li></div> |
<references /> | <references /> | ||
Line 30: | Line 40: | ||
== Stat Def Data == | == Stat Def Data == | ||
− | {| {{STDT}} | + | {| {{STDT| c_18}} |
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
|- id="Mech Remote Shield Energy" <!-- ParentName="MechanitorStatBase" --><!--<StatDef>--> | |- id="Mech Remote Shield Energy" <!-- ParentName="MechanitorStatBase" --><!--<StatDef>--> |
Latest revision as of 20:34, 4 October 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links. |
See also: Mech Remote Shield Distance
Mech Remote Shield Energy is a stat: The energy a remote shield will have when created by a mechanitor. Its minimum allowed value is 0. Its default value is 0.
Offsets[edit]
Level | Offset |
---|---|
1 | +75 |
2 | +150 |
3 | +225 |
- ↑ See Remote shielder (Item)
Explanation[edit]
This stat is only shown on mechanitors (i.e. they have an installed mechlink). Furthermore, it is only affected by the Remote shielder. The value is 0 by default and the final value is simply equal to the offset from the current level (installed count) of the Remote shielder. It represents the energy of the shield that can be applied to any mechanoid from the remote shield ability.
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The energy a remote shield will have when created by a mechanitor. |
|
|
- | 2000 |
Version history[edit]
- Biotech (DLC) Release - Added.