Difference between revisions of "Gas mask"
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| hp = 80 | | hp = 80 | ||
| work to make = 6000 | | work to make = 6000 | ||
− | + | | work speed stat = General Labor Speed | |
− | | insulationcold = | + | | insulationcold = 1.5 |
| insulationheat = 0 | | insulationheat = 0 | ||
− | | armorsharp = | + | | armorsharp = 18 |
− | | armorblunt = | + | | armorblunt = 30 |
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| armorheat = 0 | | armorheat = 0 | ||
| mass base = 0.4 | | mass base = 0.4 | ||
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== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
== Summary == | == Summary == | ||
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== Analysis == | == Analysis == | ||
+ | {{Rewrite|section=1|reason=Written before insulation and armor changes. Verify stats are correct, add them to the version history log and then rewrite/expand comparisonto helmets. note blunt armornis comparable to plasteel simple or steel flak}} | ||
For many purposes, such as against [[rot stink]], a [[face mask]]'s 50% toxic resistance is sufficient. Face masks also do not cover the head and so can be worn along side [[simple helmet|simple]] and [[flak helmet]]s, unlike a gas mask. | For many purposes, such as against [[rot stink]], a [[face mask]]'s 50% toxic resistance is sufficient. Face masks also do not cover the head and so can be worn along side [[simple helmet|simple]] and [[flak helmet]]s, unlike a gas mask. | ||
− | On the other hand, gas masks provide superior protection against [[toxic buildup]] and | + | On the other hand, gas masks provide superior protection against [[toxic buildup]] and prevent the immediate irritant effects of [[tox gas]] on sight, breathing, and pain. That is, a gas mask completely blocks the "Tox gas" hediff, in addition to significantly reducing toxic buildup from the gas. |
− | + | Unlike [[Face mask]], Gas mask can't be worn with helmets. What seems strange - since, in history, gas masks ''were'' often worn under helmets. Meaning, it would be more realistic if Gas Mash had "Skin" layer - but we have what we have. | |
{{Apparel Stats Table}} | {{Apparel Stats Table}} | ||
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== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | * [[Version/1.5.4062|1.5.4062]] - | + | * [[Version/1.5.4062|1.5.4062]] - Armor and insulation bug fixed - previously gas masks had armor and insulation values defined as [[stuff]] effect multipliers but as the gas mask is not stuffable, this resulted in the gas mask offering no armor or insulation at all. |
+ | |||
{{Nav|clothing|wide}} | {{Nav|clothing|wide}} | ||
[[Category:Clothing]] | [[Category:Clothing]] |
Revision as of 06:53, 13 October 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Gas mask
A flexible mask worn over the face with an embedded air filter. It dramatically reduces exposure to pollution through the lungs, but does not protect the skin on the rest of the body.
It prevents tox gas irritants from entering through the eyes and mouth.
Base Stats
- Tech Level
- Industrial
- Mass
- 0.4 kg
- HP
- 80
Apparel
- Insulation - Cold
- 1.5 °C (2.7 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 18%
- Armor - Blunt
- 30%
- Armor - Heat
- 0%
- Clothing For Nudity
- False
- Lifestage
- Child, Adult
- Coverage
- Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
- Layer
- Headgear
Creation
- Required Research
- Machining
- Work To Make
- 6,000 ticks (1.67 mins)
- Work Speed Stat
- General Labor Speed
- Has Quality
- True
- thingCategories
- ClothingHeadgear
- tags
- IndustrialBasic
The gas mask is a piece of apparel added by the Biotech DLC.
Acquisition
Gas masks can be crafted at a machining table once the machining research project has been completed. Each requires 20 Steel, 20 Chemfuel and 6,000 ticks (1.67 mins) of work modified by the general labor speed of the crafter.
Summary
Gas masks increase Toxic Environment Resistance by +80%, causing tox gas, toxic fallout, rot stink, and pollution to be 20% effective. It does not protect from diseases, which are not contagious between pawns in RimWorld, nor does it prevent toxic buildup from attacks such as the cobra's bite. Quality does not affect this resistance.
The gas mask does not count as clothing for pawns with the nudist trait or with pro-nudity ideoligions. Despite this, it does still count as clothing coverage for pawns who prefer not being naked
Analysis
This section is suggested to be rewritten. Reason: Written before insulation and armor changes. Verify stats are correct, add them to the version history log and then rewrite/expand comparisonto helmets. note blunt armornis comparable to plasteel simple or steel flak. You can help the RimWorld Wiki by improving it. |
For many purposes, such as against rot stink, a face mask's 50% toxic resistance is sufficient. Face masks also do not cover the head and so can be worn along side simple and flak helmets, unlike a gas mask.
On the other hand, gas masks provide superior protection against toxic buildup and prevent the immediate irritant effects of tox gas on sight, breathing, and pain. That is, a gas mask completely blocks the "Tox gas" hediff, in addition to significantly reducing toxic buildup from the gas.
Unlike Face mask, Gas mask can't be worn with helmets. What seems strange - since, in history, gas masks were often worn under helmets. Meaning, it would be more realistic if Gas Mash had "Skin" layer - but we have what we have.
Stats table
For the full effects of qualities, see Quality.
Version history
- Biotech DLC Release - Added.
- 1.5.4062 - Armor and insulation bug fixed - previously gas masks had armor and insulation values defined as stuff effect multipliers but as the gas mask is not stuffable, this resulted in the gas mask offering no armor or insulation at all.