Difference between revisions of "Focus"

From RimWorld Wiki
Jump to navigation Jump to search
m (→‎Analysis: easier to parse if you write it out)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Royalty}}
 
{{Royalty}}
 +
{{About|the psycast called "focus"|psychic focus|psyfocus}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Focus
 
| name = Focus
 
| image = Focus.png
 
| image = Focus.png
 
| type = Psycast
 
| type = Psycast
| description =  
+
| description = Psychically focus the target's mind, boosting their sight, hearing and moving capacities.
| psylink level =
+
| psylink level = 4
| casting time =
+
| casting time = 15
| ability range =  
+
| ability range = 27.9
| psyfocus cost =  
+
| psyfocus cost = 0.03
| neural heat gain =  
+
| neural heat gain = 15
 
| effect radius =
 
| effect radius =
| duration =
+
| duration = 3600
| duration multiplier =  
+
| duration multiplier = Psychic Sensitivity
 
| goodwill impact =
 
| goodwill impact =
 +
| caster must be capable of violence = false
 
}}
 
}}
'''Focus''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Focus''' is a level {{P|Psylink Level}} [[psycast]] that enhances the capacities of its target for its duration.  
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
{{Stub|section=1|reason=See [[burden]] for similar format and level of detail}}
 +
{{Quote|Psychically-induced mental focus, increasing sight, hearing and movement capacities.|Psychic focus description}}
 +
The focus psycast inflicts the "Psychic focus" hediff on its singular target.
 +
This results in a x130% (so usually +30%) modifier on sight, hearing and movement for 1h at 100% psychic sensitivity.
  
 
== Analysis ==
 
== Analysis ==
 +
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 +
* '''Focus''' is good for buffing allies prior to a battle, improving a doctor by giving them boosted [[Medical Tend Quality]] and [[Medical Tend Speed]] (but not [[Medical Surgery Success Chance]] or [[Medical Operation Speed]], as the bonus from Sight for those caps at 100%).
  
 
== Version history ==
 
== Version history ==
 
* [[Royalty DLC]] Release - Added.
 
* [[Royalty DLC]] Release - Added.
 +
* [[Version/1.4.3613|1.4.3613]] - Fix: Typo "capactities" in Focus hediff.
  
 
{{Nav|psycasts|wide}}
 
{{Nav|psycasts|wide}}
 
[[Category: Psycasts]]
 
[[Category: Psycasts]]

Latest revision as of 13:27, 1 November 2024

Focus

Focus

Psychically focus the target's mind, boosting their sight, hearing and moving capacities.

Base Stats

Type
Psycast

Ability

Psylink Level
4
Psyfocus Cost
3%
Neural Heat Gain
15
Casting Time
15 ticks (0.25 secs)
Range
27.9 tiles
Duration
3,600 ticks (1 min)
(Modified by Psychic Sensitivity)
Caster Must Be Capable of Violence
False

Focus is a level 4 psycast that enhances the capacities of its target for its duration.

Acquisition[edit]

There are two ways to acquire the psycast Focus:

  1. Upon reaching psylink level 4, a random psycast of level 4 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 4 psycast.
  2. Focus can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

Psychically-induced mental focus, increasing sight, hearing and movement capacities.

— Psychic focus description

The focus psycast inflicts the "Psychic focus" hediff on its singular target. This results in a x130% (so usually +30%) modifier on sight, hearing and movement for 1h at 100% psychic sensitivity.

Analysis[edit]

Version history[edit]