Difference between revisions of "Template:Ranged Weapon Comparison Table/row"
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-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!-- | -->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|100}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base5|{{#var:dps{{{range}}}}}}}<!-- | ||
-->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!-- | -->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|106}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base6|{{#var:dps{{{range}}}}}}}<!-- | ||
− | -->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}}{{{2}}} | + | -->{{Ranged Maximum DPS|name={{{1}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|120}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{#vardefine:base7|{{#var:dps{{{range}}}}}}} |
+ | ! {{{2}}} | ||
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | | {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|0}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base1}}}}|1}} | ||
| {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} | | {{Ranged Maximum DPS|name={{{2}}}|bandolier={{{bandolier|}}}|triggerhappy={{{triggerhappy|}}}|armor={{{armor|40}}}|damageFactor={{{damageFactor|1}}}|accuracyFactor={{{accuracyFactor|1}}}}}{{GoodBad%|{{#expr:{{#var:dps{{{range}}}}} /{{#var:base2}}}}|1}} |
Revision as of 20:47, 25 December 2024
! {{{2}}} | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | Expression error: Unexpected < operator.