Difference between revisions of "Zone/Area"
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− | {{nav | + | {{{{TNTN|nav}}|zone}} |
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[[Category:<translate><!--T:60--> | [[Category:<translate><!--T:60--> | ||
Architect</translate>]] | Architect</translate>]] | ||
[[Category:<translate><!--T:61--> | [[Category:<translate><!--T:61--> | ||
Zones</translate>]] | Zones</translate>]] |
Revision as of 04:48, 19 April 2014
<translate> Zones are used by colonists for certain tasks such as hauling or growing. Zones aren't structures, and are rather just marker areas.</translate>
<translate>==Defining content and priority of a zone== </translate> <translate> The content of any zone can be defined by selecting the zone and clicking the brown button that appears near the bottom left corner, the priority of the zones can also be set there.</translate>
<translate>
Delete Zones</translate>
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Name | HP | Build Time | Metal Cost | Power Consumption | Transmits Power | Flammable | Blocks LoS | Can Walk On | Store Slots | Beauty | Type</translate> |
---|---|---|---|---|---|---|---|---|---|---|---|
<translate> Stockpile</translate> | - | 0 | 0 | - | - | 0% | 0% | 100% | - | <translate>
Neutral</translate> || | - | |
<translate> Dumping</translate> | - | 0 | 0 | - | - | 0% | 0% | 100% | 16 | <translate>
Neutral</translate> || | <translate> Corpse,Debris,Meal</translate> | |
<translate> Growing</translate> | - | 0 | 0 | - | - | 0% | 0% | 100% | 24 | <translate>
Neutral</translate> || | <translate> Plant Potato</translate> |
{{Template:TNTN|zone}} [[Category:<translate> Architect</translate>]] [[Category:<translate> Zones</translate>]]