Difference between revisions of "Security"
Jump to navigation
Jump to search
m (Text replacement - "<!--T:[0-9][0-9]-->" to "") |
|||
Line 23: | Line 23: | ||
Ugly || | [[L-15 LMG]] || | 25.9 || | 3 || | - | Ugly || | [[L-15 LMG]] || | 25.9 || | 3 || | - | ||
|- | |- | ||
− | ! [[ | + | ! [[Blasting_charges_(mod)| |
Blasting Charge]] | Blasting Charge]] | ||
| 50 || | 30 || | 35 || | - || | 100% || | 0% || | 100% || | | | 50 || | 30 || | 35 || | - || | 100% || | 0% || | 100% || | |
Revision as of 07:54, 2 August 2014
Colonists can build the following security structures to help protect the colony from harm:
Blasting Charge |
Auto-turret |
Security Buildings
Name | HP | Build Time | Metal Cost | Power Consumption | Flammable | Blocks LoS | Can Walk On | Beauty | Has Gun | Range | Accuracy | Req. Research |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto-turret | 140 | 1000 | 160 | 350 | 100% | 0% | 0% |
Ugly || | L-15 LMG || | 25.9 || | 3 || | - | ||||
Blasting Charge | 50 | 30 | 35 | - | 100% | 0% | 100% |
Neutral || | - || | ? || | - || | Blasting Charges |
{{Template:TNTN|security}} [[Category: Architect]] [[Category: Security]]