Difference between revisions of "Boomrat"
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(Added specifics taken directly from code.) |
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Line 7: | Line 7: | ||
|type2 = Wild | |type2 = Wild | ||
|placeable = | |placeable = | ||
− | |hp = | + | |hp = 50}}</onlyinclude>'''Boomrat:''' A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.<br /> |
+ | <br /> | ||
+ | <b>Code Specifics:</b> | ||
+ | baseMaxHealth = 50 | ||
+ | walkSpeed = 1.5 | ||
+ | meleeDamage = 5 | ||
+ | hungerThreshold = .8 | ||
+ | targetHitEase = .6 | ||
+ | thinkConfig = Herbivore | ||
+ | herdMentality = false | ||
+ | ecoSystemWeight = .2 | ||
+ | spawnWild = true | ||
{{nav animals}} | {{nav animals}} |
Revision as of 17:48, 15 November 2013
Boomrat: A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.
Code Specifics:
baseMaxHealth = 50 walkSpeed = 1.5 meleeDamage = 5 hungerThreshold = .8 targetHitEase = .6 thinkConfig = Herbivore herdMentality = false ecoSystemWeight = .2 spawnWild = true