Difference between revisions of "Muffalo"
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|type2 = Wild | |type2 = Wild | ||
|placeable = | |placeable = | ||
− | |hp = | + | |hp = 160 |
}}</onlyinclude>Slow-moving, grass-grazing quadrupeds analogous to Buffalo. | }}</onlyinclude>Slow-moving, grass-grazing quadrupeds analogous to Buffalo. | ||
When enraged, they can melee and can become a threat to colonists due to their high health. | When enraged, they can melee and can become a threat to colonists due to their high health. | ||
− | These creatures can be killed by colonists, but as of '''[[Version#0.0.250C|version 0.0.250C]]''' cannot be used as a food source. | + | These creatures can be killed by colonists, but as of '''[[Version#0.0.250C|version 0.0.250C]]''' cannot be used as a food source.<br /> |
+ | <br /> | ||
+ | <b>Code Specifics:</b> | ||
+ | baseMaxHealth = 160 | ||
+ | walkSpeed = 0.5 | ||
+ | meleeDamage = 10 | ||
+ | hungerThreshold = .8 | ||
+ | targetHitEase = 2.0 | ||
+ | thinkConfig = Herbivore | ||
+ | herdMentality = true | ||
+ | groupSize = Range(3 to 9) | ||
+ | ecoSystemWeight = 1.0 | ||
+ | spawnWild = true | ||
{{nav animals}} | {{nav animals}} |
Revision as of 17:50, 15 November 2013
Slow-moving, grass-grazing quadrupeds analogous to Buffalo.
When enraged, they can melee and can become a threat to colonists due to their high health.
These creatures can be killed by colonists, but as of version 0.0.250C cannot be used as a food source.
Code Specifics:
baseMaxHealth = 160 walkSpeed = 0.5 meleeDamage = 10 hungerThreshold = .8 targetHitEase = 2.0 thinkConfig = Herbivore herdMentality = true groupSize = Range(3 to 9) ecoSystemWeight = 1.0 spawnWild = true