Difference between revisions of "World generation"
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− | + | Worlds in RimWorld are generated from either random or user-provided seeds that allow for a completely new experience every time. Each world is uniquely filled with multiple [[Biomes|biomes]] that change what the world looks like and how it behaves. For example, some biomes feature a large amount of mountains, while others are full of grasslands. | |
− | + | Worlds may be named by the player, are arranged in a grid of locations, and come in many different sizes: | |
− | + | {| | |
− | + | |150x112 | |
− | + | |200x150 | |
− | + | |250x188 | |
− | + | |300x225 | |
− | + | |350x262 | |
− | + | |400x300 | |
− | + | |} | |
− | + | ||
− | + | Every square on a world is unique, with its own biome, elevation, average temperature, terrain, and rainfall amount. A [[Colony|colony]] can be built on one square. World size has no affect on game performance, as the world is simply used as a seed. | |
− | + | ||
− | + | The following controls are used on the World generation menu. | |
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="4"|Controls | ||
+ | |- | ||
+ | |colspan="1"|LMB | ||
+ | |colspan="3"|Select location | ||
+ | |- | ||
+ | |colspan="1"|RMB | ||
+ | |colspan="3"|Clear selection | ||
+ | |- | ||
+ | |colspan="1"|MMB | ||
+ | |colspan="3"|Pan (click+hold) | ||
+ | |} |
Revision as of 02:10, 25 September 2014
Worlds in RimWorld are generated from either random or user-provided seeds that allow for a completely new experience every time. Each world is uniquely filled with multiple biomes that change what the world looks like and how it behaves. For example, some biomes feature a large amount of mountains, while others are full of grasslands.
Worlds may be named by the player, are arranged in a grid of locations, and come in many different sizes:
150x112 | 200x150 | 250x188 | 300x225 | 350x262 | 400x300 |
Every square on a world is unique, with its own biome, elevation, average temperature, terrain, and rainfall amount. A colony can be built on one square. World size has no affect on game performance, as the world is simply used as a seed.
The following controls are used on the World generation menu.
Controls | |||
---|---|---|---|
LMB | Select location | ||
RMB | Clear selection | ||
MMB | Pan (click+hold) |