Difference between revisions of "Apparel layers"

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{{Dia Cell | '''Powered<br>Armor<br>Helmet''' | rows = 3 | skip = 4 }}
 
{{Dia Cell | '''Powered<br>Armor<br>Helmet''' | rows = 3 | skip = 4 }}
 
}}
 
}}
 
 
{{Dia Row
 
{{Dia Row
 
| subheading = Upper Head
 
| subheading = Upper Head
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{{Dia Cell | '''M1 Helmet''' }}
 
{{Dia Cell | '''M1 Helmet''' }}
 
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{{Dia Row
 
{{Dia Row
 
| subheading = Eyes
 
| subheading = Eyes

Revision as of 17:31, 11 January 2015


Each kind of gear is worn on a specific location of a person's body. That location is determined by two things:

  1. The body part or parts it covers.
  2. The layer or layers it occupies.

A layer basically says how far away from the body a piece of gear is worn. The layers are currently as follows:

Over Head
Full Head Nose, Jaw
Upper Head Head, Ears
Eyes Eyes
On Skin Middle Shell
Hands Hands, Fingers
Arms Shoulders, Arms Powered
Armor
Torso Torso, Neck T-Shirt BD-Shirt Tribal-
wear
Armor Vest Jacket Duster Parka
Legs Legs Pants
Feet Feet, Toes


You can't wear a duster on top of your powered armor for example, since they share the same layer and share the same covered body parts.

For example, you can wear a pair of pants that covers your legs and a shirt that covers you arms and torso, even if they're both using the "On Skin" layer. You can't wear a jumpsuit that covers your whole body and pants at the same time that also go on your skin, however.